Intel Iris Xe Graphics MAX vs Intel Iris Graphics 540
Comparative analysis of Intel Iris Xe Graphics MAX and Intel Iris Graphics 540 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), PassMark - G2D Mark, PassMark - G3D Mark, 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the Intel Iris Xe Graphics MAX
- Videocard is newer: launch date 5 year(s) 1 month(s) later
- Around 57% higher boost clock speed: 1650 MHz vs 1050 MHz
- 16x more pipelines: 768 vs 48
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 10 nm vs 14 nm
- 64x more maximum memory size: 4 GB vs 64 MB
- 2.3x better performance in Geekbench - OpenCL: 14238 vs 6296
- 3x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 6889 vs 2308
- 3x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 6889 vs 2308
- 2.8x better performance in GFXBench 4.0 - Manhattan (Frames): 3462 vs 1237
- 2.8x better performance in GFXBench 4.0 - Manhattan (Fps): 3462 vs 1237
- Around 2% better performance in GFXBench 4.0 - T-Rex (Frames): 3214 vs 3158
- Around 2% better performance in GFXBench 4.0 - T-Rex (Fps): 3214 vs 3158
- Around 56% better performance in PassMark - G3D Mark: 1972 vs 1262
Specifications (specs) | |
Launch date | 31 Oct 2020 vs 1 September 2015 |
Boost clock speed | 1650 MHz vs 1050 MHz |
Pipelines | 768 vs 48 |
Manufacturing process technology | 10 nm vs 14 nm |
Maximum memory size | 4 GB vs 64 MB |
Benchmarks | |
Geekbench - OpenCL | 14238 vs 6296 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 6889 vs 2308 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 6889 vs 2308 |
GFXBench 4.0 - Manhattan (Frames) | 3462 vs 1237 |
GFXBench 4.0 - Manhattan (Fps) | 3462 vs 1237 |
GFXBench 4.0 - T-Rex (Frames) | 3214 vs 3158 |
GFXBench 4.0 - T-Rex (Fps) | 3214 vs 3158 |
PassMark - G3D Mark | 1972 vs 1262 |
Reasons to consider the Intel Iris Graphics 540
- Around 67% lower typical power consumption: 15 Watt vs 25 Watt
- Around 3% better performance in PassMark - G2D Mark: 319 vs 311
Specifications (specs) | |
Thermal Design Power (TDP) | 15 Watt vs 25 Watt |
Benchmarks | |
PassMark - G2D Mark | 319 vs 311 |
Compare benchmarks
GPU 1: Intel Iris Xe Graphics MAX
GPU 2: Intel Iris Graphics 540
Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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Name | Intel Iris Xe Graphics MAX | Intel Iris Graphics 540 |
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Geekbench - OpenCL | 14238 | 6296 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 6889 | 2308 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 6889 | 2308 |
GFXBench 4.0 - Manhattan (Frames) | 3462 | 1237 |
GFXBench 4.0 - Manhattan (Fps) | 3462 | 1237 |
GFXBench 4.0 - T-Rex (Frames) | 3214 | 3158 |
GFXBench 4.0 - T-Rex (Fps) | 3214 | 3158 |
PassMark - G2D Mark | 311 | 319 |
PassMark - G3D Mark | 1972 | 1262 |
3DMark Fire Strike - Graphics Score | 0 |
Compare specifications (specs)
Intel Iris Xe Graphics MAX | Intel Iris Graphics 540 | |
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Essentials |
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Architecture | Generation 12.1 | Generation 9.0 |
Code name | DG1 | Skylake GT3e |
Launch date | 31 Oct 2020 | 1 September 2015 |
Place in performance rating | 523 | 1058 |
Type | Laptop | Laptop |
Technical info |
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Boost clock speed | 1650 MHz | 1050 MHz |
Compute units | 96 | |
Core clock speed | 300 MHz | 300 MHz |
Manufacturing process technology | 10 nm | 14 nm |
Peak Double Precision (FP64) Performance | 633.6 GFLOPS (1:4) | |
Peak Half Precision (FP16) Performance | 5.069 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 2.534 TFLOPS | |
Pipelines | 768 | 48 |
Pixel fill rate | 39.60 GPixel/s | |
Texture fill rate | 79.20 GTexel/s | |
Thermal Design Power (TDP) | 25 Watt | 15 Watt |
Transistor count | 189 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x4 | PCIe 3.0 x1 |
Width | IGP | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 2.1 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 64 MB |
Memory bandwidth | 68.26 GB/s | |
Memory bus width | 128 bit | |
Memory clock speed | 2133 MHz (4.3 Gbps effective) | |
Memory type | LPDDR4X | eDRAM |
Shared memory | 1 | |
Technologies |
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Quick Sync |