NVIDIA GeForce RTX 3050 Mobile vs AMD FirePro W9100
Comparative analysis of NVIDIA GeForce RTX 3050 Mobile and AMD FirePro W9100 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA GeForce RTX 3050 Mobile
- Videocard is newer: launch date 10 year(s) 1 month(s) later
- 413.3x more texture fill rate: 67.65 GTexel/s vs 163.7 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 28 nm
- 10x lower typical power consumption: 75 Watt vs 750 Watt
- Around 18% better performance in Geekbench - OpenCL: 50582 vs 43046
- Around 72% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 15760 vs 9143
- Around 9% better performance in GFXBench 4.0 - Manhattan (Frames): 8923 vs 8219
- Around 72% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 15760 vs 9143
- Around 9% better performance in GFXBench 4.0 - Manhattan (Fps): 8923 vs 8219
Specifications (specs) | |
Launch date | 2021 vs 26 March 2014 |
Texture fill rate | 67.65 GTexel/s vs 163.7 GTexel / s |
Manufacturing process technology | 8 nm vs 28 nm |
Thermal Design Power (TDP) | 75 Watt vs 750 Watt |
Benchmarks | |
Geekbench - OpenCL | 50582 vs 43046 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 vs 9143 |
GFXBench 4.0 - Manhattan (Frames) | 8923 vs 8219 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 vs 9143 |
GFXBench 4.0 - Manhattan (Fps) | 8923 vs 8219 |
Reasons to consider the AMD FirePro W9100
- Around 31% higher core clock speed: 930 MHz vs 712 MHz
- Around 38% higher pipelines: 2816 vs 2048
- 4x more maximum memory size: 16 GB vs 4 GB
- 3.3x more memory clock speed: 5000 MHz vs 1500 MHz (12 Gbps effective)
- Around 16% better performance in PassMark - G3D Mark: 7987 vs 6890
- Around 82% better performance in PassMark - G2D Mark: 752 vs 413
- 4x better performance in GFXBench 4.0 - T-Rex (Frames): 32085 vs 8045
- 4x better performance in GFXBench 4.0 - T-Rex (Fps): 32085 vs 8045
Specifications (specs) | |
Core clock speed | 930 MHz vs 712 MHz |
Pipelines | 2816 vs 2048 |
Maximum memory size | 16 GB vs 4 GB |
Memory clock speed | 5000 MHz vs 1500 MHz (12 Gbps effective) |
Benchmarks | |
PassMark - G3D Mark | 7987 vs 6890 |
PassMark - G2D Mark | 752 vs 413 |
GFXBench 4.0 - T-Rex (Frames) | 32085 vs 8045 |
GFXBench 4.0 - T-Rex (Fps) | 32085 vs 8045 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3050 Mobile
GPU 2: AMD FirePro W9100
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce RTX 3050 Mobile | AMD FirePro W9100 |
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PassMark - G3D Mark | 6890 | 7987 |
PassMark - G2D Mark | 413 | 752 |
Geekbench - OpenCL | 50582 | 43046 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 | 9143 |
GFXBench 4.0 - Manhattan (Frames) | 8923 | 8219 |
GFXBench 4.0 - T-Rex (Frames) | 8045 | 32085 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 | 9143 |
GFXBench 4.0 - Manhattan (Fps) | 8923 | 8219 |
GFXBench 4.0 - T-Rex (Fps) | 8045 | 32085 |
3DMark Fire Strike - Graphics Score | 4897 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 106.585 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1878.403 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 9.751 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 82.208 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 511.115 |
Compare specifications (specs)
NVIDIA GeForce RTX 3050 Mobile | AMD FirePro W9100 | |
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Essentials |
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Architecture | Ampere | GCN 2.0 |
Code name | GA107 | Hawaii |
Launch date | 2021 | 26 March 2014 |
Place in performance rating | 191 | 189 |
Type | Laptop | Workstation |
Technical info |
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Boost clock speed | 1057 MHz | |
Core clock speed | 712 MHz | 930 MHz |
Manufacturing process technology | 8 nm | 28 nm |
Peak Double Precision (FP64) Performance | 67.65 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 4.329 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 4.329 TFLOPS | |
Pipelines | 2048 | 2816 |
Pixel fill rate | 42.28 GPixel/s | |
Texture fill rate | 67.65 GTexel/s | 163.7 GTexel / s |
Thermal Design Power (TDP) | 75 Watt | 750 Watt |
Floating-point performance | 5,238 gflops | |
Transistor count | 6,200 million | |
Video outputs and ports |
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Display Connectors | No outputs | 6x mini-DisplayPort, 1x S-Video |
Dual-link DVI support | ||
HD сomponent video output | ||
StereoOutput3D | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | 1x 6-pin + 1x 8-pin |
Width | IGP | |
Bus support | PCIe 3.0 | |
Form factor | Full Height / Full Length | |
Length | 275 mm | |
API support |
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DirectX | 12.2 | 12.0 (12_0) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.6 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 16 GB |
Memory bandwidth | 192 GB/s | 320 GB / s |
Memory bus width | 128 Bit | 512 Bit |
Memory clock speed | 1500 MHz (12 Gbps effective) | 5000 MHz |
Memory type | GDDR6 | GDDR5 |