NVIDIA GeForce MX330 vs NVIDIA GRID K220Q
Comparative analysis of NVIDIA GeForce MX330 and NVIDIA GRID K220Q videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps).
Differences
Reasons to consider the NVIDIA GeForce MX330
- Videocard is newer: launch date 5 year(s) 7 month(s) later
- 2.1x more core clock speed: 1531 MHz vs 745 MHz
- 401.2x more texture fill rate: 38.26 GTexel/s vs 95.36 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 22.5x lower typical power consumption: 10 Watt vs 225 Watt
- 4x more maximum memory size: 2 GB vs 512 MB
- 2.6x better performance in PassMark - G3D Mark: 2405 vs 912
- Around 26% better performance in GFXBench 4.0 - T-Rex (Frames): 3352 vs 2660
- Around 26% better performance in GFXBench 4.0 - T-Rex (Fps): 3352 vs 2660
- Around 31% better performance in GFXBench 4.0 - Manhattan (Frames): 2784 vs 2128
- Around 31% better performance in GFXBench 4.0 - Manhattan (Fps): 2784 vs 2128
- 4.6x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3808 vs 833
- 4.6x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3808 vs 833
Specifications (specs) | |
Launch date | 10 Feb 2020 vs 2 July 2014 |
Core clock speed | 1531 MHz vs 745 MHz |
Texture fill rate | 38.26 GTexel/s vs 95.36 GTexel / s |
Manufacturing process technology | 14 nm vs 28 nm |
Thermal Design Power (TDP) | 10 Watt vs 225 Watt |
Maximum memory size | 2 GB vs 512 MB |
Benchmarks | |
PassMark - G3D Mark | 2405 vs 912 |
GFXBench 4.0 - T-Rex (Frames) | 3352 vs 2660 |
GFXBench 4.0 - T-Rex (Fps) | 3352 vs 2660 |
GFXBench 4.0 - Manhattan (Frames) | 2784 vs 2128 |
GFXBench 4.0 - Manhattan (Fps) | 2784 vs 2128 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3808 vs 833 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3808 vs 833 |
Reasons to consider the NVIDIA GRID K220Q
- 4x more pipelines: 1536 vs 384
- 3.3x more memory clock speed: 5000 MHz vs 1502 MHz (6008 MHz effective)
- 2.4x better performance in PassMark - G2D Mark: 539 vs 228
Specifications (specs) | |
Pipelines | 1536 vs 384 |
Memory clock speed | 5000 MHz vs 1502 MHz (6008 MHz effective) |
Benchmarks | |
PassMark - G2D Mark | 539 vs 228 |
Compare benchmarks
GPU 1: NVIDIA GeForce MX330
GPU 2: NVIDIA GRID K220Q
PassMark - G2D Mark |
|
|
||||
PassMark - G3D Mark |
|
|
||||
GFXBench 4.0 - T-Rex (Frames) |
|
|
||||
GFXBench 4.0 - T-Rex (Fps) |
|
|
||||
GFXBench 4.0 - Manhattan (Frames) |
|
|
||||
GFXBench 4.0 - Manhattan (Fps) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Frames) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Fps) |
|
|
Name | NVIDIA GeForce MX330 | NVIDIA GRID K220Q |
---|---|---|
Geekbench - OpenCL | 10706 | |
PassMark - G2D Mark | 228 | 539 |
PassMark - G3D Mark | 2405 | 912 |
GFXBench 4.0 - T-Rex (Frames) | 3352 | 2660 |
GFXBench 4.0 - T-Rex (Fps) | 3352 | 2660 |
GFXBench 4.0 - Manhattan (Frames) | 2784 | 2128 |
GFXBench 4.0 - Manhattan (Fps) | 2784 | 2128 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3808 | 833 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3808 | 833 |
Compare specifications (specs)
NVIDIA GeForce MX330 | NVIDIA GRID K220Q | |
---|---|---|
Essentials |
||
Architecture | Pascal | Kepler |
Code name | GP108 | GK104 |
Launch date | 10 Feb 2020 | 2 July 2014 |
Place in performance rating | 757 | 760 |
Type | Laptop | Workstation |
Launch price (MSRP) | $469 | |
Technical info |
||
Boost clock speed | 1594 MHz | |
Core clock speed | 1531 MHz | 745 MHz |
Manufacturing process technology | 14 nm | 28 nm |
Peak Double Precision (FP64) Performance | 38.26 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 19.13 GFLOPS (1:64) | |
Peak Single Precision (FP32) Performance | 1,224 GFLOPS | |
Pipelines | 384 | 1536 |
Pixel fill rate | 25.50 GPixel/s | |
Texture fill rate | 38.26 GTexel/s | 95.36 GTexel / s |
Thermal Design Power (TDP) | 10 Watt | 225 Watt |
Transistor count | 1800 million | 3,540 million |
Floating-point performance | 2,289 gflops | |
Video outputs and ports |
||
Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
||
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | |
Width | IGP | |
API support |
||
DirectX | 12.1 | 12.0 (11_0) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
||
Maximum RAM amount | 2 GB | 512 MB |
Memory bandwidth | 48.06 GB/s | 160.0 GB / s |
Memory bus width | 64 bit | 256 Bit |
Memory clock speed | 1502 MHz (6008 MHz effective) | 5000 MHz |
Memory type | GDDR5 | GDDR5 |