NVIDIA GeForce RTX 3060 Ti vs AMD Xbox One S GPU
Comparative analysis of NVIDIA GeForce RTX 3060 Ti and AMD Xbox One S GPU videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce RTX 3060 Ti
- Videocard is newer: launch date 4 year(s) 3 month(s) later
- Around 54% higher core clock speed: 1410 MHz vs 914 MHz
- 5769.3x more texture fill rate: 253.1 GTexel/s vs 43.87 GTexel / s
- 6.3x more pipelines: 4864 vs 768
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 16 nm
Launch date | 1 Dec 2020 vs 2 August 2016 |
Core clock speed | 1410 MHz vs 914 MHz |
Texture fill rate | 253.1 GTexel/s vs 43.87 GTexel / s |
Pipelines | 4864 vs 768 |
Manufacturing process technology | 8 nm vs 16 nm |
Reasons to consider the AMD Xbox One S GPU
- 2.1x lower typical power consumption: 95 Watt vs 200 Watt
- Around 22% higher memory clock speed: 2132 MHz vs 1750 MHz (14 Gbps effective)
Thermal Design Power (TDP) | 95 Watt vs 200 Watt |
Memory clock speed | 2132 MHz vs 1750 MHz (14 Gbps effective) |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3060 Ti
GPU 2: AMD Xbox One S GPU
Name | NVIDIA GeForce RTX 3060 Ti | AMD Xbox One S GPU |
---|---|---|
PassMark - G3D Mark | 20394 | |
PassMark - G2D Mark | 989 | |
Geekbench - OpenCL | 109075 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 323.141 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 4756.579 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 35.311 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 150.943 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1474.189 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 27478 | |
GFXBench 4.0 - Manhattan (Frames) | 3717 | |
GFXBench 4.0 - T-Rex (Frames) | 3360 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 27478 | |
GFXBench 4.0 - Manhattan (Fps) | 3717 | |
GFXBench 4.0 - T-Rex (Fps) | 3360 | |
3DMark Fire Strike - Graphics Score | 2671 |
Compare specifications (specs)
NVIDIA GeForce RTX 3060 Ti | AMD Xbox One S GPU | |
---|---|---|
Essentials |
||
Architecture | Ampere | GCN 1.0 |
Code name | GA104 | Durango 2 |
Launch date | 1 Dec 2020 | 2 August 2016 |
Launch price (MSRP) | $399 | $399 |
Place in performance rating | 104 | not rated |
Type | Desktop | Desktop |
Technical info |
||
Boost clock speed | 1665 MHz | |
Core clock speed | 1410 MHz | 914 MHz |
Manufacturing process technology | 8 nm | 16 nm |
Peak Double Precision (FP64) Performance | 253.1 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 16.20 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 16.20 TFLOPS | |
Pipelines | 4864 | 768 |
Pixel fill rate | 133.2 GPixel/s | |
Texture fill rate | 253.1 GTexel/s | 43.87 GTexel / s |
Thermal Design Power (TDP) | 200 Watt | 95 Watt |
Transistor count | 17400 million | 5,000 million |
Floating-point performance | 1,404 gflops | |
Video outputs and ports |
||
Display Connectors | 1x HDMI, 3x DisplayPort | No outputs |
Compatibility, dimensions and requirements |
||
Form factor | Dual-slot | |
Interface | PCIe 4.0 x16 | IGP |
Length | 242 mm (9.5 inches) | |
Recommended system power (PSU) | 350 Watt | |
Supplementary power connectors | 1x 12-pin | |
Width | 112 mm (4.4 inches) | |
API support |
||
DirectX | 12.2 | 12.0 (11_1) |
OpenCL | 2.0 | |
OpenGL | 4.6 | N / A |
Shader Model | 6.5 | |
Vulkan | ||
Memory |
||
Maximum RAM amount | 8 GB | 8 GB |
Memory bandwidth | 448 GB/s | 68.22 GB / s |
Memory bus width | 256 bit | 256 Bit |
Memory clock speed | 1750 MHz (14 Gbps effective) | 2132 MHz |
Memory type | GDDR6 | DDR3 |