NVIDIA Quadro RTX 5000 Mobile videocard review
Quadro RTX 5000 Mobile videocard released by NVIDIA; release date: 27 May 2019. The videocard is designed for laptop-computers and based on Turing microarchitecture codenamed TU104.
Core clock speed - 1035 MHz. Boost clock speed - 1545 MHz. Texture fill rate - 296.6 GTexel/s. Pipelines - 3072. Manufacturing process technology - 12 nm. Transistors count - 13600 million. Power consumption (TDP) - 110 Watt.
Memory type: GDDR6. Maximum RAM amount - 16 GB. Memory bus width - 256 bit. Memory bandwidth - 448 GB/s.
Benchmarks
PassMark G2D Mark |
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PassMark G3D Mark |
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GFXBench 4.0 Car Chase Offscreen |
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GFXBench 4.0 Car Chase Offscreen |
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GFXBench 4.0 T-Rex |
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GFXBench 4.0 T-Rex |
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GFXBench 4.0 Manhattan |
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GFXBench 4.0 Manhattan |
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3DMark Fire Strike Graphics Score |
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Name | Value |
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PassMark - G2D Mark | 705 |
PassMark - G3D Mark | 14832 |
GFXBench 4.0 - Car Chase Offscreen | 19565 Frames |
GFXBench 4.0 - Car Chase Offscreen | 19565.000 Fps |
GFXBench 4.0 - T-Rex | 3346 Frames |
GFXBench 4.0 - T-Rex | 3346.000 Fps |
GFXBench 4.0 - Manhattan | 3714 Frames |
GFXBench 4.0 - Manhattan | 3714.000 Fps |
3DMark Fire Strike - Graphics Score | 0 |
Specifications (specs)
Essentials |
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Architecture | Turing |
Code name | TU104 |
Launch date | 27 May 2019 |
Place in performance rating | 185 |
Type | Laptop |
Technical info |
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Boost clock speed | 1545 MHz |
Core clock speed | 1035 MHz |
Manufacturing process technology | 12 nm |
Peak Double Precision (FP64) Performance | 296.6 GFLOPS |
Peak Half Precision (FP16) Performance | 18.98 TFLOPS |
Peak Single Precision (FP32) Performance | 9.492 TFLOPS |
Pipelines | 3072 |
Pixel fill rate | 98.88 GPixel/s |
Texture fill rate | 296.6 GTexel/s |
Thermal Design Power (TDP) | 110 Watt |
Transistor count | 13600 million |
Video outputs and ports |
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Display Connectors | No outputs |
Compatibility, dimensions and requirements |
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Interface | 3.0 x16 |
Supplementary power connectors | None |
Width | IGP |
API support |
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DirectX | 12.0 |
OpenCL | 1.2 |
OpenGL | 4.6 |
Shader Model | 6.4 |
Vulkan | |
Memory |
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Maximum RAM amount | 16 GB |
Memory bandwidth | 448 GB/s |
Memory bus width | 256 bit |
Memory type | GDDR6 |