NVIDIA RSX Reality Synthesizer vs NVIDIA Quadro 2000D
Comparative analysis of NVIDIA RSX Reality Synthesizer and NVIDIA Quadro 2000D videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA RSX Reality Synthesizer
- Videocard is newer: launch date 0 year(s) 11 month(s) later
Launch date | 4 October 2012 vs 5 October 2011 |
Reasons to consider the NVIDIA Quadro 2000D
- Around 14% higher core clock speed: 625 MHz vs 550 MHz
- Around 52% higher texture fill rate: 20 GTexel / s vs 13.2 GTexel / s
- Around 29% lower typical power consumption: 62 Watt vs 80 Watt
- 4x more maximum memory size: 1 GB vs 256 MB
- Around 86% higher memory clock speed: 2600 MHz vs 1400 MHz
Core clock speed | 625 MHz vs 550 MHz |
Texture fill rate | 20 GTexel / s vs 13.2 GTexel / s |
Thermal Design Power (TDP) | 62 Watt vs 80 Watt |
Maximum memory size | 1 GB vs 256 MB |
Memory clock speed | 2600 MHz vs 1400 MHz |
Compare benchmarks
GPU 1: NVIDIA RSX Reality Synthesizer
GPU 2: NVIDIA Quadro 2000D
Name | NVIDIA RSX Reality Synthesizer | NVIDIA Quadro 2000D |
---|---|---|
PassMark - G3D Mark | 976 | |
PassMark - G2D Mark | 323 | |
Geekbench - OpenCL | 3930 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 11.122 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 320.57 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 0 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 12.67 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 31.168 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1453 | |
GFXBench 4.0 - Manhattan (Frames) | 3447 | |
GFXBench 4.0 - T-Rex (Frames) | 3353 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1453 | |
GFXBench 4.0 - Manhattan (Fps) | 3447 | |
GFXBench 4.0 - T-Rex (Fps) | 3353 |
Compare specifications (specs)
NVIDIA RSX Reality Synthesizer | NVIDIA Quadro 2000D | |
---|---|---|
Essentials |
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Architecture | Curie | Fermi |
Code name | RSX-CXD5302 | GF106 |
Launch date | 4 October 2012 | 5 October 2011 |
Place in performance rating | not rated | 1135 |
Type | Desktop | Workstation |
Launch price (MSRP) | $599 | |
Price now | $209 | |
Value for money (0-100) | 7.27 | |
Technical info |
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Core clock speed | 550 MHz | 625 MHz |
Manufacturing process technology | 40 nm | 40 nm |
Texture fill rate | 13.2 GTexel / s | 20 GTexel / s |
Thermal Design Power (TDP) | 80 Watt | 62 Watt |
Transistor count | 302 million | 1,170 million |
Floating-point performance | 480.0 gflops | |
Pipelines | 192 | |
Video outputs and ports |
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Display Connectors | No outputs | 2x DVI |
Compatibility, dimensions and requirements |
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Interface | IGP | PCIe 2.0 x16 |
Length | 178 mm | |
Supplementary power connectors | None | |
API support |
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DirectX | N / A | 12.0 (11_0) |
OpenGL | ES 1.1 | 4.6 |
Memory |
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Maximum RAM amount | 256 MB | 1 GB |
Memory bandwidth | 22.4 GB / s | 41.6 GB / s |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 1400 MHz | 2600 MHz |
Memory type | GDDR3 | GDDR5 |