AMD Radeon HD 6470M vs NVIDIA Quadro FX 580
Comparative analysis of AMD Radeon HD 6470M and NVIDIA Quadro FX 580 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the AMD Radeon HD 6470M
- Videocard is newer: launch date 1 year(s) 8 month(s) later
- Around 56% higher core clock speed: 700 MHz vs 450 MHz
- 5x more pipelines: 160 vs 32
- 3.1x better floating-point performance: 224 gflops vs 72 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 40 nm vs 55 nm
- Around 40% better performance in PassMark - G3D Mark: 226 vs 162
- 2.5x better performance in PassMark - G2D Mark: 104 vs 42
- Around 11% better performance in GFXBench 4.0 - T-Rex (Frames): 1881 vs 1687
- Around 11% better performance in GFXBench 4.0 - T-Rex (Fps): 1881 vs 1687
Specifications (specs) | |
Launch date | 4 January 2011 vs 9 April 2009 |
Core clock speed | 700 MHz vs 450 MHz |
Pipelines | 160 vs 32 |
Floating-point performance | 224 gflops vs 72 gflops |
Manufacturing process technology | 40 nm vs 55 nm |
Benchmarks | |
PassMark - G3D Mark | 226 vs 162 |
PassMark - G2D Mark | 104 vs 42 |
GFXBench 4.0 - T-Rex (Frames) | 1881 vs 1687 |
GFXBench 4.0 - T-Rex (Fps) | 1881 vs 1687 |
Reasons to consider the NVIDIA Quadro FX 580
- Around 29% higher texture fill rate: 7.2 GTexel / s vs 5.6 GTexel / s
Texture fill rate | 7.2 GTexel / s vs 5.6 GTexel / s |
Compare benchmarks
GPU 1: AMD Radeon HD 6470M
GPU 2: NVIDIA Quadro FX 580
PassMark - G3D Mark |
|
|
||||
PassMark - G2D Mark |
|
|
||||
GFXBench 4.0 - T-Rex (Frames) |
|
|
||||
GFXBench 4.0 - T-Rex (Fps) |
|
|
Name | AMD Radeon HD 6470M | NVIDIA Quadro FX 580 |
---|---|---|
PassMark - G3D Mark | 226 | 162 |
PassMark - G2D Mark | 104 | 42 |
Geekbench - OpenCL | 729 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 2.282 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 112.819 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 0.276 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 5.671 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 23.025 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 589 | |
GFXBench 4.0 - Manhattan (Frames) | 1251 | |
GFXBench 4.0 - T-Rex (Frames) | 1881 | 1687 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 589 | |
GFXBench 4.0 - Manhattan (Fps) | 1251 | |
GFXBench 4.0 - T-Rex (Fps) | 1881 | 1687 |
Compare specifications (specs)
AMD Radeon HD 6470M | NVIDIA Quadro FX 580 | |
---|---|---|
Essentials |
||
Architecture | TeraScale 2 | Tesla |
Code name | Seymour | G96C |
Launch date | 4 January 2011 | 9 April 2009 |
Launch price (MSRP) | $569.99 | $199 |
Place in performance rating | 1585 | 1588 |
Price now | $569.99 | $59.46 |
Type | Laptop | Workstation |
Value for money (0-100) | 0.72 | 5.88 |
Technical info |
||
Core clock speed | 700 MHz | 450 MHz |
Floating-point performance | 224 gflops | 72 gflops |
Manufacturing process technology | 40 nm | 55 nm |
Pipelines | 160 | 32 |
Texture fill rate | 5.6 GTexel / s | 7.2 GTexel / s |
Transistor count | 370 million | 314 million |
Thermal Design Power (TDP) | 40 Watt | |
Video outputs and ports |
||
Display Connectors | No outputs | 1x DVI, 2x DisplayPort |
Compatibility, dimensions and requirements |
||
Interface | PCIe 2.0 x16 | PCIe 2.0 x16 |
Length | 198 mm | |
Supplementary power connectors | None | |
API support |
||
DirectX | 11.2 (11_0) | 10.0 |
OpenGL | 4.4 | 3.3 |
Memory |
||
Maximum RAM amount | 512 MB | 512 MB |
Memory bandwidth | 12.8 GB / s | 25.6 GB / s |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 1600 MHz | 1600 MHz |
Memory type | DDR3 | GDDR3 |
Shared memory | 0 |