NVIDIA GeForce MX330 vs NVIDIA Quadro M1200 Mobile
Comparative analysis of NVIDIA GeForce MX330 and NVIDIA Quadro M1200 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA GeForce MX330
- Videocard is newer: launch date 3 year(s) 0 month(s) later
- Around 40% higher core clock speed: 1531 MHz vs 1093 MHz
- 875.1x more texture fill rate: 38.26 GTexel/s vs 43.72 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 4.5x lower typical power consumption: 10 Watt vs 45 Watt
- Around 1% better performance in Geekbench - OpenCL: 10699 vs 10582
- Around 5% better performance in GFXBench 4.0 - Manhattan (Frames): 2784 vs 2645
- Around 5% better performance in GFXBench 4.0 - Manhattan (Fps): 2784 vs 2645
Specifications (specs) | |
Launch date | 10 Feb 2020 vs 11 January 2017 |
Core clock speed | 1531 MHz vs 1093 MHz |
Texture fill rate | 38.26 GTexel/s vs 43.72 GTexel / s |
Manufacturing process technology | 14 nm vs 28 nm |
Thermal Design Power (TDP) | 10 Watt vs 45 Watt |
Benchmarks | |
Geekbench - OpenCL | 10699 vs 10582 |
GFXBench 4.0 - Manhattan (Frames) | 2784 vs 2645 |
GFXBench 4.0 - Manhattan (Fps) | 2784 vs 2645 |
Reasons to consider the NVIDIA Quadro M1200 Mobile
- Around 67% higher pipelines: 640 vs 384
- 2x more maximum memory size: 4 GB vs 2 GB
- 3.3x more memory clock speed: 5012 MHz vs 1502 MHz (6008 MHz effective)
- Around 39% better performance in PassMark - G2D Mark: 318 vs 229
- Around 33% better performance in PassMark - G3D Mark: 3237 vs 2434
- Around 30% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 4941 vs 3808
- Around 30% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 4941 vs 3808
Specifications (specs) | |
Pipelines | 640 vs 384 |
Maximum memory size | 4 GB vs 2 GB |
Memory clock speed | 5012 MHz vs 1502 MHz (6008 MHz effective) |
Benchmarks | |
PassMark - G2D Mark | 318 vs 229 |
PassMark - G3D Mark | 3237 vs 2434 |
GFXBench 4.0 - T-Rex (Frames) | 3359 vs 3352 |
GFXBench 4.0 - T-Rex (Fps) | 3359 vs 3352 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4941 vs 3808 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4941 vs 3808 |
Compare benchmarks
GPU 1: NVIDIA GeForce MX330
GPU 2: NVIDIA Quadro M1200 Mobile
Geekbench - OpenCL |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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Name | NVIDIA GeForce MX330 | NVIDIA Quadro M1200 Mobile |
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Geekbench - OpenCL | 10699 | 10582 |
PassMark - G2D Mark | 229 | 318 |
PassMark - G3D Mark | 2434 | 3237 |
GFXBench 4.0 - T-Rex (Frames) | 3352 | 3359 |
GFXBench 4.0 - T-Rex (Fps) | 3352 | 3359 |
GFXBench 4.0 - Manhattan (Frames) | 2784 | 2645 |
GFXBench 4.0 - Manhattan (Fps) | 2784 | 2645 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3808 | 4941 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3808 | 4941 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 52.821 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 793.297 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.631 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 48.966 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 163.204 |
Compare specifications (specs)
NVIDIA GeForce MX330 | NVIDIA Quadro M1200 Mobile | |
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Essentials |
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Architecture | Pascal | Maxwell |
Code name | GP108 | GM107 |
Launch date | 10 Feb 2020 | 11 January 2017 |
Place in performance rating | 770 | 771 |
Type | Laptop | Mobile workstation |
Technical info |
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Boost clock speed | 1594 MHz | |
Core clock speed | 1531 MHz | 1093 MHz |
Manufacturing process technology | 14 nm | 28 nm |
Peak Double Precision (FP64) Performance | 38.26 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 19.13 GFLOPS (1:64) | |
Peak Single Precision (FP32) Performance | 1,224 GFLOPS | |
Pipelines | 384 | 640 |
Pixel fill rate | 25.50 GPixel/s | |
Texture fill rate | 38.26 GTexel/s | 43.72 GTexel / s |
Thermal Design Power (TDP) | 10 Watt | 45 Watt |
Transistor count | 1800 million | 1,870 million |
Floating-point performance | 1,399 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | MXM-A (3.0) |
Supplementary power connectors | None | |
Width | IGP | |
API support |
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DirectX | 12.1 | 12.0 (11_0) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 2 GB | 4 GB |
Memory bandwidth | 48.06 GB/s | 80.19 GB / s |
Memory bus width | 64 bit | 128 Bit |
Memory clock speed | 1502 MHz (6008 MHz effective) | 5012 MHz |
Memory type | GDDR5 | GDDR5 |