NVIDIA RTX A6000 versus NVIDIA GeForce RTX 3080
Comparaison des cartes vidéo NVIDIA RTX A6000 and NVIDIA GeForce RTX 3080 pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s).
Différences
Raisons pour considerer le NVIDIA RTX A6000
- La carte vidéo est plus nouvelle: date de sortie 1 mois plus tard
- Environ 1% plus haut vitesse du noyau: 1455 MHz versus 1440 MHz
- Environ 9% plus de la vitesse augmenté: 1860 MHz versus 1710 MHz
- Environ 34% taux plus haut de remplissage de la texture: 625.0 GTexel/s versus 465.1 GTexel/s
- Environ 24% de pipelines plus haut: 10752 versus 8704
- Environ 7% consummation d’énergie moyen plus bas: 300 Watt versus 320 Watt
- 4.8x plus de taille maximale de mémoire : 48 GB versus 10 GB
- Environ 68% plus haut de vitesse de mémoire: 2000 MHz (16 Gbps effective) versus 1188 MHz, 19 Gbps effective
- Environ 19% meilleur performance en Geekbench - OpenCL: 200330 versus 167693
- Environ 61% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 737.53 versus 457.414
- Environ 16% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 59.432 versus 51.221
- Environ 8% meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 189.702 versus 175.219
- Environ 1% meilleur performance en 3DMark Fire Strike - Graphics Score: 17833 versus 17709
Caractéristiques | |
Date de sortie | 5 Oct 2020 versus 1 Sep 2020 |
Vitesse du noyau | 1455 MHz versus 1440 MHz |
Vitesse augmenté | 1860 MHz versus 1710 MHz |
Taux de remplissage de la texture | 625.0 GTexel/s versus 465.1 GTexel/s |
Pipelines | 10752 versus 8704 |
Thermal Design Power (TDP) | 300 Watt versus 320 Watt |
Taille de mémore maximale | 48 GB versus 10 GB |
Vitesse de mémoire | 2000 MHz (16 Gbps effective) versus 1188 MHz, 19 Gbps effective |
Référence | |
Geekbench - OpenCL | 200330 versus 167693 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 737.53 versus 457.414 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 59.432 versus 51.221 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 189.702 versus 175.219 |
3DMark Fire Strike - Graphics Score | 17833 versus 17709 |
Raisons pour considerer le NVIDIA GeForce RTX 3080
- 6x meilleur performance en PassMark - G3D Mark: 25305 versus 4237
- 12.1x meilleur performance en PassMark - G2D Mark: 1041 versus 86
- Environ 1% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 2381.93 versus 2347.314
- Environ 49% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 34537 versus 23142
- Environ 49% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 34537 versus 23142
Référence | |
PassMark - G3D Mark | 25305 versus 4237 |
PassMark - G2D Mark | 1041 versus 86 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 2381.93 versus 2347.314 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 34537 versus 23142 |
GFXBench 4.0 - Manhattan (Frames) | 3716 versus 3712 |
GFXBench 4.0 - T-Rex (Frames) | 3356 versus 3353 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 34537 versus 23142 |
GFXBench 4.0 - Manhattan (Fps) | 3716 versus 3712 |
GFXBench 4.0 - T-Rex (Fps) | 3356 versus 3353 |
Comparer les références
GPU 1: NVIDIA RTX A6000
GPU 2: NVIDIA GeForce RTX 3080
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Nom | NVIDIA RTX A6000 | NVIDIA GeForce RTX 3080 |
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PassMark - G3D Mark | 4237 | 25305 |
PassMark - G2D Mark | 86 | 1041 |
Geekbench - OpenCL | 200330 | 167693 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 737.53 | 457.414 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 59.432 | 51.221 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 189.702 | 175.219 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 2347.314 | 2381.93 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 23142 | 34537 |
GFXBench 4.0 - Manhattan (Frames) | 3712 | 3716 |
GFXBench 4.0 - T-Rex (Frames) | 3353 | 3356 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 23142 | 34537 |
GFXBench 4.0 - Manhattan (Fps) | 3712 | 3716 |
GFXBench 4.0 - T-Rex (Fps) | 3353 | 3356 |
3DMark Fire Strike - Graphics Score | 17833 | 17709 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 6022.79 |
Comparer les caractéristiques
NVIDIA RTX A6000 | NVIDIA GeForce RTX 3080 | |
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Essentiel |
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Architecture | Ampere | Ampere |
Nom de code | GA102 | GA102 |
Date de sortie | 5 Oct 2020 | 1 Sep 2020 |
Prix de sortie (MSRP) | $4649 | $699 |
Position dans l’évaluation de la performance | 94 | 52 |
Genre | Desktop | |
Infos techniques |
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Vitesse augmenté | 1860 MHz | 1710 MHz |
Vitesse du noyau | 1455 MHz | 1440 MHz |
Processus de fabrication | 8 nm | 8 nm |
Peak Double Precision (FP64) Performance | 1250 GFLOPS (1:32) | 465.1 GFLOPS (1:64) |
Peak Half Precision (FP16) Performance | 40.00 TFLOPS (1:1) | 29.77 TFLOPS (1:1) |
Peak Single Precision (FP32) Performance | 40.00 TFLOPS | 29.77 TFLOPS |
Pipelines | 10752 | 8704 |
Pixel fill rate | 208.3 GPixel/s | 164.2 GPixel/s |
Taux de remplissage de la texture | 625.0 GTexel/s | 465.1 GTexel/s |
Thermal Design Power (TDP) | 300 Watt | 320 Watt |
Compte de transistor | 28300 million | 28300 million |
Sorties et ports de vidéo |
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Connecteurs d’écran | 4x DisplayPort | 1x HDMI 2.1, 3x DisplayPort 1.4a |
Compatibilité, dimensions et exigences |
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Facteur de forme | Dual-slot | Dual-slot |
Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
Longeur | 267 mm (10.5 inches) | 285 mm, 11.2 inches |
Énergie du systeme recommandé (PSU) | 700 Watt | 700 Watt |
Connecteurs d’énergie supplementaires | 8-pin EPS | 1x 12-pin |
Largeur | 112 mm (4.4 inches) | 112 mm, 4.4 inches |
Hauteur | 40 mm, 1.6 inches | |
Soutien API |
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DirectX | 12.2 | 12 Ultimate (12_2) |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.6 | 6.7 |
Vulkan | ||
Mémoire |
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RAM maximale | 48 GB | 10 GB |
Bande passante de la mémoire | 768 GB/s | 760.3 GB/s |
Largeur du bus mémoire | 384 bit | 320 bit |
Vitesse de mémoire | 2000 MHz (16 Gbps effective) | 1188 MHz, 19 Gbps effective |
Genre de mémoire | GDDR6 | GDDR6X |