NVIDIA GeForce RTX 3070 Ti Mobile vs AMD Radeon RX 6800
Comparative analysis of NVIDIA GeForce RTX 3070 Ti Mobile and AMD Radeon RX 6800 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GeForce RTX 3070 Ti Mobile
- Videocard is newer: launch date 1 year(s) 2 month(s) later
- Around 53% higher pipelines: 5888 vs 3840
- 2.2x lower typical power consumption: 115 Watt vs 250 Watt
Launch date | 4 Jan 2022 vs 28 Oct 2020 |
Pipelines | 5888 vs 3840 |
Thermal Design Power (TDP) | 115 Watt vs 250 Watt |
Reasons to consider the AMD Radeon RX 6800
- Around 86% higher core clock speed: 1700 MHz vs 915 MHz
- Around 49% higher boost clock speed: 2105 MHz vs 1410 MHz
- Around 95% higher texture fill rate: 505.2 GTexel/s vs 259.4 GTexel/s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 8 nm
- 2x more maximum memory size: 16 GB vs 8 GB
- Around 14% higher memory clock speed: 2000 MHz (16 Gbps effective) vs 1750 MHz, 14 Gbps effective
- Around 27% better performance in PassMark - G2D Mark: 982 vs 776
- Around 24% better performance in PassMark - G3D Mark: 22124 vs 17846
- Around 21% better performance in Geekbench - OpenCL: 128896 vs 106287
- Around 44% better performance in 3DMark Fire Strike - Graphics Score: 16237 vs 11251
Specifications (specs) | |
Core clock speed | 1700 MHz vs 915 MHz |
Boost clock speed | 2105 MHz vs 1410 MHz |
Texture fill rate | 505.2 GTexel/s vs 259.4 GTexel/s |
Manufacturing process technology | 7 nm vs 8 nm |
Maximum memory size | 16 GB vs 8 GB |
Memory clock speed | 2000 MHz (16 Gbps effective) vs 1750 MHz, 14 Gbps effective |
Benchmarks | |
PassMark - G2D Mark | 982 vs 776 |
PassMark - G3D Mark | 22124 vs 17846 |
Geekbench - OpenCL | 128896 vs 106287 |
3DMark Fire Strike - Graphics Score | 16237 vs 11251 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3070 Ti Mobile
GPU 2: AMD Radeon RX 6800
PassMark - G2D Mark |
|
|
||||
PassMark - G3D Mark |
|
|
||||
Geekbench - OpenCL |
|
|
||||
3DMark Fire Strike - Graphics Score |
|
|
Name | NVIDIA GeForce RTX 3070 Ti Mobile | AMD Radeon RX 6800 |
---|---|---|
PassMark - G2D Mark | 776 | 982 |
PassMark - G3D Mark | 17846 | 22124 |
Geekbench - OpenCL | 106287 | 128896 |
3DMark Fire Strike - Graphics Score | 11251 | 16237 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 432.118 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 41.585 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 383.037 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 2280.457 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 16162 | |
GFXBench 4.0 - Manhattan (Frames) | 3719 | |
GFXBench 4.0 - T-Rex (Frames) | 3373 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 16162 | |
GFXBench 4.0 - Manhattan (Fps) | 3719 | |
GFXBench 4.0 - T-Rex (Fps) | 3373 |
Compare specifications (specs)
NVIDIA GeForce RTX 3070 Ti Mobile | AMD Radeon RX 6800 | |
---|---|---|
Essentials |
||
Architecture | Ampere | RDNA 2.0 |
Code name | GA104 | Navi 21 |
Launch date | 4 Jan 2022 | 28 Oct 2020 |
Place in performance rating | 77 | 79 |
Launch price (MSRP) | $579 | |
Type | Desktop | |
Technical info |
||
Boost clock speed | 1410 MHz | 2105 MHz |
Core clock speed | 915 MHz | 1700 MHz |
Manufacturing process technology | 8 nm | 7 nm |
Peak Double Precision (FP64) Performance | 259.4 GFLOPS (1:64) | 1010 GFLOPS (1:16) |
Peak Half Precision (FP16) Performance | 16.60 TFLOPS (1:1) | 32.33 TFLOPS (2:1) |
Peak Single Precision (FP32) Performance | 16.60 TFLOPS | 16.17 TFLOPS |
Pipelines | 5888 | 3840 |
Pixel fill rate | 135.4 GPixel/s | 202.1 GPixel/s |
Texture fill rate | 259.4 GTexel/s | 505.2 GTexel/s |
Thermal Design Power (TDP) | 115 Watt | 250 Watt |
Transistor count | 17400 million | 26800 million |
Compute units | 60 | |
Video outputs and ports |
||
Display Connectors | Portable Device Dependent | 1x HDMI, 2x DisplayPort, 1x USB Type-C |
Compatibility, dimensions and requirements |
||
Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
Supplementary power connectors | None | 2x 8-pin |
Height | 40 mm (1.6 inches) | |
Length | 267 mm (10.5 inches) | |
Recommended system power (PSU) | 600 Watt | |
Width | 120 mm (4.7 inches) | |
API support |
||
DirectX | 12 Ultimate (12_2) | 12.2 |
OpenCL | 3.0 | 2.1 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 6.5 |
Vulkan | ||
Memory |
||
Maximum RAM amount | 8 GB | 16 GB |
Memory bandwidth | 448.0 GB/s | 512.0 GB/s |
Memory bus width | 256 bit | 256 bit |
Memory clock speed | 1750 MHz, 14 Gbps effective | 2000 MHz (16 Gbps effective) |
Memory type | GDDR6 | GDDR6 |