Intel HD Graphics 630 vs NVIDIA GeForce GTX 550 Ti
Comparative analysis of Intel HD Graphics 630 and NVIDIA GeForce GTX 550 Ti videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the Intel HD Graphics 630
- Videocard is newer: launch date 5 year(s) 5 month(s) later
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 40 nm
- 7.7x lower typical power consumption: 15 Watt vs 116 Watt
- 64x more maximum memory size: 64 GB vs 1 GB
- Around 51% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 27.948 vs 18.461
- Around 60% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 1.795 vs 1.125
- Around 10% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 20.404 vs 18.511
- Around 1% better performance in GFXBench 4.0 - T-Rex (Frames): 3344 vs 3322
- Around 1% better performance in GFXBench 4.0 - T-Rex (Fps): 3344 vs 3322
- Around 20% better performance in 3DMark Fire Strike - Graphics Score: 388 vs 322
| Specifications (specs) | |
| Launch date | 30 August 2016 vs 15 March 2011 |
| Manufacturing process technology | 14 nm vs 40 nm |
| Thermal Design Power (TDP) | 15 Watt vs 116 Watt |
| Maximum memory size | 64 GB vs 1 GB |
| Benchmarks | |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 27.948 vs 18.461 |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.795 vs 1.125 |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 20.404 vs 18.511 |
| GFXBench 4.0 - T-Rex (Frames) | 3344 vs 3322 |
| GFXBench 4.0 - T-Rex (Fps) | 3344 vs 3322 |
| 3DMark Fire Strike - Graphics Score | 388 vs 322 |
Reasons to consider the NVIDIA GeForce GTX 550 Ti
- 5.1x more core clock speed: 1800 MHz vs 350 MHz
- Around 4% higher texture fill rate: 28.8 billion / sec vs 27.6 GTexel / s
- 8x more pipelines: 192 vs 24
- Around 57% better floating-point performance: 691.2 gflops vs 441.6 gflops
- Around 40% better performance in PassMark - G3D Mark: 1557 vs 1114
- Around 43% better performance in PassMark - G2D Mark: 382 vs 268
- Around 26% better performance in Geekbench - OpenCL: 5750 vs 4554
- Around 13% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 354.392 vs 312.246
- Around 29% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 41.941 vs 32.567
- Around 34% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 2488 vs 1859
- Around 72% better performance in GFXBench 4.0 - Manhattan (Frames): 3351 vs 1945
- Around 34% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 2488 vs 1859
- Around 72% better performance in GFXBench 4.0 - Manhattan (Fps): 3351 vs 1945
| Specifications (specs) | |
| Core clock speed | 1800 MHz vs 350 MHz |
| Texture fill rate | 28.8 billion / sec vs 27.6 GTexel / s |
| Pipelines | 192 vs 24 |
| Floating-point performance | 691.2 gflops vs 441.6 gflops |
| Benchmarks | |
| PassMark - G3D Mark | 1557 vs 1114 |
| PassMark - G2D Mark | 382 vs 268 |
| Geekbench - OpenCL | 5750 vs 4554 |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 354.392 vs 312.246 |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 41.941 vs 32.567 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 2488 vs 1859 |
| GFXBench 4.0 - Manhattan (Frames) | 3351 vs 1945 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 2488 vs 1859 |
| GFXBench 4.0 - Manhattan (Fps) | 3351 vs 1945 |
Compare benchmarks
GPU 1: Intel HD Graphics 630
GPU 2: NVIDIA GeForce GTX 550 Ti
| PassMark - G3D Mark |
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| PassMark - G2D Mark |
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| Geekbench - OpenCL |
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| CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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| CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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| CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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| GFXBench 4.0 - Car Chase Offscreen (Frames) |
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| GFXBench 4.0 - Manhattan (Frames) |
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| GFXBench 4.0 - T-Rex (Frames) |
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| GFXBench 4.0 - Car Chase Offscreen (Fps) |
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| GFXBench 4.0 - Manhattan (Fps) |
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| GFXBench 4.0 - T-Rex (Fps) |
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| 3DMark Fire Strike - Graphics Score |
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| Name | Intel HD Graphics 630 | NVIDIA GeForce GTX 550 Ti |
|---|---|---|
| PassMark - G3D Mark | 1114 | 1557 |
| PassMark - G2D Mark | 268 | 382 |
| Geekbench - OpenCL | 4554 | 5750 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 27.948 | 18.461 |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 312.246 | 354.392 |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.795 | 1.125 |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 20.404 | 18.511 |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 32.567 | 41.941 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 1859 | 2488 |
| GFXBench 4.0 - Manhattan (Frames) | 1945 | 3351 |
| GFXBench 4.0 - T-Rex (Frames) | 3344 | 3322 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 1859 | 2488 |
| GFXBench 4.0 - Manhattan (Fps) | 1945 | 3351 |
| GFXBench 4.0 - T-Rex (Fps) | 3344 | 3322 |
| 3DMark Fire Strike - Graphics Score | 388 | 322 |
Compare specifications (specs)
| Intel HD Graphics 630 | NVIDIA GeForce GTX 550 Ti | |
|---|---|---|
Essentials |
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| Architecture | Generation 9.5 | Fermi 2.0 |
| Code name | Kaby Lake GT2 | GF116 |
| Launch date | 30 August 2016 | 15 March 2011 |
| Place in performance rating | 1216 | 1019 |
| Type | Desktop | Desktop |
| Launch price (MSRP) | $149 | |
| Price now | $287.59 | |
| Value for money (0-100) | 7.49 | |
Technical info |
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| Boost clock speed | 1150 MHz | |
| Core clock speed | 350 MHz | 1800 MHz |
| Floating-point performance | 441.6 gflops | 691.2 gflops |
| Manufacturing process technology | 14 nm | 40 nm |
| Pipelines | 24 | 192 |
| Texture fill rate | 27.6 GTexel / s | 28.8 billion / sec |
| Thermal Design Power (TDP) | 15 Watt | 116 Watt |
| Transistor count | 189 million | 1,170 million |
| CUDA cores | 192 | |
| Maximum GPU temperature | 100 °C | |
Video outputs and ports |
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| Display Connectors | No outputs | Two Dual Link DVI-IMini HDMI, 2x DVI, 1x mini-HDMI |
| Audio input for HDMI | Internal | |
| HDMI | ||
| Maximum VGA resolution | 2048x1536 | |
| Multi monitor support | ||
Compatibility, dimensions and requirements |
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| Interface | PCIe 3.0 x1 | PCIe 2.0 x16 |
| Bus support | 16x PCI-E 2.0 | |
| Height | 4.376" (11.1 cm) | |
| Length | 8.25" (21 cm) | |
| SLI options | 2-way | |
| Supplementary power connectors | One 6-pin | |
API support |
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| DirectX | 12.0 (12_1) | 12.0 (11_0) |
| OpenGL | 4.5 | 4.2 |
| Vulkan | ||
Memory |
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| Maximum RAM amount | 64 GB | 1 GB |
| Memory bus width | 64 / 128 Bit | 192 Bit |
| Memory type | DDR3L / LPDDR3 / LPDDR4 | GDDR5 |
| Shared memory | 1 | |
| Memory bandwidth | 98.4 GB / s | |
| Memory clock speed | 1026 MHz | |
Technologies |
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| 3D Vision | ||
| CUDA | ||
| DSR | ||
| SLI | ||

