NVIDIA GeForce RTX 3050 4GB vs NVIDIA GeForce GTX 950
Comparative analysis of NVIDIA GeForce RTX 3050 4GB and NVIDIA GeForce GTX 950 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce RTX 3050 4GB
- Videocard is newer: launch date 10 year(s) 0 month(s) later
- Around 51% higher core clock speed: 1545 MHz vs 1024 MHz
- Around 46% higher boost clock speed: 1740 MHz vs 1188 MHz
- 2546.7x more texture fill rate: 125.3 GTexel/s vs 49.2 billion / sec
- 3x more pipelines: 2304 vs 768
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 28 nm
- 2x more maximum memory size: 4 GB vs 2 GB
- 291.7x more memory clock speed: 1750 MHz, 14 Gbps effective vs 6.6 GB/s
- Around 47% better performance in PassMark - G2D Mark: 942 vs 641
- 2.4x better performance in PassMark - G3D Mark: 12873 vs 5340
- 3x better performance in Geekbench - OpenCL: 49885 vs 16728
Specifications (specs) | |
Launch date | 2022 vs 20 August 2015 |
Core clock speed | 1545 MHz vs 1024 MHz |
Boost clock speed | 1740 MHz vs 1188 MHz |
Texture fill rate | 125.3 GTexel/s vs 49.2 billion / sec |
Pipelines | 2304 vs 768 |
Manufacturing process technology | 8 nm vs 28 nm |
Maximum memory size | 4 GB vs 2 GB |
Memory clock speed | 1750 MHz, 14 Gbps effective vs 6.6 GB/s |
Benchmarks | |
PassMark - G2D Mark | 942 vs 641 |
PassMark - G3D Mark | 12873 vs 5340 |
Geekbench - OpenCL | 49885 vs 16728 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3050 4GB
GPU 2: NVIDIA GeForce GTX 950
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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Name | NVIDIA GeForce RTX 3050 4GB | NVIDIA GeForce GTX 950 |
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PassMark - G2D Mark | 942 | 641 |
PassMark - G3D Mark | 12873 | 5340 |
Geekbench - OpenCL | 49885 | 16728 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 60.473 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 758.865 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.279 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 29.738 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 231.508 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 6803 | |
GFXBench 4.0 - Manhattan (Frames) | 3697 | |
GFXBench 4.0 - T-Rex (Frames) | 3356 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 6803 | |
GFXBench 4.0 - Manhattan (Fps) | 3697 | |
GFXBench 4.0 - T-Rex (Fps) | 3356 | |
3DMark Fire Strike - Graphics Score | 105 |
Compare specifications (specs)
NVIDIA GeForce RTX 3050 4GB | NVIDIA GeForce GTX 950 | |
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Essentials |
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Architecture | Ampere | Maxwell 2.0 |
Code name | GA107 | GM206 |
Launch date | 2022 | 20 August 2015 |
Place in performance rating | 88 | 547 |
Type | Desktop | Desktop |
Launch price (MSRP) | $159 | |
Price now | $194.44 | |
Value for money (0-100) | 30.06 | |
Technical info |
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Boost clock speed | 1740 MHz | 1188 MHz |
Core clock speed | 1545 MHz | 1024 MHz |
Manufacturing process technology | 8 nm | 28 nm |
Peak Double Precision (FP64) Performance | 125.3 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 8.018 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 8.018 TFLOPS | |
Pipelines | 2304 | 768 |
Pixel fill rate | 55.68 GPixel/s | |
Texture fill rate | 125.3 GTexel/s | 49.2 billion / sec |
Thermal Design Power (TDP) | 90 Watt | 90 Watt |
CUDA cores | 768 | |
Floating-point performance | 1,825 gflops | |
Transistor count | 2,940 million | |
Video outputs and ports |
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Display Connectors | 1x HDMI 2.1, 3x DisplayPort 1.4a | 1x DVI, 1x HDMI, 3x DisplayPort, Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 |
DisplayPort support | ||
HDMI | ||
Audio input for HDMI | Internal | |
G-SYNC support | ||
HDCP | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Form factor | Dual-slot | |
Interface | PCIe 4.0 x8 | PCIe 3.0 x16 |
Length | 242 mm, 9.5 inches | 7.938" (20.2 cm) |
Recommended system power (PSU) | 250 Watt | 350 Watt |
Supplementary power connectors | 1x 6-pin | 1x 6-pins |
Width | 112 mm, 4.4 inches | |
Bus support | PCI Express 3.0 | |
Height | 4.376" (11.1 cm) | |
SLI options | 2x | |
API support |
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DirectX | 12 Ultimate (12_2) | 12.0 (12_1) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.7 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 2 GB |
Memory bandwidth | 224.0 GB/s | 105.6 GB / s |
Memory bus width | 128 bit | 128 Bit |
Memory clock speed | 1750 MHz, 14 Gbps effective | 6.6 GB/s |
Memory type | GDDR6 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Vision | ||
Adaptive Vertical Sync | ||
CUDA | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
SLI | ||
Surround |