NVIDIA GeForce 830A vs NVIDIA GeForce GTX 650 Ti
Comparative analysis of NVIDIA GeForce 830A and NVIDIA GeForce GTX 650 Ti videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce 830A
- Videocard is newer: launch date 1 year(s) 9 month(s) later
- Around 17% higher core clock speed: 1082 MHz vs 928 MHz
- 3.3x lower typical power consumption: 33 Watt vs 110 Watt
- 2x more maximum memory size: 2 GB vs 1 GB
- 360x more memory clock speed: 1800 MHz vs 5.4 GB/s
Launch date | 22 July 2014 vs 9 October 2012 |
Core clock speed | 1082 MHz vs 928 MHz |
Thermal Design Power (TDP) | 33 Watt vs 110 Watt |
Maximum memory size | 2 GB vs 1 GB |
Memory clock speed | 1800 MHz vs 5.4 GB/s |
Reasons to consider the NVIDIA GeForce GTX 650 Ti
- 3.2x more texture fill rate: 59.2 billion / sec vs 18.4 GTexel / s
- 3x more pipelines: 768 vs 256
- 2.4x better floating-point performance: 1,425 gflops vs 588.8 gflops
- 2.1x better performance in PassMark - G3D Mark: 2530 vs 1202
- Around 16% better performance in PassMark - G2D Mark: 413 vs 355
- Around 83% better performance in Geekbench - OpenCL: 7902 vs 4315
- 2.2x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3948 vs 1767
- 2.2x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3948 vs 1767
- Around 28% better performance in GFXBench 4.0 - Manhattan (Frames): 3707 vs 2889
- Around 28% better performance in GFXBench 4.0 - Manhattan (Fps): 3707 vs 2889
- Around 1% better performance in GFXBench 4.0 - T-Rex (Frames): 3335 vs 3302
- Around 1% better performance in GFXBench 4.0 - T-Rex (Fps): 3335 vs 3302
Specifications (specs) | |
Texture fill rate | 59.2 billion / sec vs 18.4 GTexel / s |
Pipelines | 768 vs 256 |
Floating-point performance | 1,425 gflops vs 588.8 gflops |
Benchmarks | |
PassMark - G3D Mark | 2530 vs 1202 |
PassMark - G2D Mark | 413 vs 355 |
Geekbench - OpenCL | 7902 vs 4315 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3948 vs 1767 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3948 vs 1767 |
GFXBench 4.0 - Manhattan (Frames) | 3707 vs 2889 |
GFXBench 4.0 - Manhattan (Fps) | 3707 vs 2889 |
GFXBench 4.0 - T-Rex (Frames) | 3335 vs 3302 |
GFXBench 4.0 - T-Rex (Fps) | 3335 vs 3302 |
Compare benchmarks
GPU 1: NVIDIA GeForce 830A
GPU 2: NVIDIA GeForce GTX 650 Ti
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce 830A | NVIDIA GeForce GTX 650 Ti |
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PassMark - G3D Mark | 1202 | 2530 |
PassMark - G2D Mark | 355 | 413 |
Geekbench - OpenCL | 4315 | 7902 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1767 | 3948 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1767 | 3948 |
GFXBench 4.0 - Manhattan (Frames) | 2889 | 3707 |
GFXBench 4.0 - Manhattan (Fps) | 2889 | 3707 |
GFXBench 4.0 - T-Rex (Frames) | 3302 | 3335 |
GFXBench 4.0 - T-Rex (Fps) | 3302 | 3335 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 23.168 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 592.345 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.141 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 28.29 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 47.404 | |
3DMark Fire Strike - Graphics Score | 881 |
Compare specifications (specs)
NVIDIA GeForce 830A | NVIDIA GeForce GTX 650 Ti | |
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Essentials |
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Architecture | Maxwell | Kepler |
Code name | GM108 | GK106 |
Launch date | 22 July 2014 | 9 October 2012 |
Place in performance rating | 856 | 859 |
Type | Desktop | Desktop |
Launch price (MSRP) | $149 | |
Price now | $169.99 | |
Value for money (0-100) | 18.72 | |
Technical info |
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Boost clock speed | 1150 MHz | |
Core clock speed | 1082 MHz | 928 MHz |
Floating-point performance | 588.8 gflops | 1,425 gflops |
Manufacturing process technology | 28 nm | 28 nm |
Pipelines | 256 | 768 |
Texture fill rate | 18.4 GTexel / s | 59.2 billion / sec |
Thermal Design Power (TDP) | 33 Watt | 110 Watt |
CUDA cores | 768 | |
Maximum GPU temperature | 105 °C | |
Transistor count | 2,540 million | |
Video outputs and ports |
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Display Connectors | No outputs | 2x DVI, 1x mini-HDMI, One Dual Link DVI-I, One Dual Link DVI-D, One Mini... |
Audio input for HDMI | Internal | |
HDCP | ||
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
Bus support | PCI Express 3.0 | |
Height | 4.376" (11.1 cm) | |
Length | 5.7" (14.5 cm) | |
Supplementary power connectors | One 6-pin | |
API support |
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DirectX | 12.0 (11_0) | 12.0 (11_0) |
OpenGL | 4.6 | 4.3 |
Memory |
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Maximum RAM amount | 2 GB | 1 GB |
Memory bandwidth | 14.4 GB / s | 86.4 GB / s |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 1800 MHz | 5.4 GB/s |
Memory type | DDR3 | GDDR5 |
Technologies |
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3D Blu-Ray | ||
3D Gaming | ||
3D Vision | ||
Adaptive VSync | ||
CUDA | ||
FXAA | ||
TXAA |