NVIDIA GeForce RTX 4050 Mobile vs NVIDIA GeForce RTX 3070 Ti
Comparative analysis of NVIDIA GeForce RTX 4050 Mobile and NVIDIA GeForce RTX 3070 Ti videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GeForce RTX 4050 Mobile
- Videocard is newer: launch date 4 year(s) 0 month(s) later
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 4 nm vs 8 nm
- 2.5x lower typical power consumption: 115 Watt vs 290 Watt
- Around 68% higher memory clock speed: 2000 MHz, 16 Gbps effective vs 1188 MHz, 19 Gbps effective
Launch date | 2023 vs 31 May 2021 |
Manufacturing process technology | 4 nm vs 8 nm |
Thermal Design Power (TDP) | 115 Watt vs 290 Watt |
Memory clock speed | 2000 MHz, 16 Gbps effective vs 1188 MHz, 19 Gbps effective |
Reasons to consider the NVIDIA GeForce RTX 3070 Ti
- Around 8% higher core clock speed: 1575 MHz vs 1455 MHz
- Around 1% higher boost clock speed: 1770 MHz vs 1755 MHz
- 2.4x more texture fill rate: 339.8 GTexel/s vs 140.4 GTexel/s
- 2.4x more pipelines: 6144 vs 2560
- Around 33% higher maximum memory size: 8 GB vs 6 GB
- Around 67% better performance in PassMark - G2D Mark: 1051 vs 630
- Around 62% better performance in PassMark - G3D Mark: 23411 vs 14441
- Around 85% better performance in Geekbench - OpenCL: 137664 vs 74538
- Around 95% better performance in 3DMark Fire Strike - Graphics Score: 3478 vs 1788
Specifications (specs) | |
Core clock speed | 1575 MHz vs 1455 MHz |
Boost clock speed | 1770 MHz vs 1755 MHz |
Texture fill rate | 339.8 GTexel/s vs 140.4 GTexel/s |
Pipelines | 6144 vs 2560 |
Maximum memory size | 8 GB vs 6 GB |
Benchmarks | |
PassMark - G2D Mark | 1051 vs 630 |
PassMark - G3D Mark | 23411 vs 14441 |
Geekbench - OpenCL | 137664 vs 74538 |
3DMark Fire Strike - Graphics Score | 3478 vs 1788 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 4050 Mobile
GPU 2: NVIDIA GeForce RTX 3070 Ti
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA GeForce RTX 4050 Mobile | NVIDIA GeForce RTX 3070 Ti |
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PassMark - G2D Mark | 630 | 1051 |
PassMark - G3D Mark | 14441 | 23411 |
Geekbench - OpenCL | 74538 | 137664 |
3DMark Fire Strike - Graphics Score | 1788 | 3478 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 342.287 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 42.369 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 146.214 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1807.647 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 31420 | |
GFXBench 4.0 - Manhattan (Frames) | 8897 | |
GFXBench 4.0 - T-Rex (Frames) | 8004 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 31420 | |
GFXBench 4.0 - Manhattan (Fps) | 8897 | |
GFXBench 4.0 - T-Rex (Fps) | 8004 |
Compare specifications (specs)
NVIDIA GeForce RTX 4050 Mobile | NVIDIA GeForce RTX 3070 Ti | |
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Essentials |
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Architecture | Ada Lovelace | Ampere |
Code name | AD107 | GA104 |
Launch date | 2023 | 31 May 2021 |
Place in performance rating | 167 | 66 |
Launch price (MSRP) | $599 | |
Type | Desktop | |
Technical info |
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Boost clock speed | 1755 MHz | 1770 MHz |
Core clock speed | 1455 MHz | 1575 MHz |
Manufacturing process technology | 4 nm | 8 nm |
Peak Double Precision (FP64) Performance | 140.4 GFLOPS (1:64) | 339.8 GFLOPS (1:64) |
Peak Half Precision (FP16) Performance | 8.986 TFLOPS (1:1) | 21.75 TFLOPS (1:1) |
Peak Single Precision (FP32) Performance | 8.986 TFLOPS | 21.75 TFLOPS |
Pipelines | 2560 | 6144 |
Pixel fill rate | 56.16 GPixel/s | 169.9 GPixel/s |
Texture fill rate | 140.4 GTexel/s | 339.8 GTexel/s |
Thermal Design Power (TDP) | 115 Watt | 290 Watt |
Transistor count | 17400 million | |
Video outputs and ports |
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Display Connectors | Portable Device Dependent | 1x HDMI 2.1, 3x DisplayPort 1.4a |
Compatibility, dimensions and requirements |
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Form factor | IGP | Dual-slot |
Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
Supplementary power connectors | None | 1x 12-pin |
Length | 267 mm, 10.5 inches | |
Recommended system power (PSU) | 600 Watt | |
Width | 112 mm, 4.4 inches | |
API support |
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DirectX | 12 Ultimate (12_2) | 12 Ultimate (12_2) |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 6.7 |
Vulkan | ||
Memory |
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Maximum RAM amount | 6 GB | 8 GB |
Memory bandwidth | 192.0 GB/s | 608.3 GB/s |
Memory bus width | 96 bit | 256 bit |
Memory clock speed | 2000 MHz, 16 Gbps effective | 1188 MHz, 19 Gbps effective |
Memory type | GDDR6 | GDDR6X |