NVIDIA GeForce RTX 3080 Mobile versus NVIDIA GeForce GTX 1080 (Laptop)
Comparaison des cartes vidéo NVIDIA GeForce RTX 3080 Mobile and NVIDIA GeForce GTX 1080 (Laptop) pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL, 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le NVIDIA GeForce RTX 3080 Mobile
- La carte vidéo est plus nouvelle: date de sortie 4 ans 4 mois plus tard
- times}x plus de taux de remplissage de la texture: 296.6 GTexel/s versus 283.4 GTexel / s
- 2.4x plus de pipelines: 6144 versus 2560
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 8 nm versus 16 nm
- Environ 57% consummation d’énergie moyen plus bas: 115 Watt versus 180 Watt
- 175x plus de vitesse de mémoire: 1750 MHz, 14 Gbps effective versus 10 GB/s
- 2.5x meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 371.785 versus 150.103
- Environ 74% meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 3552.807 versus 2036.763
- 2.2x meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 31.212 versus 14.035
- 7x meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 190.723 versus 27.417
- Environ 74% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 1422.602 versus 819.934
- Environ 30% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 26295 versus 20151
- 2x meilleur performance en GFXBench 4.0 - Manhattan (Frames): 9367 versus 4646
- 2.1x meilleur performance en GFXBench 4.0 - T-Rex (Frames): 8604 versus 4195
- Environ 30% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 26295 versus 20151
- 2x meilleur performance en GFXBench 4.0 - Manhattan (Fps): 9367 versus 4646
- 2.1x meilleur performance en GFXBench 4.0 - T-Rex (Fps): 8604 versus 4195
Caractéristiques | |
Date de sortie | 12 Jan 2021 versus 15 August 2016 |
Taux de remplissage de la texture | 296.6 GTexel/s versus 283.4 GTexel / s |
Pipelines | 6144 versus 2560 |
Processus de fabrication | 8 nm versus 16 nm |
Thermal Design Power (TDP) | 115 Watt versus 180 Watt |
Vitesse de mémoire | 1750 MHz, 14 Gbps effective versus 10 GB/s |
Référence | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 371.785 versus 150.103 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 3552.807 versus 2036.763 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 31.212 versus 14.035 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 190.723 versus 27.417 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1422.602 versus 819.934 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 26295 versus 20151 |
GFXBench 4.0 - Manhattan (Frames) | 9367 versus 4646 |
GFXBench 4.0 - T-Rex (Frames) | 8604 versus 4195 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 26295 versus 20151 |
GFXBench 4.0 - Manhattan (Fps) | 9367 versus 4646 |
GFXBench 4.0 - T-Rex (Fps) | 8604 versus 4195 |
Raisons pour considerer le NVIDIA GeForce GTX 1080 (Laptop)
- Environ 45% plus haut vitesse du noyau: 1607 MHz versus 1110 MHz
- Environ 15% plus de la vitesse augmenté: 1771 MHz versus 1545 MHz
Vitesse du noyau | 1607 MHz versus 1110 MHz |
Vitesse augmenté | 1771 MHz versus 1545 MHz |
Comparer les références
GPU 1: NVIDIA GeForce RTX 3080 Mobile
GPU 2: NVIDIA GeForce GTX 1080 (Laptop)
CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Nom | NVIDIA GeForce RTX 3080 Mobile | NVIDIA GeForce GTX 1080 (Laptop) |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 371.785 | 150.103 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 3552.807 | 2036.763 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 31.212 | 14.035 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 190.723 | 27.417 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1422.602 | 819.934 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 26295 | 20151 |
GFXBench 4.0 - Manhattan (Frames) | 9367 | 4646 |
GFXBench 4.0 - T-Rex (Frames) | 8604 | 4195 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 26295 | 20151 |
GFXBench 4.0 - Manhattan (Fps) | 9367 | 4646 |
GFXBench 4.0 - T-Rex (Fps) | 8604 | 4195 |
Geekbench - OpenCL | 55548 | |
3DMark Fire Strike - Graphics Score | 7209 |
Comparer les caractéristiques
NVIDIA GeForce RTX 3080 Mobile | NVIDIA GeForce GTX 1080 (Laptop) | |
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Essentiel |
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Architecture | Ampere | Pascal |
Nom de code | GA104 | GP104 |
Date de sortie | 12 Jan 2021 | 15 August 2016 |
Position dans l’évaluation de la performance | 87 | 254 |
Genre | Laptop | Laptop |
Prix de sortie (MSRP) | $499.99 | |
Prix maintenant | $439.99 | |
Valeur pour le prix (0-100) | 43.70 | |
Infos techniques |
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Vitesse augmenté | 1545 MHz | 1771 MHz |
Vitesse du noyau | 1110 MHz | 1607 MHz |
Processus de fabrication | 8 nm | 16 nm |
Peak Double Precision (FP64) Performance | 296.6 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 18.98 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 18.98 TFLOPS | |
Pipelines | 6144 | 2560 |
Pixel fill rate | 148.3 GPixel/s | |
Taux de remplissage de la texture | 296.6 GTexel/s | 283.4 GTexel / s |
Thermal Design Power (TDP) | 115 Watt | 180 Watt |
Compte de transistor | 17400 million | 7,200 million |
Noyaux CUDA | 2560 | |
Performance á point flottant | 9,068 gflops | |
Température maximale du GPU | 94 °C | |
Sorties et ports de vidéo |
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Connecteurs d’écran | Portable Device Dependent | DP 1.42, HDMI 2.0b, DL-DVI |
Soutien de G-SYNC | ||
Soutien de plusiers moniteurs | ||
Compatibilité, dimensions et exigences |
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Hauteur | PCIe 4.0 x16 | |
Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Connecteurs d’énergie supplementaires | None | |
Soutien de bus | PCIe 3.0 | |
Taille du laptop | large | |
Soutien API |
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DirectX | 12 Ultimate (12_2) | 12.0 (12_1) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.7 | |
Vulkan | ||
Mémoire |
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RAM maximale | 8 GB | 8 GB |
Bande passante de la mémoire | 448.0 GB/s | 320 GB / s |
Largeur du bus mémoire | 256 bit | 256 Bit |
Vitesse de mémoire | 1750 MHz, 14 Gbps effective | 10 GB/s |
Genre de mémoire | GDDR6 | GDDR5 |
Mémoire partagé | 0 | |
Technologies |
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GPU Boost | ||
VR Ready | ||
3D Vision | ||
Ansel | ||
CUDA | ||
Multi Monitor | ||
Multi-Projection | ||
ShadowWorks | ||
SLI | ||
Virtual Reality |