NVIDIA GeForce 930A vs NVIDIA GeForce GTX 950A
Comparative analysis of NVIDIA GeForce 930A and NVIDIA GeForce GTX 950A videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GeForce 930A
- Around 2% higher core clock speed: 928 MHz vs 914 MHz
- 2.3x lower typical power consumption: 33 Watt vs 75 Watt
- Around 5% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 2081 vs 1973
- Around 5% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 2081 vs 1973
- Around 46% better performance in GFXBench 4.0 - Manhattan (Frames): 3192 vs 2188
- Around 46% better performance in GFXBench 4.0 - Manhattan (Fps): 3192 vs 2188
- Around 2% better performance in GFXBench 4.0 - T-Rex (Frames): 3357 vs 3289
- Around 2% better performance in GFXBench 4.0 - T-Rex (Fps): 3357 vs 3289
Specifications (specs) | |
Core clock speed | 928 MHz vs 914 MHz |
Thermal Design Power (TDP) | 33 Watt vs 75 Watt |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2081 vs 1973 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2081 vs 1973 |
GFXBench 4.0 - Manhattan (Frames) | 3192 vs 2188 |
GFXBench 4.0 - Manhattan (Fps) | 3192 vs 2188 |
GFXBench 4.0 - T-Rex (Frames) | 3357 vs 3289 |
GFXBench 4.0 - T-Rex (Fps) | 3357 vs 3289 |
Reasons to consider the NVIDIA GeForce GTX 950A
- Around 6% higher boost clock speed: 993 MHz vs 941 MHz
- Around 76% higher texture fill rate: 39.72 GTexel / s vs 22.58 GTexel / s
- Around 67% higher pipelines: 640 vs 384
- Around 76% better floating-point performance: 1,271 gflops vs 722.7 gflops
- 2.2x more memory clock speed: 4000 MHz vs 1800 MHz
- 2x better performance in PassMark - G3D Mark: 2554 vs 1267
- Around 19% better performance in PassMark - G2D Mark: 256 vs 216
- Around 92% better performance in Geekbench - OpenCL: 10230 vs 5317
Specifications (specs) | |
Boost clock speed | 993 MHz vs 941 MHz |
Texture fill rate | 39.72 GTexel / s vs 22.58 GTexel / s |
Pipelines | 640 vs 384 |
Floating-point performance | 1,271 gflops vs 722.7 gflops |
Memory clock speed | 4000 MHz vs 1800 MHz |
Benchmarks | |
PassMark - G3D Mark | 2554 vs 1267 |
PassMark - G2D Mark | 256 vs 216 |
Geekbench - OpenCL | 10230 vs 5317 |
Compare benchmarks
GPU 1: NVIDIA GeForce 930A
GPU 2: NVIDIA GeForce GTX 950A
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce 930A | NVIDIA GeForce GTX 950A |
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PassMark - G3D Mark | 1267 | 2554 |
PassMark - G2D Mark | 216 | 256 |
Geekbench - OpenCL | 5317 | 10230 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2081 | 1973 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2081 | 1973 |
GFXBench 4.0 - Manhattan (Frames) | 3192 | 2188 |
GFXBench 4.0 - Manhattan (Fps) | 3192 | 2188 |
GFXBench 4.0 - T-Rex (Frames) | 3357 | 3289 |
GFXBench 4.0 - T-Rex (Fps) | 3357 | 3289 |
Compare specifications (specs)
NVIDIA GeForce 930A | NVIDIA GeForce GTX 950A | |
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Essentials |
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Architecture | Maxwell | Maxwell |
Code name | GM108 | GM107 |
Launch date | 13 March 2015 | 13 March 2015 |
Place in performance rating | 924 | 925 |
Type | Desktop | Desktop |
Technical info |
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Boost clock speed | 941 MHz | 993 MHz |
Core clock speed | 928 MHz | 914 MHz |
Floating-point performance | 722.7 gflops | 1,271 gflops |
Manufacturing process technology | 28 nm | 28 nm |
Pipelines | 384 | 640 |
Texture fill rate | 22.58 GTexel / s | 39.72 GTexel / s |
Thermal Design Power (TDP) | 33 Watt | 75 Watt |
Transistor count | 1,870 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x8 | MXM-B (3.0) |
Supplementary power connectors | None | |
API support |
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DirectX | 12.0 (11_0) | 12.0 (11_0) |
OpenGL | 4.6 | 4.6 |
Memory |
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Maximum RAM amount | 2 GB | 2 GB |
Memory bandwidth | 14.4 GB / s | 64 GB / s |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 1800 MHz | 4000 MHz |
Memory type | DDR3 | GDDR5 |