NVIDIA GeForce MX330 vs Intel UHD Graphics 630
Comparative analysis of NVIDIA GeForce MX330 and Intel UHD Graphics 630 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce MX330
- Videocard is newer: launch date 2 year(s) 5 month(s) later
- 4.4x more core clock speed: 1531 MHz vs 350 MHz
- Around 33% higher boost clock speed: 1594 MHz vs 1200 MHz
- 1328.5x more texture fill rate: 38.26 GTexel/s vs 28.8 GTexel / s
- 16x more pipelines: 384 vs 24
- Around 50% lower typical power consumption: 10 Watt vs 15 Watt
- 2.3x better performance in Geekbench - OpenCL: 10706 vs 4657
- Around 94% better performance in PassMark - G3D Mark: 2405 vs 1237
- Around 1% better performance in GFXBench 4.0 - T-Rex (Frames): 3352 vs 3309
- Around 1% better performance in GFXBench 4.0 - T-Rex (Fps): 3352 vs 3309
- Around 74% better performance in GFXBench 4.0 - Manhattan (Frames): 2784 vs 1596
- Around 74% better performance in GFXBench 4.0 - Manhattan (Fps): 2784 vs 1596
- 2x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3808 vs 1870
- 2x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3808 vs 1870
Specifications (specs) | |
Launch date | 10 Feb 2020 vs 1 September 2017 |
Core clock speed | 1531 MHz vs 350 MHz |
Boost clock speed | 1594 MHz vs 1200 MHz |
Texture fill rate | 38.26 GTexel/s vs 28.8 GTexel / s |
Pipelines | 384 vs 24 |
Thermal Design Power (TDP) | 10 Watt vs 15 Watt |
Benchmarks | |
Geekbench - OpenCL | 10706 vs 4657 |
PassMark - G3D Mark | 2405 vs 1237 |
GFXBench 4.0 - T-Rex (Frames) | 3352 vs 3309 |
GFXBench 4.0 - T-Rex (Fps) | 3352 vs 3309 |
GFXBench 4.0 - Manhattan (Frames) | 2784 vs 1596 |
GFXBench 4.0 - Manhattan (Fps) | 2784 vs 1596 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3808 vs 1870 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3808 vs 1870 |
Reasons to consider the Intel UHD Graphics 630
- Around 31% better performance in PassMark - G2D Mark: 299 vs 228
Benchmarks | |
PassMark - G2D Mark | 299 vs 228 |
Compare benchmarks
GPU 1: NVIDIA GeForce MX330
GPU 2: Intel UHD Graphics 630
Geekbench - OpenCL |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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Name | NVIDIA GeForce MX330 | Intel UHD Graphics 630 |
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Geekbench - OpenCL | 10706 | 4657 |
PassMark - G2D Mark | 228 | 299 |
PassMark - G3D Mark | 2405 | 1237 |
GFXBench 4.0 - T-Rex (Frames) | 3352 | 3309 |
GFXBench 4.0 - T-Rex (Fps) | 3352 | 3309 |
GFXBench 4.0 - Manhattan (Frames) | 2784 | 1596 |
GFXBench 4.0 - Manhattan (Fps) | 2784 | 1596 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3808 | 1870 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3808 | 1870 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 27.517 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 354.254 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.807 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 20.323 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 29.327 | |
3DMark Fire Strike - Graphics Score | 68 |
Compare specifications (specs)
NVIDIA GeForce MX330 | Intel UHD Graphics 630 | |
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Essentials |
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Architecture | Pascal | Generation 9.5 |
Code name | GP108 | Coffee Lake GT2 |
Launch date | 10 Feb 2020 | 1 September 2017 |
Place in performance rating | 757 | 1234 |
Type | Laptop | Desktop |
Technical info |
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Boost clock speed | 1594 MHz | 1200 MHz |
Core clock speed | 1531 MHz | 350 MHz |
Manufacturing process technology | 14 nm | 14 nm |
Peak Double Precision (FP64) Performance | 38.26 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 19.13 GFLOPS (1:64) | |
Peak Single Precision (FP32) Performance | 1,224 GFLOPS | |
Pipelines | 384 | 24 |
Pixel fill rate | 25.50 GPixel/s | |
Texture fill rate | 38.26 GTexel/s | 28.8 GTexel / s |
Thermal Design Power (TDP) | 10 Watt | 15 Watt |
Transistor count | 1800 million | 189 million |
Floating-point performance | 460.8 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x1 |
Supplementary power connectors | None | |
Width | IGP | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 2 GB | |
Memory bandwidth | 48.06 GB/s | |
Memory bus width | 64 bit | 64 / 128 Bit |
Memory clock speed | 1502 MHz (6008 MHz effective) | |
Memory type | GDDR5 | |
Shared memory | 1 | |
Technologies |
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Quick Sync |