AMD Radeon Pro 5600M vs NVIDIA GeForce GTX 1060 Mobile 6 GB
Comparative analysis of AMD Radeon Pro 5600M and NVIDIA GeForce GTX 1060 Mobile 6 GB videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), PassMark - G2D Mark, PassMark - G3D Mark.
Differences
Reasons to consider the AMD Radeon Pro 5600M
- Videocard is newer: launch date 3 year(s) 10 month(s) later
- 1233.5x more texture fill rate: 164.8 GTexel/s vs 133.6 GTexel / s
- 2x more pipelines: 2560 vs 1280
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 16 nm
- Around 60% lower typical power consumption: 50 Watt vs 80 Watt
- Around 33% higher maximum memory size: 8 GB vs 6 GB
Launch date | 15 Jun 2020 vs 15 August 2016 |
Texture fill rate | 164.8 GTexel/s vs 133.6 GTexel / s |
Pipelines | 2560 vs 1280 |
Manufacturing process technology | 7 nm vs 16 nm |
Thermal Design Power (TDP) | 50 Watt vs 80 Watt |
Maximum memory size | 8 GB vs 6 GB |
Reasons to consider the NVIDIA GeForce GTX 1060 Mobile 6 GB
- Around 40% higher core clock speed: 1404 MHz vs 1000 MHz
- Around 62% higher boost clock speed: 1670 MHz vs 1030 MHz
- 10.4x more memory clock speed: 8008 MHz vs 770 MHz (1540 MHz effective)
- Around 17% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 12021 vs 10296
- Around 17% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 12021 vs 10296
- Around 50% better performance in GFXBench 4.0 - Manhattan (Frames): 5569 vs 3715
- Around 50% better performance in GFXBench 4.0 - Manhattan (Fps): 5569 vs 3715
- Around 50% better performance in GFXBench 4.0 - T-Rex (Frames): 5034 vs 3354
- Around 50% better performance in GFXBench 4.0 - T-Rex (Fps): 5034 vs 3354
Specifications (specs) | |
Core clock speed | 1404 MHz vs 1000 MHz |
Boost clock speed | 1670 MHz vs 1030 MHz |
Memory clock speed | 8008 MHz vs 770 MHz (1540 MHz effective) |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12021 vs 10296 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12021 vs 10296 |
GFXBench 4.0 - Manhattan (Frames) | 5569 vs 3715 |
GFXBench 4.0 - Manhattan (Fps) | 5569 vs 3715 |
GFXBench 4.0 - T-Rex (Frames) | 5034 vs 3354 |
GFXBench 4.0 - T-Rex (Fps) | 5034 vs 3354 |
Compare benchmarks
GPU 1: AMD Radeon Pro 5600M
GPU 2: NVIDIA GeForce GTX 1060 Mobile 6 GB
GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | AMD Radeon Pro 5600M | NVIDIA GeForce GTX 1060 Mobile 6 GB |
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Geekbench - OpenCL | 47678 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 10296 | 12021 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 10296 | 12021 |
GFXBench 4.0 - Manhattan (Frames) | 3715 | 5569 |
GFXBench 4.0 - Manhattan (Fps) | 3715 | 5569 |
GFXBench 4.0 - T-Rex (Frames) | 3354 | 5034 |
GFXBench 4.0 - T-Rex (Fps) | 3354 | 5034 |
PassMark - G2D Mark | 681 | |
PassMark - G3D Mark | 9233 |
Compare specifications (specs)
AMD Radeon Pro 5600M | NVIDIA GeForce GTX 1060 Mobile 6 GB | |
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Essentials |
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Architecture | RDNA 1.0 | Pascal |
Code name | Navi 12 | GP106 |
Launch date | 15 Jun 2020 | 15 August 2016 |
Place in performance rating | 282 | 285 |
Type | Laptop | Desktop |
Technical info |
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Boost clock speed | 1030 MHz | 1670 MHz |
Compute units | 40 | |
Core clock speed | 1000 MHz | 1404 MHz |
Manufacturing process technology | 7 nm | 16 nm |
Peak Double Precision (FP64) Performance | 329.6 GFLOPS (1:16) | |
Peak Half Precision (FP16) Performance | 10.55 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 5.274 TFLOPS | |
Pipelines | 2560 | 1280 |
Pixel fill rate | 65.92 GPixel/s | |
Texture fill rate | 164.8 GTexel/s | 133.6 GTexel / s |
Thermal Design Power (TDP) | 50 Watt | 80 Watt |
Floating-point performance | 4,275 gflops | |
Transistor count | 4,400 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | |
Width | IGP | |
API support |
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DirectX | 12.1 | |
OpenCL | 2.0 | |
OpenGL | 4.6 | |
Shader Model | 6.5 | |
Vulkan | ||
Memory |
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High bandwidth memory (HBM) | ||
Maximum RAM amount | 8 GB | 6 GB |
Memory bandwidth | 394.2 GB/s | 192.2 GB / s |
Memory bus width | 2048 bit | 192 Bit |
Memory clock speed | 770 MHz (1540 MHz effective) | 8008 MHz |
Memory type | HBM2 | GDDR5 |
Technologies |
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CUDA |