NVIDIA GeForce MX330 vs NVIDIA GeForce GTX 960M
Comparative analysis of NVIDIA GeForce MX330 and NVIDIA GeForce GTX 960M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: Geekbench - OpenCL, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce MX330
- Videocard is newer: launch date 4 year(s) 10 month(s) later
- Around 40% higher core clock speed: 1531 MHz vs 1096 MHz
- Around 36% higher boost clock speed: 1594 MHz vs 1176 MHz
- 813.4x more texture fill rate: 38.26 GTexel/s vs 47.04 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- 7.5x lower typical power consumption: 10 Watt vs 75 Watt
Launch date | 10 Feb 2020 vs 13 March 2015 |
Core clock speed | 1531 MHz vs 1096 MHz |
Boost clock speed | 1594 MHz vs 1176 MHz |
Texture fill rate | 38.26 GTexel/s vs 47.04 GTexel / s |
Manufacturing process technology | 14 nm vs 28 nm |
Thermal Design Power (TDP) | 10 Watt vs 75 Watt |
Reasons to consider the NVIDIA GeForce GTX 960M
- Around 67% higher pipelines: 640 vs 384
- 2x more maximum memory size: 4 GB vs 2 GB
- Around 66% higher memory clock speed: 2500 MHz vs 1502 MHz (6008 MHz effective)
- Around 3% better performance in Geekbench - OpenCL: 10982 vs 10697
- Around 7% better performance in PassMark - G2D Mark: 245 vs 228
- Around 39% better performance in PassMark - G3D Mark: 3374 vs 2430
- Around 33% better performance in GFXBench 4.0 - Manhattan (Frames): 3714 vs 2784
- Around 33% better performance in GFXBench 4.0 - Manhattan (Fps): 3714 vs 2784
- Around 38% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 5264 vs 3808
- Around 38% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 5264 vs 3808
Specifications (specs) | |
Pipelines | 640 vs 384 |
Maximum memory size | 4 GB vs 2 GB |
Memory clock speed | 2500 MHz vs 1502 MHz (6008 MHz effective) |
Benchmarks | |
Geekbench - OpenCL | 10982 vs 10697 |
PassMark - G2D Mark | 245 vs 228 |
PassMark - G3D Mark | 3374 vs 2430 |
GFXBench 4.0 - T-Rex (Frames) | 3358 vs 3352 |
GFXBench 4.0 - T-Rex (Fps) | 3358 vs 3352 |
GFXBench 4.0 - Manhattan (Frames) | 3714 vs 2784 |
GFXBench 4.0 - Manhattan (Fps) | 3714 vs 2784 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 5264 vs 3808 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 5264 vs 3808 |
Compare benchmarks
GPU 1: NVIDIA GeForce MX330
GPU 2: NVIDIA GeForce GTX 960M
Geekbench - OpenCL |
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PassMark - G2D Mark |
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PassMark - G3D Mark |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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Name | NVIDIA GeForce MX330 | NVIDIA GeForce GTX 960M |
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Geekbench - OpenCL | 10697 | 10982 |
PassMark - G2D Mark | 228 | 245 |
PassMark - G3D Mark | 2430 | 3374 |
GFXBench 4.0 - T-Rex (Frames) | 3352 | 3358 |
GFXBench 4.0 - T-Rex (Fps) | 3352 | 3358 |
GFXBench 4.0 - Manhattan (Frames) | 2784 | 3714 |
GFXBench 4.0 - Manhattan (Fps) | 2784 | 3714 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3808 | 5264 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3808 | 5264 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 54.294 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 795.325 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.692 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 51.794 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 174.513 | |
3DMark Fire Strike - Graphics Score | 1231 |
Compare specifications (specs)
NVIDIA GeForce MX330 | NVIDIA GeForce GTX 960M | |
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Essentials |
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Architecture | Pascal | Maxwell |
Code name | GP108 | GM107 |
Launch date | 10 Feb 2020 | 13 March 2015 |
Place in performance rating | 769 | 772 |
Type | Laptop | Laptop |
Technical info |
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Boost clock speed | 1594 MHz | 1176 MHz |
Core clock speed | 1531 MHz | 1096 MHz |
Manufacturing process technology | 14 nm | 28 nm |
Peak Double Precision (FP64) Performance | 38.26 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 19.13 GFLOPS (1:64) | |
Peak Single Precision (FP32) Performance | 1,224 GFLOPS | |
Pipelines | 384 | 640 |
Pixel fill rate | 25.50 GPixel/s | |
Texture fill rate | 38.26 GTexel/s | 47.04 GTexel / s |
Thermal Design Power (TDP) | 10 Watt | 75 Watt |
Transistor count | 1800 million | 1,870 million |
CUDA cores | 640 | |
Floating-point performance | 1,505 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
DisplayPort Multimode (DP++) support | 1 | |
HDMI | ||
VGA аnalog display support | 1 | |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | MXM-B (3.0) |
Supplementary power connectors | None | |
Width | IGP | |
Bus support | PCI Express 3.0 | |
Laptop size | medium sized | |
API support |
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DirectX | 12.1 | 12.0 (11_0) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 2 GB | 4 GB |
Memory bandwidth | 48.06 GB/s | 80 GB / s |
Memory bus width | 64 bit | 128 Bit |
Memory clock speed | 1502 MHz (6008 MHz effective) | 2500 MHz |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
Technologies |
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Adaptive VSync | ||
Ansel | ||
BatteryBoost | ||
CUDA | ||
DSR | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
H.264, VC1, MPEG2 1080p video decoder | ||
Optimus | ||
SLI |