NVIDIA GeForce MX330 vs NVIDIA GeForce GTX 1050 Ti (Notebook)
Comparative analysis of NVIDIA GeForce MX330 and NVIDIA GeForce GTX 1050 Ti (Notebook) videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce MX330
- Videocard is newer: launch date 3 year(s) 0 month(s) later
- Around 3% higher core clock speed: 1531 MHz vs 1493 MHz
- 492x more texture fill rate: 38.26 GTexel/s vs 77.76 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 16 nm
- 7.5x lower typical power consumption: 10 Watt vs 75 Watt
| Specifications (specs) | |
| Launch date | 10 Feb 2020 vs 1 February 2017 |
| Core clock speed | 1531 MHz vs 1493 MHz |
| Texture fill rate | 38.26 GTexel/s vs 77.76 GTexel / s |
| Manufacturing process technology | 14 nm vs 16 nm |
| Thermal Design Power (TDP) | 10 Watt vs 75 Watt |
| Benchmarks | |
| GFXBench 4.0 - T-Rex (Frames) | 3352 vs 3336 |
| GFXBench 4.0 - T-Rex (Fps) | 3352 vs 3336 |
Reasons to consider the NVIDIA GeForce GTX 1050 Ti (Notebook)
- Around 2% higher boost clock speed: 1620 MHz vs 1594 MHz
- 2x more pipelines: 768 vs 384
- 2x more maximum memory size: 4 GB vs 2 GB
- 4.7x more memory clock speed: 7008 MHz vs 1502 MHz (6008 MHz effective)
- Around 94% better performance in Geekbench - OpenCL: 20732 vs 10706
- Around 42% better performance in PassMark - G2D Mark: 323 vs 228
- 2.5x better performance in PassMark - G3D Mark: 5918 vs 2405
- Around 32% better performance in GFXBench 4.0 - Manhattan (Frames): 3687 vs 2784
- Around 32% better performance in GFXBench 4.0 - Manhattan (Fps): 3687 vs 2784
- 2.2x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 8496 vs 3808
- 2.2x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 8496 vs 3808
| Specifications (specs) | |
| Boost clock speed | 1620 MHz vs 1594 MHz |
| Pipelines | 768 vs 384 |
| Maximum memory size | 4 GB vs 2 GB |
| Memory clock speed | 7008 MHz vs 1502 MHz (6008 MHz effective) |
| Benchmarks | |
| Geekbench - OpenCL | 20732 vs 10706 |
| PassMark - G2D Mark | 323 vs 228 |
| PassMark - G3D Mark | 5918 vs 2405 |
| GFXBench 4.0 - Manhattan (Frames) | 3687 vs 2784 |
| GFXBench 4.0 - Manhattan (Fps) | 3687 vs 2784 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 8496 vs 3808 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 8496 vs 3808 |
Compare benchmarks
GPU 1: NVIDIA GeForce MX330
GPU 2: NVIDIA GeForce GTX 1050 Ti (Notebook)
| Geekbench - OpenCL |
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| PassMark - G2D Mark |
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| PassMark - G3D Mark |
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| GFXBench 4.0 - T-Rex (Frames) |
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| GFXBench 4.0 - T-Rex (Fps) |
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| GFXBench 4.0 - Manhattan (Frames) |
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| GFXBench 4.0 - Manhattan (Fps) |
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| GFXBench 4.0 - Car Chase Offscreen (Frames) |
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| GFXBench 4.0 - Car Chase Offscreen (Fps) |
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| Name | NVIDIA GeForce MX330 | NVIDIA GeForce GTX 1050 Ti (Notebook) |
|---|---|---|
| Geekbench - OpenCL | 10706 | 20732 |
| PassMark - G2D Mark | 228 | 323 |
| PassMark - G3D Mark | 2405 | 5918 |
| GFXBench 4.0 - T-Rex (Frames) | 3352 | 3336 |
| GFXBench 4.0 - T-Rex (Fps) | 3352 | 3336 |
| GFXBench 4.0 - Manhattan (Frames) | 2784 | 3687 |
| GFXBench 4.0 - Manhattan (Fps) | 2784 | 3687 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 3808 | 8496 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 3808 | 8496 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 75.758 | |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 843.503 | |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 5.071 | |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 24.676 | |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 301.168 | |
| 3DMark Fire Strike - Graphics Score | 2340 |
Compare specifications (specs)
| NVIDIA GeForce MX330 | NVIDIA GeForce GTX 1050 Ti (Notebook) | |
|---|---|---|
Essentials |
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| Architecture | Pascal | Pascal |
| Code name | GP108 | GP106B |
| Launch date | 10 Feb 2020 | 1 February 2017 |
| Place in performance rating | 757 | 533 |
| Type | Laptop | Laptop |
Technical info |
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| Boost clock speed | 1594 MHz | 1620 MHz |
| Core clock speed | 1531 MHz | 1493 MHz |
| Manufacturing process technology | 14 nm | 16 nm |
| Peak Double Precision (FP64) Performance | 38.26 GFLOPS (1:32) | |
| Peak Half Precision (FP16) Performance | 19.13 GFLOPS (1:64) | |
| Peak Single Precision (FP32) Performance | 1,224 GFLOPS | |
| Pipelines | 384 | 768 |
| Pixel fill rate | 25.50 GPixel/s | |
| Texture fill rate | 38.26 GTexel/s | 77.76 GTexel / s |
| Thermal Design Power (TDP) | 10 Watt | 75 Watt |
| Transistor count | 1800 million | 4,400 million |
| Floating-point performance | 2,488 gflops | |
Video outputs and ports |
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| Display Connectors | No outputs | No outputs |
| G-SYNC support | ||
Compatibility, dimensions and requirements |
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| Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Supplementary power connectors | None | |
| Width | IGP | |
| Laptop size | large | |
API support |
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| DirectX | 12.1 | 12.0 (12_1) |
| OpenCL | 1.2 | |
| OpenGL | 4.6 | 4.6 |
| Shader Model | 6.4 | |
| Vulkan | ||
Memory |
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| Maximum RAM amount | 2 GB | 4 GB |
| Memory bandwidth | 48.06 GB/s | 112.1 GB / s |
| Memory bus width | 64 bit | 128 Bit |
| Memory clock speed | 1502 MHz (6008 MHz effective) | 7008 MHz |
| Memory type | GDDR5 | GDDR5 |
| Shared memory | 0 | |
Technologies |
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| Multi Monitor | ||
| Multi-Projection | ||
