Intel UHD Graphics 730 vs NVIDIA GeForce PCX 5900
Comparative analysis of Intel UHD Graphics 730 and NVIDIA GeForce PCX 5900 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the Intel UHD Graphics 730
- Videocard is newer: launch date 21 year(s) 9 month(s) later
- 11142.9x more texture fill rate: 15.60 GTexel/s vs 1.4 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 130 nm
- 46.7x better performance in PassMark - G3D Mark: 1587 vs 34
- Around 55% better performance in PassMark - G2D Mark: 400 vs 258
Specifications (specs) | |
Launch date | 2021 vs 17 March 2003 |
Texture fill rate | 15.60 GTexel/s vs 1.4 GTexel / s |
Manufacturing process technology | 14 nm vs 130 nm |
Benchmarks | |
PassMark - G3D Mark | 1587 vs 34 |
PassMark - G2D Mark | 400 vs 258 |
Reasons to consider the NVIDIA GeForce PCX 5900
- Around 17% higher core clock speed: 350 MHz vs 300 MHz
Core clock speed | 350 MHz vs 300 MHz |
Compare benchmarks
GPU 1: Intel UHD Graphics 730
GPU 2: NVIDIA GeForce PCX 5900
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Name | Intel UHD Graphics 730 | NVIDIA GeForce PCX 5900 |
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PassMark - G3D Mark | 1587 | 34 |
PassMark - G2D Mark | 400 | 258 |
Geekbench - OpenCL | 5950 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2429 | |
GFXBench 4.0 - Manhattan (Frames) | 5221 | |
GFXBench 4.0 - T-Rex (Frames) | 3309 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2429 | |
GFXBench 4.0 - Manhattan (Fps) | 5221 | |
GFXBench 4.0 - T-Rex (Fps) | 3309 | |
3DMark Fire Strike - Graphics Score | 603 |
Compare specifications (specs)
Intel UHD Graphics 730 | NVIDIA GeForce PCX 5900 | |
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Essentials |
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Architecture | Generation 12.1 | Rankine |
Code name | Rocket Lake GT1 | NV35 |
Launch date | 2021 | 17 March 2003 |
Place in performance rating | 662 | 661 |
Type | Desktop | Desktop |
Technical info |
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Boost clock speed | 1300 MHz | |
Compute units | 24 | |
Core clock speed | 300 MHz | 350 MHz |
Manufacturing process technology | 14 nm | 130 nm |
Peak Double Precision (FP64) Performance | 124.8 GFLOPS (1:4) | |
Peak Half Precision (FP16) Performance | 998.4 GFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 499.2 GFLOPS | |
Pipelines | 192 | |
Pixel fill rate | 10.40 GPixel/s | |
Texture fill rate | 15.60 GTexel/s | 1.4 GTexel / s |
Thermal Design Power (TDP) | 15 Watt | |
Transistor count | 135 million | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x VGA, 1x S-Video |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x1 | PCIe 1.0 x16 |
Supplementary power connectors | None | |
API support |
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DirectX | 12.0 (12_1) | 9.0a |
OpenCL | 3.0 | |
OpenGL | 4.6 | 1.5 (2.1) |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Memory bus width | 64 / 128 Bit | 256 Bit |
Shared memory | 1 | |
Maximum RAM amount | 128 MB | |
Memory bandwidth | 17.6 GB / s | |
Memory clock speed | 550 MHz | |
Memory type | DDR | |
Technologies |
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Quick Sync |