NVIDIA GeForce 930MX versus NVIDIA Quadro K2100M
Comparaison des cartes vidéo NVIDIA GeForce 930MX and NVIDIA Quadro K2100M pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Différences
Raisons pour considerer le NVIDIA GeForce 930MX
- La carte vidéo est plus nouvelle: date de sortie 2 ans 7 mois plus tard
- Environ 43% plus haut vitesse du noyau: 952 MHz versus 667 MHz
- Environ 2% de meilleur performance á point flottant: 783.4 gflops versus 768.4 gflops
- 3.2x consummation d’énergie moyen plus bas: 17 Watt versus 55 Watt
- Environ 21% meilleur performance en Geekbench - OpenCL: 5534 versus 4567
- Environ 90% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 23.565 versus 12.383
Caractéristiques | |
Date de sortie | 1 March 2016 versus 23 July 2013 |
Vitesse du noyau | 952 MHz versus 667 MHz |
Performance á point flottant | 783.4 gflops versus 768.4 gflops |
Thermal Design Power (TDP) | 17 Watt versus 55 Watt |
Référence | |
Geekbench - OpenCL | 5534 versus 4567 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 23.565 versus 12.383 |
Raisons pour considerer le NVIDIA Quadro K2100M
- Environ 31% taux plus haut de remplissage de la texture: 32.02 GTexel / s versus 24.48 GTexel / s
- Environ 50% de pipelines plus haut: 576 versus 384
- Environ 67% plus haut de vitesse de mémoire: 3008 MHz versus 1800 MHz
- Environ 6% meilleur performance en PassMark - G3D Mark: 1361 versus 1288
- Environ 47% meilleur performance en PassMark - G2D Mark: 286 versus 194
- 2.2x meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 358.892 versus 165.338
- Environ 2% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 1.107 versus 1.09
- Environ 12% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 2294 versus 2053
- Environ 1% meilleur performance en GFXBench 4.0 - Manhattan (Frames): 3605 versus 3577
- Environ 12% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 2294 versus 2053
- Environ 1% meilleur performance en GFXBench 4.0 - Manhattan (Fps): 3605 versus 3577
Caractéristiques | |
Taux de remplissage de la texture | 32.02 GTexel / s versus 24.48 GTexel / s |
Pipelines | 576 versus 384 |
Vitesse de mémoire | 3008 MHz versus 1800 MHz |
Référence | |
PassMark - G3D Mark | 1361 versus 1288 |
PassMark - G2D Mark | 286 versus 194 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 358.892 versus 165.338 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.107 versus 1.09 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2294 versus 2053 |
GFXBench 4.0 - Manhattan (Frames) | 3605 versus 3577 |
GFXBench 4.0 - T-Rex (Frames) | 3362 versus 3357 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2294 versus 2053 |
GFXBench 4.0 - Manhattan (Fps) | 3605 versus 3577 |
GFXBench 4.0 - T-Rex (Fps) | 3362 versus 3357 |
Comparer les références
GPU 1: NVIDIA GeForce 930MX
GPU 2: NVIDIA Quadro K2100M
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Nom | NVIDIA GeForce 930MX | NVIDIA Quadro K2100M |
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PassMark - G3D Mark | 1288 | 1361 |
PassMark - G2D Mark | 194 | 286 |
Geekbench - OpenCL | 5534 | 4567 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 23.565 | 12.383 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 165.338 | 358.892 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.09 | 1.107 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2053 | 2294 |
GFXBench 4.0 - Manhattan (Frames) | 3577 | 3605 |
GFXBench 4.0 - T-Rex (Frames) | 3357 | 3362 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2053 | 2294 |
GFXBench 4.0 - Manhattan (Fps) | 3577 | 3605 |
GFXBench 4.0 - T-Rex (Fps) | 3357 | 3362 |
3DMark Fire Strike - Graphics Score | 495 | 0 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 21.761 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 40.703 |
Comparer les caractéristiques
NVIDIA GeForce 930MX | NVIDIA Quadro K2100M | |
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Essentiel |
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Architecture | Maxwell | Kepler |
Nom de code | GM108 | GK106 |
Date de sortie | 1 March 2016 | 23 July 2013 |
Position dans l’évaluation de la performance | 1113 | 1115 |
Genre | Laptop | Mobile workstation |
Prix de sortie (MSRP) | $84.95 | |
Prix maintenant | $159.99 | |
Valeur pour le prix (0-100) | 10.91 | |
Infos techniques |
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Vitesse augmenté | 1020 MHz | |
Vitesse du noyau | 952 MHz | 667 MHz |
Performance á point flottant | 783.4 gflops | 768.4 gflops |
Processus de fabrication | 28 nm | 28 nm |
Pipelines | 384 | 576 |
Taux de remplissage de la texture | 24.48 GTexel / s | 32.02 GTexel / s |
Thermal Design Power (TDP) | 17 Watt | 55 Watt |
Compte de transistor | 2,540 million | |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs | No outputs |
Display Port | 1.2 | |
Compatibilité, dimensions et exigences |
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Soutien de bus | PCI Express 3.0 | |
Interface | PCIe 3.0 x8 | MXM-A (3.0) |
Connecteurs d’énergie supplementaires | None | |
Taille du laptop | medium sized | |
Soutien API |
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DirectX | 12.0 (11_0) | 12 |
OpenGL | 4.5 | 4.5 |
Shader Model | 5 | |
Vulkan | ||
Mémoire |
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RAM maximale | 2 GB | 2 GB |
Bande passante de la mémoire | 14.4 GB / s | 48.0 GB / s |
Largeur du bus mémoire | 64 Bit | 128 Bit |
Vitesse de mémoire | 1800 MHz | 3008 MHz |
Genre de mémoire | DDR3, GDDR5 | GDDR5 |
Mémoire partagé | 0 | 0 |
Technologies |
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CUDA | ||
GameWorks | ||
GPU Boost | ||
Optimus | ||
3D Vision Pro | ||
Mosaic | ||
nView Display Management |