NVIDIA GeForce RTX 3050 Mobile vs AMD Radeon Pro Vega 64X
Comparative analysis of NVIDIA GeForce RTX 3050 Mobile and AMD Radeon Pro Vega 64X videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce RTX 3050 Mobile
- Videocard is newer: launch date 6 year(s) 10 month(s) later
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 14 nm
- 3.3x lower typical power consumption: 75 Watt vs 250 Watt
- Around 91% higher memory clock speed: 1500 MHz (12 Gbps effective) vs 786 MHz (1572 MHz effective)
- Around 20% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 15760 vs 13123
- 2.4x better performance in GFXBench 4.0 - Manhattan (Frames): 8923 vs 3715
- 2.4x better performance in GFXBench 4.0 - T-Rex (Frames): 8045 vs 3357
- Around 20% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 15760 vs 13123
- 2.4x better performance in GFXBench 4.0 - Manhattan (Fps): 8923 vs 3715
- 2.4x better performance in GFXBench 4.0 - T-Rex (Fps): 8045 vs 3357
Specifications (specs) | |
Launch date | 2021 vs 23 June 2017 |
Manufacturing process technology | 8 nm vs 14 nm |
Thermal Design Power (TDP) | 75 Watt vs 250 Watt |
Memory clock speed | 1500 MHz (12 Gbps effective) vs 786 MHz (1572 MHz effective) |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 vs 13123 |
GFXBench 4.0 - Manhattan (Frames) | 8923 vs 3715 |
GFXBench 4.0 - T-Rex (Frames) | 8045 vs 3357 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 vs 13123 |
GFXBench 4.0 - Manhattan (Fps) | 8923 vs 3715 |
GFXBench 4.0 - T-Rex (Fps) | 8045 vs 3357 |
Reasons to consider the AMD Radeon Pro Vega 64X
- Around 76% higher core clock speed: 1250 MHz vs 712 MHz
- Around 40% higher boost clock speed: 1475 MHz vs 1057 MHz
- 5.6x more texture fill rate: 377.6 GTexel/s vs 67.65 GTexel/s
- 2x more pipelines: 4096 vs 2048
- 4x more maximum memory size: 16 GB vs 4 GB
- 2.1x better performance in PassMark - G3D Mark: 14631 vs 6890
- 2.3x better performance in PassMark - G2D Mark: 948 vs 413
- Around 49% better performance in Geekbench - OpenCL: 75438 vs 50580
Specifications (specs) | |
Core clock speed | 1250 MHz vs 712 MHz |
Boost clock speed | 1475 MHz vs 1057 MHz |
Texture fill rate | 377.6 GTexel/s vs 67.65 GTexel/s |
Pipelines | 4096 vs 2048 |
Maximum memory size | 16 GB vs 4 GB |
Benchmarks | |
PassMark - G3D Mark | 14631 vs 6890 |
PassMark - G2D Mark | 948 vs 413 |
Geekbench - OpenCL | 75438 vs 50580 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3050 Mobile
GPU 2: AMD Radeon Pro Vega 64X
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce RTX 3050 Mobile | AMD Radeon Pro Vega 64X |
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PassMark - G3D Mark | 6890 | 14631 |
PassMark - G2D Mark | 413 | 948 |
Geekbench - OpenCL | 50580 | 75438 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 | 13123 |
GFXBench 4.0 - Manhattan (Frames) | 8923 | 3715 |
GFXBench 4.0 - T-Rex (Frames) | 8045 | 3357 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 | 13123 |
GFXBench 4.0 - Manhattan (Fps) | 8923 | 3715 |
GFXBench 4.0 - T-Rex (Fps) | 8045 | 3357 |
3DMark Fire Strike - Graphics Score | 4897 |
Compare specifications (specs)
NVIDIA GeForce RTX 3050 Mobile | AMD Radeon Pro Vega 64X | |
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Essentials |
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Architecture | Ampere | GCN 5.0 |
Code name | GA107 | Vega 10 |
Launch date | 2021 | 23 June 2017 |
Place in performance rating | 191 | 172 |
Type | Laptop | |
Technical info |
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Boost clock speed | 1057 MHz | 1475 MHz |
Core clock speed | 712 MHz | 1250 MHz |
Manufacturing process technology | 8 nm | 14 nm |
Peak Double Precision (FP64) Performance | 67.65 GFLOPS (1:64) | 755.2 GFLOPS |
Peak Half Precision (FP16) Performance | 4.329 TFLOPS (1:1) | 24.17 TFLOPS |
Peak Single Precision (FP32) Performance | 4.329 TFLOPS | 12.08 TFLOPS |
Pipelines | 2048 | 4096 |
Pixel fill rate | 42.28 GPixel/s | 94.40 GPixel/s |
Texture fill rate | 67.65 GTexel/s | 377.6 GTexel/s |
Thermal Design Power (TDP) | 75 Watt | 250 Watt |
Compute units | 64 | |
Transistor count | 12500 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Width | IGP | |
API support |
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DirectX | 12.2 | 12.1 |
OpenCL | 3.0 | 2.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.6 | 6.4 |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 16 GB |
Memory bandwidth | 192 GB/s | 402.4 GB/s |
Memory bus width | 128 Bit | 2048 bit |
Memory clock speed | 1500 MHz (12 Gbps effective) | 786 MHz (1572 MHz effective) |
Memory type | GDDR6 | HBM2 |
High bandwidth memory (HBM) | ||
Technologies |
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Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) |