NVIDIA Quadro RTX 4000 Mobile vs AMD Radeon Pro WX Vega M GL
Comparative analysis of NVIDIA Quadro RTX 4000 Mobile and AMD Radeon Pro WX Vega M GL videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: 3DMark Fire Strike - Graphics Score, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA Quadro RTX 4000 Mobile
- Videocard is newer: launch date 1 year(s) 3 month(s) later
- Around 19% higher core clock speed: 1110 MHz vs 931 MHz
- Around 54% higher boost clock speed: 1560 MHz vs 1011 MHz
- 3.1x more texture fill rate: 249.6 GTexel/s vs 80.88 GTexel/s
- 2x more pipelines: 2560 vs 1280
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 14 nm
- 2x more maximum memory size: 8 GB vs 4 GB
- 2.5x more memory clock speed: 1750 MHz (14000 MHz effective) vs 700 MHz (1400 MHz effective)
- Around 36% better performance in PassMark - G2D Mark: 551 vs 405
- 2.7x better performance in PassMark - G3D Mark: 12627 vs 4643
Specifications (specs) | |
Launch date | 27 May 2019 vs 1 February 2018 |
Core clock speed | 1110 MHz vs 931 MHz |
Boost clock speed | 1560 MHz vs 1011 MHz |
Texture fill rate | 249.6 GTexel/s vs 80.88 GTexel/s |
Pipelines | 2560 vs 1280 |
Manufacturing process technology | 12 nm vs 14 nm |
Maximum memory size | 8 GB vs 4 GB |
Memory clock speed | 1750 MHz (14000 MHz effective) vs 700 MHz (1400 MHz effective) |
Benchmarks | |
PassMark - G2D Mark | 551 vs 405 |
PassMark - G3D Mark | 12627 vs 4643 |
Compare benchmarks
GPU 1: NVIDIA Quadro RTX 4000 Mobile
GPU 2: AMD Radeon Pro WX Vega M GL
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Name | NVIDIA Quadro RTX 4000 Mobile | AMD Radeon Pro WX Vega M GL |
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3DMark Fire Strike - Graphics Score | 7438 | |
PassMark - G2D Mark | 551 | 405 |
PassMark - G3D Mark | 12627 | 4643 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 19529 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 19529 | |
GFXBench 4.0 - Manhattan (Frames) | 3715 | |
GFXBench 4.0 - Manhattan (Fps) | 3715 | |
GFXBench 4.0 - T-Rex (Frames) | 3356 | |
GFXBench 4.0 - T-Rex (Fps) | 3356 |
Compare specifications (specs)
NVIDIA Quadro RTX 4000 Mobile | AMD Radeon Pro WX Vega M GL | |
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Essentials |
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Architecture | Turing | GCN 4.0 |
Code name | TU104 | Polaris 22 |
Launch date | 27 May 2019 | 1 February 2018 |
Place in performance rating | 173 | 253 |
Type | Laptop | Mobile workstation |
Technical info |
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Boost clock speed | 1560 MHz | 1011 MHz |
Core clock speed | 1110 MHz | 931 MHz |
Manufacturing process technology | 12 nm | 14 nm |
Peak Double Precision (FP64) Performance | 249.6 GFLOPS (1:32) | 161.8 GFLOPS |
Peak Half Precision (FP16) Performance | 15.97 TFLOPS (2:1) | 2.588 TFLOPS |
Peak Single Precision (FP32) Performance | 7.987 TFLOPS | 2.588 TFLOPS |
Pipelines | 2560 | 1280 |
Pixel fill rate | 99.84 GPixel/s | 32.35 GPixel/s |
Texture fill rate | 249.6 GTexel/s | 80.88 GTexel/s |
Thermal Design Power (TDP) | 110 Watt | |
Transistor count | 13600 million | 5000 million |
Compute performance | 20 | |
Texture Units | 65 Watt | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | IGP |
Supplementary power connectors | None | |
Width | IGP | |
API support |
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DirectX | 12.1 | 12 |
OpenCL | 1.2 | 2.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.5 | 6.3 |
Vulkan | ||
Memory |
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Maximum RAM amount | 8 GB | 4 GB |
Memory bandwidth | 448 GB/s | 179.2 GB/s |
Memory bus width | 256 bit | 1024 bit |
Memory clock speed | 1750 MHz (14000 MHz effective) | 700 MHz (1400 MHz effective) |
Memory type | GDDR6 | HBM2 |
High bandwidth memory (HBM) | ||
Technologies |
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Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) |