NVIDIA GeForce MX330 vs NVIDIA Quadro P520
Comparative analysis of NVIDIA GeForce MX330 and NVIDIA Quadro P520 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps).
Differences
Reasons to consider the NVIDIA GeForce MX330
- Videocard is newer: launch date 8 month(s) later
- Around 17% higher core clock speed: 1531 MHz vs 1303 MHz
- Around 7% higher boost clock speed: 1594 MHz vs 1493 MHz
- Around 60% higher texture fill rate: 38.26 GTexel/s vs 23.89 GTexel/s
- 180x lower typical power consumption: 10 Watt vs 1800 million
- Around 36% better performance in Geekbench - OpenCL: 10707 vs 7859
- Around 16% better performance in PassMark - G3D Mark: 2424 vs 2092
- Around 46% better performance in GFXBench 4.0 - T-Rex (Frames): 3352 vs 2295
- Around 46% better performance in GFXBench 4.0 - T-Rex (Fps): 3352 vs 2295
- Around 8% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3808 vs 3527
- Around 8% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3808 vs 3527
Specifications (specs) | |
Launch date | 10 Feb 2020 vs 27 May 2019 |
Core clock speed | 1531 MHz vs 1303 MHz |
Boost clock speed | 1594 MHz vs 1493 MHz |
Texture fill rate | 38.26 GTexel/s vs 23.89 GTexel/s |
Thermal Design Power (TDP) | 10 Watt vs 1800 million |
Benchmarks | |
Geekbench - OpenCL | 10707 vs 7859 |
PassMark - G3D Mark | 2424 vs 2092 |
GFXBench 4.0 - T-Rex (Frames) | 3352 vs 2295 |
GFXBench 4.0 - T-Rex (Fps) | 3352 vs 2295 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3808 vs 3527 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3808 vs 3527 |
Reasons to consider the NVIDIA Quadro P520
- 4x more memory clock speed: 6000 MHz vs 1502 MHz (6008 MHz effective)
- Around 5% better performance in PassMark - G2D Mark: 239 vs 228
- Around 28% better performance in GFXBench 4.0 - Manhattan (Frames): 3566 vs 2784
- Around 28% better performance in GFXBench 4.0 - Manhattan (Fps): 3566 vs 2784
Specifications (specs) | |
Memory clock speed | 6000 MHz vs 1502 MHz (6008 MHz effective) |
Benchmarks | |
PassMark - G2D Mark | 239 vs 228 |
GFXBench 4.0 - Manhattan (Frames) | 3566 vs 2784 |
GFXBench 4.0 - Manhattan (Fps) | 3566 vs 2784 |
Compare benchmarks
GPU 1: NVIDIA GeForce MX330
GPU 2: NVIDIA Quadro P520
Geekbench - OpenCL |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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Name | NVIDIA GeForce MX330 | NVIDIA Quadro P520 |
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Geekbench - OpenCL | 10707 | 7859 |
PassMark - G2D Mark | 228 | 239 |
PassMark - G3D Mark | 2424 | 2092 |
GFXBench 4.0 - T-Rex (Frames) | 3352 | 2295 |
GFXBench 4.0 - T-Rex (Fps) | 3352 | 2295 |
GFXBench 4.0 - Manhattan (Frames) | 2784 | 3566 |
GFXBench 4.0 - Manhattan (Fps) | 2784 | 3566 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3808 | 3527 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3808 | 3527 |
Compare specifications (specs)
NVIDIA GeForce MX330 | NVIDIA Quadro P520 | |
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Essentials |
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Architecture | Pascal | Pascal |
Code name | GP108 | GP108 |
Launch date | 10 Feb 2020 | 27 May 2019 |
Place in performance rating | 769 | 770 |
Type | Laptop | Mobile workstation |
Technical info |
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Boost clock speed | 1594 MHz | 1493 MHz |
Core clock speed | 1531 MHz | 1303 MHz |
Manufacturing process technology | 14 nm | 14 nm |
Peak Double Precision (FP64) Performance | 38.26 GFLOPS (1:32) | 23.89 GFLOPS |
Peak Half Precision (FP16) Performance | 19.13 GFLOPS (1:64) | 11.94 GFLOPS |
Peak Single Precision (FP32) Performance | 1,224 GFLOPS | 764.4 GFLOPS |
Pipelines | 384 | 384 |
Pixel fill rate | 25.50 GPixel/s | 23.89 GPixel/s |
Texture fill rate | 38.26 GTexel/s | 23.89 GTexel/s |
Thermal Design Power (TDP) | 10 Watt | 1800 million |
Transistor count | 1800 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | |
Supplementary power connectors | None | None |
Width | IGP | |
Height | PCIe 3.0 x16 | |
Laptop size | large | |
API support |
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DirectX | 12.1 | 12.1 |
OpenCL | 1.2 | 1.2 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | 6.4 |
Vulkan | ||
Memory |
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Maximum RAM amount | 2 GB | 2 GB |
Memory bandwidth | 48.06 GB/s | 40.10 GB/s |
Memory bus width | 64 bit | 64 Bit |
Memory clock speed | 1502 MHz (6008 MHz effective) | 6000 MHz |
Memory type | GDDR5 | GDDR5 |
Technologies |
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Multi Monitor |