AMD Radeon 610 Mobile vs AMD Radeon HD 8370D IGP

Comparative analysis of AMD Radeon 610 Mobile and AMD Radeon HD 8370D IGP videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark.

 

Differences

Reasons to consider the AMD Radeon 610 Mobile

  • Videocard is newer: launch date 5 year(s) 10 month(s) later
  • Around 36% higher core clock speed: 1030 MHz vs 760 MHz
  • 2.5x more pipelines: 320 vs 128
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 32 nm
  • Around 30% lower typical power consumption: 50 Watt vs 65 Watt
  • 3x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 1072 vs 359
  • 3x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 1072 vs 359
  • Around 29% better performance in GFXBench 4.0 - Manhattan (Frames): 1785 vs 1386
  • Around 29% better performance in GFXBench 4.0 - Manhattan (Fps): 1785 vs 1386
  • 6.8x better performance in Geekbench - OpenCL: 5302 vs 783
Specifications (specs)
Launch date 23 May 2019 vs July 2013
Core clock speed 1030 MHz vs 760 MHz
Pipelines 320 vs 128
Manufacturing process technology 28 nm vs 32 nm
Thermal Design Power (TDP) 50 Watt vs 65 Watt
Benchmarks
GFXBench 4.0 - Car Chase Offscreen (Frames) 1072 vs 359
GFXBench 4.0 - Car Chase Offscreen (Fps) 1072 vs 359
GFXBench 4.0 - Manhattan (Frames) 1785 vs 1386
GFXBench 4.0 - Manhattan (Fps) 1785 vs 1386
Geekbench - OpenCL 5302 vs 783

Reasons to consider the AMD Radeon HD 8370D IGP

  • 295.1x more texture fill rate: 6080 GTexel/s vs 20.60 GTexel/s
  • Around 9% better performance in GFXBench 4.0 - T-Rex (Frames): 3112 vs 2859
  • Around 9% better performance in GFXBench 4.0 - T-Rex (Fps): 3112 vs 2859
Specifications (specs)
Texture fill rate 6080 GTexel/s vs 20.60 GTexel/s
Benchmarks
GFXBench 4.0 - T-Rex (Frames) 3112 vs 2859
GFXBench 4.0 - T-Rex (Fps) 3112 vs 2859

Compare benchmarks

GPU 1: AMD Radeon 610 Mobile
GPU 2: AMD Radeon HD 8370D IGP

GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
1072
359
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
1072
359
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
1785
1386
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
1785
1386
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
2859
3112
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
2859
3112
Geekbench - OpenCL
GPU 1
GPU 2
5302
783
Name AMD Radeon 610 Mobile AMD Radeon HD 8370D IGP
GFXBench 4.0 - Car Chase Offscreen (Frames) 1072 359
GFXBench 4.0 - Car Chase Offscreen (Fps) 1072 359
GFXBench 4.0 - Manhattan (Frames) 1785 1386
GFXBench 4.0 - Manhattan (Fps) 1785 1386
GFXBench 4.0 - T-Rex (Frames) 2859 3112
GFXBench 4.0 - T-Rex (Fps) 2859 3112
Geekbench - OpenCL 5302 783
PassMark - G2D Mark 150
PassMark - G3D Mark 314

Compare specifications (specs)

AMD Radeon 610 Mobile AMD Radeon HD 8370D IGP

Essentials

Architecture GCN 1.0 TeraScale 3
Code name Sea Islands Scrapper Lite
Launch date 23 May 2019 July 2013
Place in performance rating 1326 1378
Type Desktop

Technical info

Compute units 5 2
Core clock speed 1030 MHz 760 MHz
Manufacturing process technology 28 nm 32 nm
Peak Double Precision (FP64) Performance 41.20 GFLOPS
Peak Single Precision (FP32) Performance 659.2 GFLOPS 194.6 GFLOPS
Pipelines 320 128
Pixel fill rate 8.240 GPixel/s 3040 GPixel/s
Texture fill rate 20.60 GTexel/s 6080 GTexel/s
Thermal Design Power (TDP) 50 Watt 65 Watt
Transistor count 690 million 1,303 million
Render output units 4
Texture Units 8

Video outputs and ports

Display Connectors No outputs No outputs

Compatibility, dimensions and requirements

Interface PCIe 3.0 x8 IGP
Supplementary power connectors None
Width IGP

API support

DirectX 12 11.2
OpenCL 1.2 1.2
OpenGL 4.6 4.4
Shader Model 5.1
Vulkan

Memory

Maximum RAM amount 2 GB
Memory bandwidth 36 GB/s
Memory bus width 64 bit
Memory clock speed 1125 MHz (4500 MHz effective)
Memory type GDDR5