Intel UHD Graphics 750 vs NVIDIA GeForce FX 5100
Comparative analysis of Intel UHD Graphics 750 and NVIDIA GeForce FX 5100 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, API support, Compatibility, dimensions and requirements, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the Intel UHD Graphics 750
- Videocard is newer: launch date 22 year(s) 9 month(s) later
- Around 50% higher core clock speed: 300 MHz vs 200 MHz
- 26x more texture fill rate: 20.80 GTexel/s vs 800 MTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 150 nm
- 215.5x better performance in PassMark - G3D Mark: 1724 vs 8
- Around 47% better performance in PassMark - G2D Mark: 364 vs 247
| Specifications (specs) | |
| Launch date | 2021 vs 6 March 2003 |
| Core clock speed | 300 MHz vs 200 MHz |
| Texture fill rate | 20.80 GTexel/s vs 800 MTexel / s |
| Manufacturing process technology | 14 nm vs 150 nm |
| Benchmarks | |
| PassMark - G3D Mark | 1724 vs 8 |
| PassMark - G2D Mark | 364 vs 247 |
Compare benchmarks
GPU 1: Intel UHD Graphics 750
GPU 2: NVIDIA GeForce FX 5100
| PassMark - G3D Mark |
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| PassMark - G2D Mark |
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| Name | Intel UHD Graphics 750 | NVIDIA GeForce FX 5100 |
|---|---|---|
| PassMark - G3D Mark | 1724 | 8 |
| PassMark - G2D Mark | 364 | 247 |
| Geekbench - OpenCL | 6447 | |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 35.179 | |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 543.594 | |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.995 | |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 29.322 | |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 2899 | |
| GFXBench 4.0 - Manhattan (Frames) | 3219 | |
| GFXBench 4.0 - T-Rex (Frames) | 11068 | |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 2899 | |
| GFXBench 4.0 - Manhattan (Fps) | 3219 | |
| GFXBench 4.0 - T-Rex (Fps) | 11068 | |
| 3DMark Fire Strike - Graphics Score | 641 |
Compare specifications (specs)
| Intel UHD Graphics 750 | NVIDIA GeForce FX 5100 | |
|---|---|---|
Essentials |
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| Architecture | Generation 12.1 | Rankine |
| Code name | Rocket Lake GT1 | NV34 A1 |
| Launch date | 2021 | 6 March 2003 |
| Place in performance rating | 748 | 747 |
| Type | Desktop | Desktop |
Technical info |
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| Boost clock speed | 1300 MHz | |
| Compute units | 32 | |
| Core clock speed | 300 MHz | 200 MHz |
| Manufacturing process technology | 14 nm | 150 nm |
| Peak Double Precision (FP64) Performance | 166.4 GFLOPS (1:4) | |
| Peak Half Precision (FP16) Performance | 1331 GFLOPS (2:1) | |
| Peak Single Precision (FP32) Performance | 665.6 GFLOPS | |
| Pipelines | 256 | |
| Pixel fill rate | 10.40 GPixel/s | |
| Texture fill rate | 20.80 GTexel/s | 800 MTexel / s |
| Thermal Design Power (TDP) | 15 Watt | |
| Transistor count | 45 million | |
Video outputs and ports |
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| Display Connectors | No outputs | 1x VGA, 1x S-Video |
API support |
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| DirectX | 12.0 (12_1) | 9.0a |
| OpenCL | 3.0 | |
| OpenGL | 4.6 | 1.5 (2.1) |
| Shader Model | 6.4 | |
| Vulkan | ||
Compatibility, dimensions and requirements |
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| Interface | AGP 8x | |
| Supplementary power connectors | None | |
Memory |
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| Maximum RAM amount | 64 MB | |
| Memory bandwidth | 2.656 GB / s | |
| Memory bus width | 64 Bit | |
| Memory clock speed | 332 MHz | |
| Memory type | DDR | |
