NVIDIA Quadro T1000 vs NVIDIA GeForce GTX 1650

Comparative analysis of NVIDIA Quadro T1000 and NVIDIA GeForce GTX 1650 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the NVIDIA Quadro T1000

Benchmarks
GFXBench 4.0 - Manhattan (Frames) 3718 vs 3715
GFXBench 4.0 - T-Rex (Frames) 3359 vs 3358
GFXBench 4.0 - Manhattan (Fps) 3718 vs 3715
GFXBench 4.0 - T-Rex (Fps) 3359 vs 3358

Reasons to consider the NVIDIA GeForce GTX 1650

  • Around 6% higher core clock speed: 1485 MHz vs 1395 MHz
  • Around 14% higher boost clock speed: 1665 MHz vs 1455 MHz
  • Around 21% better performance in PassMark - G3D Mark: 7881 vs 6494
  • Around 40% better performance in PassMark - G2D Mark: 564 vs 404
  • Around 19% better performance in Geekbench - OpenCL: 39165 vs 32981
  • Around 53% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 134.765 vs 87.83
  • Around 22% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 10959 vs 9009
  • Around 22% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 10959 vs 9009
Specifications (specs)
Core clock speed 1485 MHz vs 1395 MHz
Boost clock speed 1665 MHz vs 1455 MHz
Benchmarks
PassMark - G3D Mark 7881 vs 6494
PassMark - G2D Mark 564 vs 404
Geekbench - OpenCL 39165 vs 32981
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 134.765 vs 87.83
GFXBench 4.0 - Car Chase Offscreen (Frames) 10959 vs 9009
GFXBench 4.0 - Car Chase Offscreen (Fps) 10959 vs 9009

Compare benchmarks

GPU 1: NVIDIA Quadro T1000
GPU 2: NVIDIA GeForce GTX 1650

PassMark - G3D Mark
GPU 1
GPU 2
6494
7881
PassMark - G2D Mark
GPU 1
GPU 2
404
564
Geekbench - OpenCL
GPU 1
GPU 2
32981
39165
CompuBench 1.5 Desktop - Face Detection (mPixels/s)
GPU 1
GPU 2
87.83
134.765
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
9009
10959
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3718
3715
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3359
3358
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
9009
10959
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3718
3715
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3359
3358
Name NVIDIA Quadro T1000 NVIDIA GeForce GTX 1650
PassMark - G3D Mark 6494 7881
PassMark - G2D Mark 404 564
Geekbench - OpenCL 32981 39165
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 87.83 134.765
GFXBench 4.0 - Car Chase Offscreen (Frames) 9009 10959
GFXBench 4.0 - Manhattan (Frames) 3718 3715
GFXBench 4.0 - T-Rex (Frames) 3359 3358
GFXBench 4.0 - Car Chase Offscreen (Fps) 9009 10959
GFXBench 4.0 - Manhattan (Fps) 3718 3715
GFXBench 4.0 - T-Rex (Fps) 3359 3358
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 1316.075
CompuBench 1.5 Desktop - T-Rex (Frames/s) 8.799
CompuBench 1.5 Desktop - Video Composition (Frames/s) 94.915
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 573.418
3DMark Fire Strike - Graphics Score 305

Compare specifications (specs)

NVIDIA Quadro T1000 NVIDIA GeForce GTX 1650

Essentials

Architecture Turing Turing
Code name TU117 TU107
Launch date 27 May 2019 30 April 2019
Place in performance rating 400 376
Type Mobile Workstation Desktop
Launch price (MSRP) $179

Technical info

Boost clock speed 1455 MHz 1665 MHz
Core clock speed 1395 MHz 1485 MHz
Manufacturing process technology 12 nm 12 nm
Peak Double Precision (FP64) Performance 69.84 GFLOPS
Peak Half Precision (FP16) Performance 4.470 TFLOPS
Peak Single Precision (FP32) Performance 2.235 TFLOPS
Pipelines 768
Pixel fill rate 46.56 GPixel/s
Texture fill rate 69.84 GTexel/s
Thermal Design Power (TDP) 50 Watt
Transistor count 4700 million

Video outputs and ports

Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
DisplayPort count 1
DisplayPort support
HDMI

Compatibility, dimensions and requirements

Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None None

API support

DirectX 12.1 12.0
OpenCL 1.2
OpenGL 4.6 4.6
Shader Model 6.4
Vulkan

Memory

Maximum RAM amount 4 GB
Memory bandwidth 128 GB/s
Memory bus width 128 bit
Memory clock speed 8000 MHz 8000 MHz
Memory type GDDR5