AMD Radeon 610M (Mendocino) vs NVIDIA GeForce RTX 3050 Ti
Comparative analysis of AMD Radeon 610M (Mendocino) and NVIDIA GeForce RTX 3050 Ti videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G3D Mark, PassMark - G2D Mark, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon 610M (Mendocino)
- Videocard is newer: launch date 1 year(s) 4 month(s) later
- 2x more core clock speed: 1500 MHz vs 735 MHz
- Around 84% higher boost clock speed: 1900 MHz vs 1035 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 6 nm vs 8 nm
- 5x lower typical power consumption: 15 Watt vs 75 Watt
Launch date | 20 Sep 2022 vs 11 May 2021 |
Core clock speed | 1500 MHz vs 735 MHz |
Boost clock speed | 1900 MHz vs 1035 MHz |
Manufacturing process technology | 6 nm vs 8 nm |
Thermal Design Power (TDP) | 15 Watt vs 75 Watt |
Reasons to consider the NVIDIA GeForce RTX 3050 Ti
- 5.4x more texture fill rate: 82.80 GTexel/s vs 15.20 GTexel/s
- 20x more pipelines: 2560 vs 128
- 11.4x better performance in Geekbench - OpenCL: 57885 vs 5090
Specifications (specs) | |
Texture fill rate | 82.80 GTexel/s vs 15.20 GTexel/s |
Pipelines | 2560 vs 128 |
Benchmarks | |
Geekbench - OpenCL | 57885 vs 5090 |
Compare benchmarks
GPU 1: AMD Radeon 610M (Mendocino)
GPU 2: NVIDIA GeForce RTX 3050 Ti
Geekbench - OpenCL |
|
|
Name | AMD Radeon 610M (Mendocino) | NVIDIA GeForce RTX 3050 Ti |
---|---|---|
Geekbench - OpenCL | 5090 | 57885 |
PassMark - G3D Mark | 10117 | |
PassMark - G2D Mark | 497 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 229.393 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2082.931 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.561 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 134.68 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 599.217 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 16098 | |
GFXBench 4.0 - Manhattan (Frames) | 3717 | |
GFXBench 4.0 - T-Rex (Frames) | 3358 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 16098 | |
GFXBench 4.0 - Manhattan (Fps) | 3717 | |
GFXBench 4.0 - T-Rex (Fps) | 3358 | |
3DMark Fire Strike - Graphics Score | 469 |
Compare specifications (specs)
AMD Radeon 610M (Mendocino) | NVIDIA GeForce RTX 3050 Ti | |
---|---|---|
Essentials |
||
Architecture | RDNA 2.0 | Ampere |
Code name | Mendocino | GA106 |
Launch date | 20 Sep 2022 | 11 May 2021 |
Place in performance rating | 1643 | 276 |
Type | Laptop | |
Technical info |
||
Boost clock speed | 1900 MHz | 1035 MHz |
Compute units | 2 | |
Core clock speed | 1500 MHz | 735 MHz |
Manufacturing process technology | 6 nm | 8 nm |
Peak Double Precision (FP64) Performance | 30.40 GFLOPS (1:16) | 82.80 GFLOPS (1:64) |
Peak Half Precision (FP16) Performance | 972.8 GFLOPS (2:1) | 5.299 TFLOPS (1:1) |
Peak Single Precision (FP32) Performance | 486.4 GFLOPS | 5.299 TFLOPS |
Pipelines | 128 | 2560 |
Pixel fill rate | 7.600 GPixel/s | 49.68 GPixel/s |
Texture fill rate | 15.20 GTexel/s | 82.80 GTexel/s |
Thermal Design Power (TDP) | 15 Watt | 75 Watt |
Transistor count | 12000 million | |
Video outputs and ports |
||
Display Connectors | Portable Device Dependent | Portable Device Dependent |
Compatibility, dimensions and requirements |
||
Form factor | IGP | IGP |
Interface | PCIe 4.0 x8 | PCIe 4.0 x16 |
Supplementary power connectors | None | None |
API support |
||
DirectX | 12 Ultimate (12_2) | 12 Ultimate (12_2) |
OpenCL | 2.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 6.7 |
Vulkan | ||
Memory |
||
Maximum RAM amount | System Shared | 4 GB |
Memory bandwidth | System Dependent | 192.0 GB/s |
Memory bus width | System Shared | 128 bit |
Memory clock speed | System Shared | 1500 MHz, 12 Gbps effective |
Memory type | System Shared | GDDR6 |