Intel UHD Graphics 730 vs NVIDIA GeForce GTX 970

Comparative analysis of Intel UHD Graphics 730 and NVIDIA GeForce GTX 970 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).

 

Differences

Reasons to consider the Intel UHD Graphics 730

  • Videocard is newer: launch date 10 year(s) 9 month(s) later
  • Around 10% higher boost clock speed: 1300 MHz vs 1178 MHz
  • 143.1x more texture fill rate: 15.60 GTexel/s vs 109 billion / sec
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
  • 9.9x lower typical power consumption: 15 Watt vs 148 Watt
  • Around 41% better performance in GFXBench 4.0 - Manhattan (Frames): 5221 vs 3698
  • Around 41% better performance in GFXBench 4.0 - Manhattan (Fps): 5221 vs 3698
  • Around 63% better performance in 3DMark Fire Strike - Graphics Score: 603 vs 369
Specifications (specs)
Launch date 2021 vs 19 September 2014
Boost clock speed 1300 MHz vs 1178 MHz
Texture fill rate 15.60 GTexel/s vs 109 billion / sec
Manufacturing process technology 14 nm vs 28 nm
Thermal Design Power (TDP) 15 Watt vs 148 Watt
Benchmarks
GFXBench 4.0 - Manhattan (Frames) 5221 vs 3698
GFXBench 4.0 - Manhattan (Fps) 5221 vs 3698
3DMark Fire Strike - Graphics Score 603 vs 369

Reasons to consider the NVIDIA GeForce GTX 970

  • 3.5x more core clock speed: 1050 MHz vs 300 MHz
  • 8.7x more pipelines: 1664 vs 192
  • 6.1x better performance in PassMark - G3D Mark: 9640 vs 1573
  • Around 86% better performance in PassMark - G2D Mark: 766 vs 412
  • 4.8x better performance in Geekbench - OpenCL: 28498 vs 5967
  • 4.7x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 11499 vs 2429
  • Around 1% better performance in GFXBench 4.0 - T-Rex (Frames): 3340 vs 3309
  • 4.7x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 11499 vs 2429
  • Around 1% better performance in GFXBench 4.0 - T-Rex (Fps): 3340 vs 3309
Specifications (specs)
Core clock speed 1050 MHz vs 300 MHz
Pipelines 1664 vs 192
Benchmarks
PassMark - G3D Mark 9640 vs 1573
PassMark - G2D Mark 766 vs 412
Geekbench - OpenCL 28498 vs 5967
GFXBench 4.0 - Car Chase Offscreen (Frames) 11499 vs 2429
GFXBench 4.0 - T-Rex (Frames) 3340 vs 3309
GFXBench 4.0 - Car Chase Offscreen (Fps) 11499 vs 2429
GFXBench 4.0 - T-Rex (Fps) 3340 vs 3309

Compare benchmarks

GPU 1: Intel UHD Graphics 730
GPU 2: NVIDIA GeForce GTX 970

PassMark - G3D Mark
GPU 1
GPU 2
1573
9640
PassMark - G2D Mark
GPU 1
GPU 2
412
766
Geekbench - OpenCL
GPU 1
GPU 2
5967
28498
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
2429
11499
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
5221
3698
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3309
3340
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
2429
11499
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
5221
3698
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3309
3340
3DMark Fire Strike - Graphics Score
GPU 1
GPU 2
603
369
Name Intel UHD Graphics 730 NVIDIA GeForce GTX 970
PassMark - G3D Mark 1573 9640
PassMark - G2D Mark 412 766
Geekbench - OpenCL 5967 28498
GFXBench 4.0 - Car Chase Offscreen (Frames) 2429 11499
GFXBench 4.0 - Manhattan (Frames) 5221 3698
GFXBench 4.0 - T-Rex (Frames) 3309 3340
GFXBench 4.0 - Car Chase Offscreen (Fps) 2429 11499
GFXBench 4.0 - Manhattan (Fps) 5221 3698
GFXBench 4.0 - T-Rex (Fps) 3309 3340
3DMark Fire Strike - Graphics Score 603 369
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 105.107
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 1225.96
CompuBench 1.5 Desktop - T-Rex (Frames/s) 8.737
CompuBench 1.5 Desktop - Video Composition (Frames/s) 35.714
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 490.688

Compare specifications (specs)

Intel UHD Graphics 730 NVIDIA GeForce GTX 970

Essentials

Architecture Generation 12.1 Maxwell 2.0
Code name Rocket Lake GT1 GM204
Launch date 2021 19 September 2014
Place in performance rating 633 371
Type Desktop Desktop
Launch price (MSRP) $329
Price now $407.76
Value for money (0-100) 28.59

Technical info

Boost clock speed 1300 MHz 1178 MHz
Compute units 24
Core clock speed 300 MHz 1050 MHz
Manufacturing process technology 14 nm 28 nm
Peak Double Precision (FP64) Performance 124.8 GFLOPS (1:4)
Peak Half Precision (FP16) Performance 998.4 GFLOPS (2:1)
Peak Single Precision (FP32) Performance 499.2 GFLOPS
Pipelines 192 1664
Pixel fill rate 10.40 GPixel/s
Texture fill rate 15.60 GTexel/s 109 billion / sec
Thermal Design Power (TDP) 15 Watt 148 Watt
CUDA cores 1664
Floating-point performance 3,920 gflops
Maximum GPU temperature 98 °C
Transistor count 5,200 million

Video outputs and ports

Display Connectors No outputs 1x DVI, 1x HDMI, 3x DisplayPort, Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2
Audio input for HDMI Internal
G-SYNC support
HDCP
Maximum VGA resolution 2048x1536
Multi monitor support

Compatibility, dimensions and requirements

Interface PCIe 3.0 x1 PCIe 3.0 x16
Bus support PCI Express 3.0
Height 4.376" (11.1 cm)
Length 10.5" (26.7 cm)
Recommended system power (PSU) 500 Watt
SLI options 4x
Supplementary power connectors 2x 6-pins

API support

DirectX 12.0 (12_1) 12.0 (12_1)
OpenCL 3.0
OpenGL 4.6 4.4
Shader Model 6.4
Vulkan

Memory

Memory bus width 64 / 128 Bit 256 Bit
Shared memory 1 0
Maximum RAM amount 4 GB
Memory bandwidth 224 GB / s
Memory clock speed 7.0 GB/s
Memory type GDDR5

Technologies

Quick Sync
3D Vision
Adaptive Vertical Sync
CUDA
GameStream
GameWorks
GeForce Experience
GeForce ShadowPlay
GPU Boost
SLI
Surround