NVIDIA GeForce GTX 460M vs ATI Radeon HD 4860

Comparative analysis of NVIDIA GeForce GTX 460M and ATI Radeon HD 4860 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the NVIDIA GeForce GTX 460M

  • Videocard is newer: launch date 11 month(s) later
  • Around 93% higher core clock speed: 1350 MHz vs 700 MHz
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 40 nm vs 55 nm
  • 2.6x lower typical power consumption: 50 Watt vs 130 Watt
  • 3x more maximum memory size: 1536 MB vs 512 MB
Launch date 3 September 2010 vs 9 September 2009
Core clock speed 1350 MHz vs 700 MHz
Manufacturing process technology 40 nm vs 55 nm
Thermal Design Power (TDP) 50 Watt vs 130 Watt
Maximum memory size 1536 MB vs 512 MB

Reasons to consider the ATI Radeon HD 4860

  • Around 39% higher texture fill rate: 22.4 GTexel / s vs 16.1 billion / sec
  • 3.3x more pipelines: 640 vs 192
  • Around 73% better floating-point performance: 896.0 gflops vs 518.4 gflops
  • 2.4x more memory clock speed: 3000 MHz vs 1250 MHz
Specifications (specs)
Texture fill rate 22.4 GTexel / s vs 16.1 billion / sec
Pipelines 640 vs 192
Floating-point performance 896.0 gflops vs 518.4 gflops
Memory clock speed 3000 MHz vs 1250 MHz
Benchmarks
GFXBench 4.0 - T-Rex (Frames) 3355 vs 3349
GFXBench 4.0 - T-Rex (Fps) 3355 vs 3349

Compare benchmarks

GPU 1: NVIDIA GeForce GTX 460M
GPU 2: ATI Radeon HD 4860

GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3349
3355
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3349
3355
Name NVIDIA GeForce GTX 460M ATI Radeon HD 4860
PassMark - G3D Mark 1214
PassMark - G2D Mark 258
Geekbench - OpenCL 4263
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 11.121
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 391.548
CompuBench 1.5 Desktop - T-Rex (Frames/s) 1.105
CompuBench 1.5 Desktop - Video Composition (Frames/s) 18.548
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 32.965
GFXBench 4.0 - Car Chase Offscreen (Frames) 1699
GFXBench 4.0 - Manhattan (Frames) 2837
GFXBench 4.0 - T-Rex (Frames) 3349 3355
GFXBench 4.0 - Car Chase Offscreen (Fps) 1699
GFXBench 4.0 - Manhattan (Fps) 2837
GFXBench 4.0 - T-Rex (Fps) 3349 3355
3DMark Fire Strike - Graphics Score 0

Compare specifications (specs)

NVIDIA GeForce GTX 460M ATI Radeon HD 4860

Essentials

Architecture Fermi TeraScale
Code name GF106 RV790
Launch date 3 September 2010 9 September 2009
Place in performance rating 1223 1224
Type Laptop Desktop

Technical info

Core clock speed 1350 MHz 700 MHz
Floating-point performance 518.4 gflops 896.0 gflops
Manufacturing process technology 40 nm 55 nm
Pipelines 192 640
Texture fill rate 16.1 billion / sec 22.4 GTexel / s
Thermal Design Power (TDP) 50 Watt 130 Watt
Transistor count 1,170 million 959 million

Video outputs and ports

Display Connectors No outputs 2x DVI, 1x S-Video

Compatibility, dimensions and requirements

Interface PCIe 2.0 x16 PCIe 2.0 x16
Laptop size large
SLI options 2-way
Supplementary power connectors 2x 6-pin

API support

DirectX 12 API with Feature Level 12.1 10.1
OpenCL 1.1
OpenGL 4.5 3.3

Memory

Maximum RAM amount 1536 MB 512 MB
Memory bandwidth 60.0 GB / s 96.0 GB / s
Memory bus width 192 Bit 256 Bit
Memory clock speed 1250 MHz 3000 MHz
Memory type GDDR5 GDDR5
Shared memory 0

Technologies

3D Vision
CUDA
DirectCompute
DirectX 11 DirectX 11
Optimus
SLI