NVIDIA GeForce MX150 vs NVIDIA GeForce GTX 950M
Comparative analysis of NVIDIA GeForce MX150 and NVIDIA GeForce GTX 950M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce MX150
- Videocard is newer: launch date 2 year(s) 2 month(s) later
- Around 3% higher core clock speed: 937 MHz vs 914 MHz
- Around 4% higher texture fill rate: 46.98 GTexel / s vs 44.96 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 7.5x lower typical power consumption: 10 Watt vs 75 Watt
- 2x more memory clock speed: 5012 MHz vs 1000 or 2500 MHz
- Around 8% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 45.905 vs 42.396
- Around 33% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 495.238 vs 373.644
- Around 5% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 145.794 vs 139.158
- Around 4% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 4330 vs 4148
- Around 4% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 4330 vs 4148
Specifications (specs) | |
Launch date | 17 May 2017 vs 13 March 2015 |
Core clock speed | 937 MHz vs 914 MHz |
Texture fill rate | 46.98 GTexel / s vs 44.96 GTexel / s |
Manufacturing process technology | 14 nm vs 28 nm |
Thermal Design Power (TDP) | 10 Watt vs 75 Watt |
Memory clock speed | 5012 MHz vs 1000 or 2500 MHz |
Benchmarks | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 45.905 vs 42.396 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 495.238 vs 373.644 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 145.794 vs 139.158 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4330 vs 4148 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4330 vs 4148 |
Reasons to consider the NVIDIA GeForce GTX 950M
- Around 8% higher boost clock speed: 1124 MHz vs 1038 MHz
- Around 67% higher pipelines: 640 vs 384
- Around 28% better floating-point performance: 1,439 gflops vs 1,127 gflops
- 2x more maximum memory size: 4 GB vs 2 GB
- Around 14% better performance in PassMark - G3D Mark: 2577 vs 2259
- Around 2% better performance in PassMark - G2D Mark: 217 vs 213
- Around 2% better performance in Geekbench - OpenCL: 9744 vs 9584
- Around 7% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 2.54 vs 2.365
- Around 1% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 39.412 vs 38.965
- 3.4x better performance in 3DMark Fire Strike - Graphics Score: 3350 vs 999
Specifications (specs) | |
Boost clock speed | 1124 MHz vs 1038 MHz |
Pipelines | 640 vs 384 |
Floating-point performance | 1,439 gflops vs 1,127 gflops |
Maximum memory size | 4 GB vs 2 GB |
Benchmarks | |
PassMark - G3D Mark | 2577 vs 2259 |
PassMark - G2D Mark | 217 vs 213 |
Geekbench - OpenCL | 9744 vs 9584 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.54 vs 2.365 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 39.412 vs 38.965 |
GFXBench 4.0 - Manhattan (Frames) | 3715 vs 3710 |
GFXBench 4.0 - T-Rex (Frames) | 3358 vs 3356 |
GFXBench 4.0 - Manhattan (Fps) | 3715 vs 3710 |
GFXBench 4.0 - T-Rex (Fps) | 3358 vs 3356 |
3DMark Fire Strike - Graphics Score | 3350 vs 999 |
Compare benchmarks
GPU 1: NVIDIA GeForce MX150
GPU 2: NVIDIA GeForce GTX 950M
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA GeForce MX150 | NVIDIA GeForce GTX 950M |
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PassMark - G3D Mark | 2259 | 2577 |
PassMark - G2D Mark | 213 | 217 |
Geekbench - OpenCL | 9584 | 9744 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 45.905 | 42.396 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 495.238 | 373.644 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.365 | 2.54 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 38.965 | 39.412 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 145.794 | 139.158 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4330 | 4148 |
GFXBench 4.0 - Manhattan (Frames) | 3710 | 3715 |
GFXBench 4.0 - T-Rex (Frames) | 3356 | 3358 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4330 | 4148 |
GFXBench 4.0 - Manhattan (Fps) | 3710 | 3715 |
GFXBench 4.0 - T-Rex (Fps) | 3356 | 3358 |
3DMark Fire Strike - Graphics Score | 999 | 3350 |
Compare specifications (specs)
NVIDIA GeForce MX150 | NVIDIA GeForce GTX 950M | |
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Essentials |
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Architecture | Pascal | Maxwell |
Code name | GP108 | GM107 |
Launch date | 17 May 2017 | 13 March 2015 |
Place in performance rating | 875 | 797 |
Type | Laptop | Laptop |
Technical info |
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Boost clock speed | 1038 MHz | 1124 MHz |
Core clock speed | 937 MHz | 914 MHz |
Floating-point performance | 1,127 gflops | 1,439 gflops |
Manufacturing process technology | 14 nm | 28 nm |
Pipelines | 384 | 640 |
Texture fill rate | 46.98 GTexel / s | 44.96 GTexel / s |
Thermal Design Power (TDP) | 10 Watt | 75 Watt |
Transistor count | 1,800 million | 1,870 million |
CUDA cores | 640 | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
DisplayPort Multimode (DP++) support | 1 | |
HDMI | ||
VGA аnalog display support | 1 | |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Laptop size | large | medium sized |
Supplementary power connectors | None | |
Bus support | PCI Express 3.0 | |
API support |
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DirectX | 12.0 (12_1) | 12.0 (11_0) |
OpenGL | 4.6 | 4.5 |
Memory |
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Maximum RAM amount | 2 GB | 4 GB |
Memory bandwidth | 48.06 GB / s | 32 or 80 GB / s |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 5012 MHz | 1000 or 2500 MHz |
Memory type | GDDR5 | DDR3 or GDDR5 |
Shared memory | 0 | 0 |
Technologies |
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Adaptive VSync | ||
Ansel | ||
BatteryBoost | ||
CUDA | ||
DSR | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
H.264, VC1, MPEG2 1080p video decoder | ||
Optimus | ||
SLI |