NVIDIA Quadro M5000M vs ATI FirePro 2460 Multi-View
Comparative analysis of NVIDIA Quadro M5000M and ATI FirePro 2460 Multi-View videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro M5000M
- Videocard is newer: launch date 5 year(s) 4 month(s) later
- Around 95% higher core clock speed: 975 MHz vs 500 MHz
- 23.4x more texture fill rate: 93.6 GTexel / s vs 4 GTexel / s
- 19.2x more pipelines: 1,536 vs 80
- 37.4x better floating-point performance: 2,995 gflops vs 80 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 40 nm
- 16x more maximum memory size: 8 GB vs 512 MB
- 5x more memory clock speed: 5012 MHz vs 1000 MHz
- 41.2x better performance in PassMark - G3D Mark: 7000 vs 170
- Around 34% better performance in PassMark - G2D Mark: 471 vs 352
Specifications (specs) | |
Launch date | 18 August 2015 vs 1 April 2010 |
Core clock speed | 975 MHz vs 500 MHz |
Texture fill rate | 93.6 GTexel / s vs 4 GTexel / s |
Pipelines | 1,536 vs 80 |
Floating-point performance | 2,995 gflops vs 80 gflops |
Manufacturing process technology | 28 nm vs 40 nm |
Maximum memory size | 8 GB vs 512 MB |
Memory clock speed | 5012 MHz vs 1000 MHz |
Benchmarks | |
PassMark - G3D Mark | 7000 vs 170 |
PassMark - G2D Mark | 471 vs 352 |
Reasons to consider the ATI FirePro 2460 Multi-View
- 5.9x lower typical power consumption: 17 Watt vs 100 Watt
Thermal Design Power (TDP) | 17 Watt vs 100 Watt |
Compare benchmarks
GPU 1: NVIDIA Quadro M5000M
GPU 2: ATI FirePro 2460 Multi-View
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Name | NVIDIA Quadro M5000M | ATI FirePro 2460 Multi-View |
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PassMark - G3D Mark | 7000 | 170 |
PassMark - G2D Mark | 471 | 352 |
Geekbench - OpenCL | 22762 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 95.613 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1341.18 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 6.869 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 83.683 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 366.321 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 9399 | |
GFXBench 4.0 - Manhattan (Frames) | 3685 | |
GFXBench 4.0 - T-Rex (Frames) | 3339 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 9399 | |
GFXBench 4.0 - Manhattan (Fps) | 3685 | |
GFXBench 4.0 - T-Rex (Fps) | 3339 | |
3DMark Fire Strike - Graphics Score | 0 |
Compare specifications (specs)
NVIDIA Quadro M5000M | ATI FirePro 2460 Multi-View | |
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Essentials |
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Architecture | Maxwell 2.0 | TeraScale 2 |
Code name | GM204 | Cedar |
Launch date | 18 August 2015 | 1 April 2010 |
Place in performance rating | 460 | 457 |
Type | Mobile workstation | Workstation |
Technical info |
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Boost clock speed | 1051 MHz | |
Core clock speed | 975 MHz | 500 MHz |
Floating-point performance | 2,995 gflops | 80 gflops |
Manufacturing process technology | 28 nm | 40 nm |
Pipelines | 1,536 | 80 |
Texture fill rate | 93.6 GTexel / s | 4 GTexel / s |
Thermal Design Power (TDP) | 100 Watt | 17 Watt |
Transistor count | 5,200 million | 292 million |
Video outputs and ports |
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Display Connectors | No outputs | 4x mini-DisplayPort |
Display Port | 1.2 | |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Laptop size | large | |
Supplementary power connectors | None | None |
Length | 170 mm | |
API support |
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DirectX | 12 | 11.2 (11_0) |
OpenGL | 4.5 | 4.4 |
Shader Model | 5.0 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 8 GB | 512 MB |
Memory bandwidth | 160 GB / s | 32.0 GB / s |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 5012 MHz | 1000 MHz |
Memory type | GDDR5 | DDR3 |
Shared memory | 0 | |
Technologies |
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3D Vision Pro | ||
Mosaic | ||
nView Display Management | ||
Optimus |