NVIDIA GeForce MX150 versus NVIDIA GeForce GTX 950M
Comparaison des cartes vidéo NVIDIA GeForce MX150 and NVIDIA GeForce GTX 950M pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le NVIDIA GeForce MX150
- La carte vidéo est plus nouvelle: date de sortie 2 ans 2 mois plus tard
- Environ 3% plus haut vitesse du noyau: 937 MHz versus 914 MHz
- Environ 4% taux plus haut de remplissage de la texture: 46.98 GTexel / s versus 44.96 GTexel / s
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 14 nm versus 28 nm
- 7.5x consummation d’énergie moyen plus bas: 10 Watt versus 75 Watt
- 2x plus de vitesse de mémoire: 5012 MHz versus 1000 or 2500 MHz
- Environ 8% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 45.905 versus 42.396
- Environ 33% meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 495.238 versus 373.644
- Environ 5% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 145.794 versus 139.158
- Environ 4% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 4330 versus 4148
- Environ 4% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 4330 versus 4148
Caractéristiques | |
Date de sortie | 17 May 2017 versus 13 March 2015 |
Vitesse du noyau | 937 MHz versus 914 MHz |
Taux de remplissage de la texture | 46.98 GTexel / s versus 44.96 GTexel / s |
Processus de fabrication | 14 nm versus 28 nm |
Thermal Design Power (TDP) | 10 Watt versus 75 Watt |
Vitesse de mémoire | 5012 MHz versus 1000 or 2500 MHz |
Référence | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 45.905 versus 42.396 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 495.238 versus 373.644 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 145.794 versus 139.158 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4330 versus 4148 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4330 versus 4148 |
Raisons pour considerer le NVIDIA GeForce GTX 950M
- Environ 8% plus de la vitesse augmenté: 1124 MHz versus 1038 MHz
- Environ 67% de pipelines plus haut: 640 versus 384
- Environ 28% de meilleur performance á point flottant: 1,439 gflops versus 1,127 gflops
- 2x plus de taille maximale de mémoire : 4 GB versus 2 GB
- Environ 14% meilleur performance en PassMark - G3D Mark: 2577 versus 2259
- Environ 2% meilleur performance en PassMark - G2D Mark: 217 versus 213
- Environ 2% meilleur performance en Geekbench - OpenCL: 9744 versus 9584
- Environ 7% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 2.54 versus 2.365
- Environ 1% meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 39.412 versus 38.965
- 3.4x meilleur performance en 3DMark Fire Strike - Graphics Score: 3350 versus 999
Caractéristiques | |
Vitesse augmenté | 1124 MHz versus 1038 MHz |
Pipelines | 640 versus 384 |
Performance á point flottant | 1,439 gflops versus 1,127 gflops |
Taille de mémore maximale | 4 GB versus 2 GB |
Référence | |
PassMark - G3D Mark | 2577 versus 2259 |
PassMark - G2D Mark | 217 versus 213 |
Geekbench - OpenCL | 9744 versus 9584 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.54 versus 2.365 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 39.412 versus 38.965 |
GFXBench 4.0 - Manhattan (Frames) | 3715 versus 3710 |
GFXBench 4.0 - T-Rex (Frames) | 3358 versus 3356 |
GFXBench 4.0 - Manhattan (Fps) | 3715 versus 3710 |
GFXBench 4.0 - T-Rex (Fps) | 3358 versus 3356 |
3DMark Fire Strike - Graphics Score | 3350 versus 999 |
Comparer les références
GPU 1: NVIDIA GeForce MX150
GPU 2: NVIDIA GeForce GTX 950M
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Nom | NVIDIA GeForce MX150 | NVIDIA GeForce GTX 950M |
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PassMark - G3D Mark | 2259 | 2577 |
PassMark - G2D Mark | 213 | 217 |
Geekbench - OpenCL | 9584 | 9744 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 45.905 | 42.396 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 495.238 | 373.644 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.365 | 2.54 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 38.965 | 39.412 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 145.794 | 139.158 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4330 | 4148 |
GFXBench 4.0 - Manhattan (Frames) | 3710 | 3715 |
GFXBench 4.0 - T-Rex (Frames) | 3356 | 3358 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4330 | 4148 |
GFXBench 4.0 - Manhattan (Fps) | 3710 | 3715 |
GFXBench 4.0 - T-Rex (Fps) | 3356 | 3358 |
3DMark Fire Strike - Graphics Score | 999 | 3350 |
Comparer les caractéristiques
NVIDIA GeForce MX150 | NVIDIA GeForce GTX 950M | |
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Essentiel |
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Architecture | Pascal | Maxwell |
Nom de code | GP108 | GM107 |
Date de sortie | 17 May 2017 | 13 March 2015 |
Position dans l’évaluation de la performance | 875 | 797 |
Genre | Laptop | Laptop |
Infos techniques |
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Vitesse augmenté | 1038 MHz | 1124 MHz |
Vitesse du noyau | 937 MHz | 914 MHz |
Performance á point flottant | 1,127 gflops | 1,439 gflops |
Processus de fabrication | 14 nm | 28 nm |
Pipelines | 384 | 640 |
Taux de remplissage de la texture | 46.98 GTexel / s | 44.96 GTexel / s |
Thermal Design Power (TDP) | 10 Watt | 75 Watt |
Compte de transistor | 1,800 million | 1,870 million |
Noyaux CUDA | 640 | |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs | No outputs |
Soutien de DisplayPort Multimode (DP++) | 1 | |
HDMI | ||
Soutien de l’écran analog VGA | 1 | |
Compatibilité, dimensions et exigences |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Taille du laptop | large | medium sized |
Connecteurs d’énergie supplementaires | None | |
Soutien de bus | PCI Express 3.0 | |
Soutien API |
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DirectX | 12.0 (12_1) | 12.0 (11_0) |
OpenGL | 4.6 | 4.5 |
Mémoire |
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RAM maximale | 2 GB | 4 GB |
Bande passante de la mémoire | 48.06 GB / s | 32 or 80 GB / s |
Largeur du bus mémoire | 64 Bit | 128 Bit |
Vitesse de mémoire | 5012 MHz | 1000 or 2500 MHz |
Genre de mémoire | GDDR5 | DDR3 or GDDR5 |
Mémoire partagé | 0 | 0 |
Technologies |
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Adaptive VSync | ||
Ansel | ||
BatteryBoost | ||
CUDA | ||
DSR | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
H.264, VC1, MPEG2 1080p video decoder | ||
Optimus | ||
SLI |