NVIDIA GeForce MX110 vs NVIDIA GeForce PCX 5300
Comparative analysis of NVIDIA GeForce MX110 and NVIDIA GeForce PCX 5300 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GeForce MX110
- Videocard is newer: launch date 13 year(s) 9 month(s) later
- 3x more core clock speed: 965 MHz vs 325 MHz
- 18.3x more texture fill rate: 23.83 GTexel / s vs 1.3 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 150 nm
- 16x more maximum memory size: 2 GB vs 128 MB
- 7.7x more memory clock speed: 5012 MHz vs 650 MHz
- 237.3x better performance in PassMark - G3D Mark: 1424 vs 6
Specifications (specs) | |
Launch date | 17 November 2017 vs 17 February 2004 |
Core clock speed | 965 MHz vs 325 MHz |
Texture fill rate | 23.83 GTexel / s vs 1.3 GTexel / s |
Manufacturing process technology | 28 nm vs 150 nm |
Maximum memory size | 2 GB vs 128 MB |
Memory clock speed | 5012 MHz vs 650 MHz |
Benchmarks | |
PassMark - G3D Mark | 1424 vs 6 |
Reasons to consider the NVIDIA GeForce PCX 5300
- Around 4% better performance in PassMark - G2D Mark: 197 vs 189
Benchmarks | |
PassMark - G2D Mark | 197 vs 189 |
Compare benchmarks
GPU 1: NVIDIA GeForce MX110
GPU 2: NVIDIA GeForce PCX 5300
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Name | NVIDIA GeForce MX110 | NVIDIA GeForce PCX 5300 |
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PassMark - G3D Mark | 1424 | 6 |
PassMark - G2D Mark | 189 | 197 |
Geekbench - OpenCL | 4269 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2197 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2197 | |
GFXBench 4.0 - Manhattan (Frames) | 3502 | |
GFXBench 4.0 - Manhattan (Fps) | 3502 | |
GFXBench 4.0 - T-Rex (Frames) | 3352 | |
GFXBench 4.0 - T-Rex (Fps) | 3352 |
Compare specifications (specs)
NVIDIA GeForce MX110 | NVIDIA GeForce PCX 5300 | |
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Essentials |
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Architecture | Maxwell | Rankine |
Code name | GM108 | NV37 |
Launch date | 17 November 2017 | 17 February 2004 |
Place in performance rating | 906 | 905 |
Type | Laptop | Desktop |
Technical info |
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Boost clock speed | 993 MHz | |
Core clock speed | 965 MHz | 325 MHz |
Floating-point performance | 762.6 gflops | |
Manufacturing process technology | 28 nm | 150 nm |
Pipelines | 256 | |
Texture fill rate | 23.83 GTexel / s | 1.3 GTexel / s |
Thermal Design Power (TDP) | 30 Watt | |
Transistor count | 45 million | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x VGA, 1x S-Video |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 1.0 x16 |
Supplementary power connectors | None | None |
API support |
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DirectX | 12.0 (11_0) | 9.0a |
OpenGL | 4.6 | 1.5 (2.1) |
Memory |
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Maximum RAM amount | 2 GB | 128 MB |
Memory bandwidth | 40.1 GB / s | 10.4 GB / s |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 5012 MHz | 650 MHz |
Memory type | GDDR5 / DDR3 | DDR |
Shared memory | 0 | |
Technologies |
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3D Vision | ||
3D Vision / 3DTV Play | ||
CUDA | ||
GameWorks | ||
Optimus | ||
Verde Drivers |