NVIDIA RTX 2000 Max-Q Ada Generation vs Intel Iris Xe Graphics 96EU (Raptor Lake)
Comparative analysis of NVIDIA RTX 2000 Max-Q Ada Generation and Intel Iris Xe Graphics 96EU (Raptor Lake) videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory.
Differences
Reasons to consider the NVIDIA RTX 2000 Max-Q Ada Generation
- 3.1x more core clock speed: 930 MHz vs 300 MHz
- Around 12% higher boost clock speed: 1455 MHz vs 1300 MHz
- 2.2x more texture fill rate: 139.7 GTexel/s vs 62.40 GTexel/s
- 4x more pipelines: 3072 vs 768
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 5 nm vs 10 nm
Core clock speed | 930 MHz vs 300 MHz |
Boost clock speed | 1455 MHz vs 1300 MHz |
Texture fill rate | 139.7 GTexel/s vs 62.40 GTexel/s |
Pipelines | 3072 vs 768 |
Manufacturing process technology | 5 nm vs 10 nm |
Reasons to consider the Intel Iris Xe Graphics 96EU (Raptor Lake)
- 2.3x lower typical power consumption: 15 Watt vs 35 Watt
Thermal Design Power (TDP) | 15 Watt vs 35 Watt |
Compare specifications (specs)
NVIDIA RTX 2000 Max-Q Ada Generation | Intel Iris Xe Graphics 96EU (Raptor Lake) | |
---|---|---|
Essentials |
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Architecture | Ada Lovelace | Generation 12.2 |
Code name | AD107 | Raptor Lake GT1 |
Place in performance rating | not rated | not rated |
Launch date | 4 Jan 2023 | |
Technical info |
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Boost clock speed | 1455 MHz | 1300 MHz |
Core clock speed | 930 MHz | 300 MHz |
Manufacturing process technology | 5 nm | 10 nm |
Pipelines | 3072 | 768 |
Pixel fill rate | 46.56 GPixel/s | 31.20 GPixel/s |
Texture fill rate | 139.7 GTexel/s | 62.40 GTexel/s |
Thermal Design Power (TDP) | 35 Watt | 15 Watt |
Video outputs and ports |
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Display Connectors | Portable Device Dependent | Portable Device Dependent |
Compatibility, dimensions and requirements |
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Form factor | IGP | IGP |
Interface | PCIe 4.0 x16 | Ring Bus |
Supplementary power connectors | None | |
API support |
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DirectX | 12 Ultimate (12_2) | 12 (12_1) |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 6.6 |
Vulkan | ||
Memory |
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Maximum RAM amount | 8 GB | System Shared |
Memory bandwidth | 256.0 GB/s | System Dependent |
Memory bus width | 128 bit | System Shared |
Memory clock speed | 2000 MHz, 16 Gbps effective | System Shared |
Memory type | GDDR6 | System Shared |