Intel HD Graphics P630 vs NVIDIA GeForce 920MX
Comparative analysis of Intel HD Graphics P630 and NVIDIA GeForce 920MX videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the Intel HD Graphics P630
- Videocard is newer: launch date 4 month(s) later
- Around 16% higher boost clock speed: 1150 MHz vs 993 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- Around 7% lower typical power consumption: 15 Watt vs 16 Watt
- Around 12% better performance in PassMark - G3D Mark: 1203 vs 1078
- Around 92% better performance in PassMark - G2D Mark: 288 vs 150
- Around 24% better performance in Geekbench - OpenCL: 4880 vs 3948
Specifications (specs) | |
Launch date | 5 August 2016 vs 25 March 2016 |
Boost clock speed | 1150 MHz vs 993 MHz |
Manufacturing process technology | 14 nm vs 28 nm |
Thermal Design Power (TDP) | 15 Watt vs 16 Watt |
Benchmarks | |
PassMark - G3D Mark | 1203 vs 1078 |
PassMark - G2D Mark | 288 vs 150 |
Geekbench - OpenCL | 4880 vs 3948 |
Reasons to consider the NVIDIA GeForce 920MX
- 3.2x more core clock speed: 965 MHz vs 300 MHz
- 10.7x more pipelines: 256 vs 24
- Around 18% higher maximum memory size: 2 GB vs 1740 MB
- Around 80% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 1764 vs 979
- Around 80% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 1764 vs 979
- Around 71% better performance in GFXBench 4.0 - Manhattan (Frames): 3691 vs 2158
- Around 71% better performance in GFXBench 4.0 - Manhattan (Fps): 3691 vs 2158
- Around 10% better performance in GFXBench 4.0 - T-Rex (Frames): 3358 vs 3049
- Around 10% better performance in GFXBench 4.0 - T-Rex (Fps): 3358 vs 3049
Specifications (specs) | |
Core clock speed | 965 MHz vs 300 MHz |
Pipelines | 256 vs 24 |
Maximum memory size | 2 GB vs 1740 MB |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1764 vs 979 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1764 vs 979 |
GFXBench 4.0 - Manhattan (Frames) | 3691 vs 2158 |
GFXBench 4.0 - Manhattan (Fps) | 3691 vs 2158 |
GFXBench 4.0 - T-Rex (Frames) | 3358 vs 3049 |
GFXBench 4.0 - T-Rex (Fps) | 3358 vs 3049 |
Compare benchmarks
GPU 1: Intel HD Graphics P630
GPU 2: NVIDIA GeForce 920MX
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | Intel HD Graphics P630 | NVIDIA GeForce 920MX |
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PassMark - G3D Mark | 1203 | 1078 |
PassMark - G2D Mark | 288 | 150 |
Geekbench - OpenCL | 4880 | 3948 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 979 | 1764 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 979 | 1764 |
GFXBench 4.0 - Manhattan (Frames) | 2158 | 3691 |
GFXBench 4.0 - Manhattan (Fps) | 2158 | 3691 |
GFXBench 4.0 - T-Rex (Frames) | 3049 | 3358 |
GFXBench 4.0 - T-Rex (Fps) | 3049 | 3358 |
3DMark Fire Strike - Graphics Score | 385 |
Compare specifications (specs)
Intel HD Graphics P630 | NVIDIA GeForce 920MX | |
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Essentials |
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Architecture | Generation 9.5 | Maxwell |
Code name | Kaby Lake GT2 | GM108 |
Launch date | 5 August 2016 | 25 March 2016 |
Place in performance rating | 1039 | 1040 |
Type | Desktop | Laptop |
Technical info |
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Boost clock speed | 1150 MHz | 993 MHz |
Core clock speed | 300 MHz | 965 MHz |
Manufacturing process technology | 14 nm | 28 nm |
Pipelines | 24 | 256 |
Thermal Design Power (TDP) | 15 Watt | 16 Watt |
Transistor count | 189 million | |
Floating-point performance | 602.1 gflops | |
Texture fill rate | 28.22 GTexel / s | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x1 | PCIe 3.0 x8 |
Bus support | PCI Express 3.0 | |
Supplementary power connectors | None | |
API support |
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DirectX | 12.0 (12_1) | 12.0 (11_0) |
OpenGL | 4.5 | 4.5 |
Memory |
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Maximum RAM amount | 1740 MB | 2 GB |
Memory bus width | 64 / 128 Bit | 64 Bit |
Memory type | DDR3L / LPDDR3 / DDR4 | DDR3, GDDR5 |
Shared memory | 1 | 0 |
Memory bandwidth | 14.4 GB / s | |
Memory clock speed | 1800 MHz | |
Technologies |
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Quick Sync | ||
3D Vision | ||
3D Vision / 3DTV Play | ||
CUDA | ||
GameWorks | ||
GPU Boost | ||
Optimus | ||
Verde Drivers |