Revue de la carte vidéo NVIDIA Quadro M2000M
Quadro M2000M carte vidéo sortie par NVIDIA; release date: 3 December 2015. La carte video est conçue pour les ordinateurs mobile workstation et est basé sur la microarchitecture Maxwell nom de code GM107.
Vitesse du noyau - 1029 MHz. Vitesse augmenté - 1098 MHz. Taux de remplissage de la texture - 43.92 GTexel / s. Pipelines - 640. Performance de point flottant - 1,405 gflops. Technologie de fabrication - 28 nm . Compte de transistors - 1,870 million. Utilisation d’énergie (TDP) - 55 Watt.
Type de mémoire: GDDR5. Amonte maximale de RAM - 4 GB. Largeur du bus mémoire - 128 Bit. Vitesse du mémoire - 5012 MHz. Bande passant du mémoire - 80 GB / s. Mémoire partagé - 0.
Référence
| PassMark G3D Mark |
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| PassMark G2D Mark |
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| Geekbench OpenCL |
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| CompuBench 1.5 Desktop Face Detection |
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| CompuBench 1.5 Desktop Ocean Surface Simulation |
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| CompuBench 1.5 Desktop T-Rex |
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| CompuBench 1.5 Desktop Video Composition |
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| CompuBench 1.5 Desktop Bitcoin Mining |
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| GFXBench 4.0 Car Chase Offscreen |
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| GFXBench 4.0 Manhattan |
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| GFXBench 4.0 T-Rex |
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| GFXBench 4.0 Car Chase Offscreen |
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| GFXBench 4.0 Manhattan |
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| GFXBench 4.0 T-Rex |
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| Nom | Valeur |
|---|---|
| PassMark - G3D Mark | 3446 |
| PassMark - G2D Mark | 336 |
| Geekbench - OpenCL | 8148 |
| CompuBench 1.5 Desktop - Face Detection | 47.281 mPixels/s |
| CompuBench 1.5 Desktop - Ocean Surface Simulation | 782.113 Frames/s |
| CompuBench 1.5 Desktop - T-Rex | 3.500 Frames/s |
| CompuBench 1.5 Desktop - Video Composition | 51.048 Frames/s |
| CompuBench 1.5 Desktop - Bitcoin Mining | 172.896 mHash/s |
| GFXBench 4.0 - Car Chase Offscreen | 4920 Frames |
| GFXBench 4.0 - Manhattan | 3715 Frames |
| GFXBench 4.0 - T-Rex | 3355 Frames |
| GFXBench 4.0 - Car Chase Offscreen | 4920.000 Fps |
| GFXBench 4.0 - Manhattan | 3715.000 Fps |
| GFXBench 4.0 - T-Rex | 3355.000 Fps |
Performance des jeux
Rise of the Tomb Raider (2016)
| Low, 1024x768 | 72.00 |
| Medium, 1366x768 | 45.15 |
| High, 1920x1080 | 25.60 |
| Ultra, 1920x1080 | 21.70 |
| 4K, 3840x2160 | 9.20 |
Rainbow Six Siege (2015)
| Low, 1024x768 | 154.10 |
| Medium, 1366x768 | 100.80 |
| High, 1920x1080 | 51.90 |
| Ultra, 1920x1080 | 37.70 |
| 4K, 3840x2160 | 16.40 |
Star Wars Battlefront (2015)
| Low, 1024x768 | 131.00 |
| Medium, 1366x768 | 83.10 |
| High, 1920x1080 | 38.90 |
| Ultra, 1920x1080 | 32.70 |
The Witcher 3 (2015)
| Low, 1024x768 | 75.95 |
| Medium, 1366x768 | 47.05 |
| High, 1920x1080 | 22.50 |
| Ultra, 1920x1080 | 13.60 |
| 4K, 3840x2160 | 8.70 |
Dirt Rally (2015)
| Low, 1024x768 | 232.95 |
| Medium, 1366x768 | 118.10 |
| High, 1920x1080 | 72.35 |
| Ultra, 1920x1080 | 32.85 |
GTA V (2015)
| Low, 1024x768 | 121.10 |
| Medium, 1366x768 | 110.10 |
| High, 1920x1080 | 42.20 |
| Ultra, 1920x1080 | 17.50 |
Thief (2014)
| Low, 1024x768 | 78.00 |
| Medium, 1366x768 | 59.75 |
| High, 1366x768 | 51.00 |
| Ultra, 1920x1080 | 27.10 |
Total War: Rome II (2013)
| Low, 1024x768 | 221.25 |
| Medium, 1366x768 | 174.60 |
| High, 1366x768 | 138.80 |
| Ultra, 1920x1080 | 25.50 |
Metro: Last Light (2013)
| Low, 1024x768 | 109.85 |
| Medium, 1366x768 | 90.45 |
| High, 1366x768 | 54.35 |
| Ultra, 1920x1080 | 29.40 |
BioShock Infinite (2013)
| Low, 1280x720 | 207.95 |
| Medium, 1366x768 | 132.30 |
| High, 1366x768 | 114.75 |
| Ultra, 1920x1080 | 43.70 |
Tomb Raider (2013)
| Low, 1024x768 | 348.70 |
| Medium, 1366x768 | 162.80 |
| High, 1366x768 | 107.30 |
| Ultra, 1920x1080 | 51.50 |
Caractéristiques
Essentiel |
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| Architecture | Maxwell |
| Nom de code | GM107 |
| Date de sortie | 3 December 2015 |
| Position dans l’évaluation de la performance | 700 |
| Genre | Mobile workstation |
Infos techniques |
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| Vitesse augmenté | 1098 MHz |
| Vitesse du noyau | 1029 MHz |
| Performance á point flottant | 1,405 gflops |
| Processus de fabrication | 28 nm |
| Pipelines | 640 |
| Taux de remplissage de la texture | 43.92 GTexel / s |
| Thermal Design Power (TDP) | 55 Watt |
| Compte de transistor | 1,870 million |
Sorties et ports de vidéo |
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| Connecteurs d’écran | No outputs |
| Display Port | 1.2 |
Compatibilité, dimensions et exigences |
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| Interface | MXM-A (3.0) |
| Taille du laptop | large |
| Connecteurs d’énergie supplementaires | None |
Soutien API |
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| DirectX | 12 |
| OpenGL | 4.5 |
| Shader Model | 5.0 |
| Vulkan | |
Mémoire |
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| RAM maximale | 4 GB |
| Bande passante de la mémoire | 80 GB / s |
| Largeur du bus mémoire | 128 Bit |
| Vitesse de mémoire | 5012 MHz |
| Genre de mémoire | GDDR5 |
| Mémoire partagé | 0 |
Technologies |
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| 3D Vision Pro | |
| Mosaic | |
| nView Display Management | |
| Optimus | |
