NVIDIA Quadro RTX 5000 Max-Q vs NVIDIA Quadro GV100
Comparative analysis of NVIDIA Quadro RTX 5000 Max-Q and NVIDIA Quadro GV100 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA Quadro RTX 5000 Max-Q
- Videocard is newer: launch date 1 year(s) 2 month(s) later
- 559.8x more texture fill rate: 259.2 GTexel/s vs 463.0 GTexel / s
- 3.1x lower typical power consumption: 80 Watt vs 250 Watt
Specifications (specs) | |
Launch date | 27 May 2019 vs 27 March 2018 |
Texture fill rate | 259.2 GTexel/s vs 463.0 GTexel / s |
Thermal Design Power (TDP) | 80 Watt vs 250 Watt |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 3717 vs 3713 |
GFXBench 4.0 - Manhattan (Fps) | 3717 vs 3713 |
Reasons to consider the NVIDIA Quadro GV100
- Around 89% higher core clock speed: 1132 MHz vs 600 MHz
- Around 21% higher boost clock speed: 1628 MHz vs 1350 MHz
- Around 67% higher pipelines: 5120 vs 3072
- 2x more maximum memory size: 32 GB vs 16 GB
- Around 47% better performance in PassMark - G3D Mark: 20021 vs 13640
- Around 52% better performance in PassMark - G2D Mark: 888 vs 584
- Around 94% better performance in Geekbench - OpenCL: 160720 vs 83044
- Around 1% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 19663 vs 19377
- Around 1% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 19663 vs 19377
Specifications (specs) | |
Core clock speed | 1132 MHz vs 600 MHz |
Boost clock speed | 1628 MHz vs 1350 MHz |
Pipelines | 5120 vs 3072 |
Maximum memory size | 32 GB vs 16 GB |
Benchmarks | |
PassMark - G3D Mark | 20021 vs 13640 |
PassMark - G2D Mark | 888 vs 584 |
Geekbench - OpenCL | 160720 vs 83044 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 19663 vs 19377 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 19663 vs 19377 |
Compare benchmarks
GPU 1: NVIDIA Quadro RTX 5000 Max-Q
GPU 2: NVIDIA Quadro GV100
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro RTX 5000 Max-Q | NVIDIA Quadro GV100 |
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PassMark - G3D Mark | 13640 | 20021 |
PassMark - G2D Mark | 584 | 888 |
Geekbench - OpenCL | 83044 | 160720 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 19377 | 19663 |
GFXBench 4.0 - Manhattan (Frames) | 3717 | 3713 |
GFXBench 4.0 - T-Rex (Frames) | 3357 | 3357 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 19377 | 19663 |
GFXBench 4.0 - Manhattan (Fps) | 3717 | 3713 |
GFXBench 4.0 - T-Rex (Fps) | 3357 | 3357 |
3DMark Fire Strike - Graphics Score | 7879 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 562.775 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 141.066 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1964.377 |
Compare specifications (specs)
NVIDIA Quadro RTX 5000 Max-Q | NVIDIA Quadro GV100 | |
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Essentials |
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Architecture | Turing | Volta |
Code name | TU104 | GV100 |
Launch date | 27 May 2019 | 27 March 2018 |
Place in performance rating | 169 | 95 |
Type | Laptop | Workstation |
Launch price (MSRP) | $8,999 | |
Technical info |
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Boost clock speed | 1350 MHz | 1628 MHz |
Core clock speed | 600 MHz | 1132 MHz |
Manufacturing process technology | 12 nm | 12 nm |
Peak Double Precision (FP64) Performance | 259.2 GFLOPS | |
Peak Half Precision (FP16) Performance | 16.59 TFLOPS | |
Peak Single Precision (FP32) Performance | 8.294 TFLOPS | |
Pipelines | 3072 | 5120 |
Pixel fill rate | 86.40 GPixel/s | |
Texture fill rate | 259.2 GTexel/s | 463.0 GTexel / s |
Thermal Design Power (TDP) | 80 Watt | 250 Watt |
Transistor count | 13600 million | 21,100 million |
Floating-point performance | 14,817 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | 4x DisplayPort |
Compatibility, dimensions and requirements |
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Interface | 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | 1x 6-pin + 1x 8-pin |
Width | IGP | |
Length | 267 mm | |
API support |
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OpenCL | 1.2 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
DirectX | 12.0 (12_1) | |
Memory |
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Maximum RAM amount | 16 GB | 32 GB |
Memory bandwidth | 870.4 GB / s | |
Memory bus width | 4096 Bit | |
Memory clock speed | 1696 MHz | |
Memory type | HBM2 |