NVIDIA GeForce MX550 vs Intel UHD Graphics 730
Comparative analysis of NVIDIA GeForce MX550 and Intel UHD Graphics 730 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce MX550
- 3.6x more core clock speed: 1065 MHz vs 300 MHz
- Around 2% higher boost clock speed: 1320 MHz vs 1300 MHz
- 2.7x more texture fill rate: 42.24 GTexel/s vs 15.60 GTexel/s
- 5.3x more pipelines: 1024 vs 192
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 14 nm
- 2.9x better performance in PassMark - G3D Mark: 4527 vs 1573
- 5.7x better performance in Geekbench - OpenCL: 34265 vs 5967
Specifications (specs) | |
Core clock speed | 1065 MHz vs 300 MHz |
Boost clock speed | 1320 MHz vs 1300 MHz |
Texture fill rate | 42.24 GTexel/s vs 15.60 GTexel/s |
Pipelines | 1024 vs 192 |
Manufacturing process technology | 12 nm vs 14 nm |
Benchmarks | |
PassMark - G3D Mark | 4527 vs 1573 |
Geekbench - OpenCL | 34265 vs 5967 |
Reasons to consider the Intel UHD Graphics 730
- Around 67% lower typical power consumption: 15 Watt vs 25 Watt
- Around 4% better performance in PassMark - G2D Mark: 412 vs 396
Specifications (specs) | |
Thermal Design Power (TDP) | 15 Watt vs 25 Watt |
Benchmarks | |
PassMark - G2D Mark | 412 vs 396 |
Compare benchmarks
GPU 1: NVIDIA GeForce MX550
GPU 2: Intel UHD Graphics 730
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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Name | NVIDIA GeForce MX550 | Intel UHD Graphics 730 |
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PassMark - G2D Mark | 396 | 412 |
PassMark - G3D Mark | 4527 | 1573 |
Geekbench - OpenCL | 34265 | 5967 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 102.448 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1017.021 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.996 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 87.46 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 587.99 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2429 | |
GFXBench 4.0 - Manhattan (Frames) | 5221 | |
GFXBench 4.0 - T-Rex (Frames) | 3309 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2429 | |
GFXBench 4.0 - Manhattan (Fps) | 5221 | |
GFXBench 4.0 - T-Rex (Fps) | 3309 | |
3DMark Fire Strike - Graphics Score | 603 |
Compare specifications (specs)
NVIDIA GeForce MX550 | Intel UHD Graphics 730 | |
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Essentials |
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Architecture | Turing | Generation 12.1 |
Code name | TU117 | Rocket Lake GT1 |
Launch date | 2022 | 2021 |
Place in performance rating | 452 | 633 |
Type | Desktop | |
Technical info |
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Boost clock speed | 1320 MHz | 1300 MHz |
Core clock speed | 1065 MHz | 300 MHz |
Manufacturing process technology | 12 nm | 14 nm |
Peak Double Precision (FP64) Performance | 42.24 GFLOPS (1:64) | 124.8 GFLOPS (1:4) |
Peak Half Precision (FP16) Performance | 2.703 TFLOPS (1:1) | 998.4 GFLOPS (2:1) |
Peak Single Precision (FP32) Performance | 2.703 TFLOPS | 499.2 GFLOPS |
Pipelines | 1024 | 192 |
Pixel fill rate | 21.12 GPixel/s | 10.40 GPixel/s |
Texture fill rate | 42.24 GTexel/s | 15.60 GTexel/s |
Thermal Design Power (TDP) | 25 Watt | 15 Watt |
Transistor count | 4700 million | |
Compute units | 24 | |
Video outputs and ports |
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Display Connectors | Portable Device Dependent | No outputs |
Compatibility, dimensions and requirements |
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Form factor | IGP | |
Interface | PCIe 4.0 x8 | PCIe 3.0 x1 |
Supplementary power connectors | None | |
API support |
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DirectX | 12 (12_1) | 12.0 (12_1) |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 (6.4) | 6.4 |
Vulkan | ||
Memory |
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Maximum RAM amount | 2 GB | |
Memory bandwidth | 96.00 GB/s | |
Memory bus width | 64 bit | 64 / 128 Bit |
Memory clock speed | 1500 MHz, 12 Gbps effective | |
Memory type | GDDR6 | |
Shared memory | 1 | |
Technologies |
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Quick Sync |