NVIDIA Quadro M520 Mobile vs ATI Radeon HD 4870
Comparative analysis of NVIDIA Quadro M520 Mobile and ATI Radeon HD 4870 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA Quadro M520 Mobile
- Videocard is newer: launch date 8 year(s) 6 month(s) later
- Around 39% higher core clock speed: 1041 MHz vs 750 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 55 nm
- 6x lower typical power consumption: 25 Watt vs 150 Watt
- 4x more maximum memory size: 2 GB vs 512 MB
- Around 39% higher memory clock speed: 5012 MHz vs 3600 MHz
- 5.3x better performance in PassMark - G2D Mark: 226 vs 43
- Around 37% better performance in PassMark - G3D Mark: 1899 vs 1386
Specifications (specs) | |
Launch date | 11 January 2017 vs 25 June 2008 |
Core clock speed | 1041 MHz vs 750 MHz |
Manufacturing process technology | 28 nm vs 55 nm |
Thermal Design Power (TDP) | 25 Watt vs 150 Watt |
Maximum memory size | 2 GB vs 512 MB |
Memory clock speed | 5012 MHz vs 3600 MHz |
Benchmarks | |
PassMark - G2D Mark | 226 vs 43 |
PassMark - G3D Mark | 1899 vs 1386 |
Reasons to consider the ATI Radeon HD 4870
- Around 80% higher texture fill rate: 30 GTexel / s vs 16.66 GTexel / s
- 2.1x more pipelines: 800 vs 384
- Around 50% better floating-point performance: 1,200.0 gflops vs 799.5 gflops
- Around 11% better performance in GFXBench 4.0 - T-Rex (Frames): 3346 vs 3011
- Around 11% better performance in GFXBench 4.0 - T-Rex (Fps): 3346 vs 3011
Specifications (specs) | |
Texture fill rate | 30 GTexel / s vs 16.66 GTexel / s |
Pipelines | 800 vs 384 |
Floating-point performance | 1,200.0 gflops vs 799.5 gflops |
Benchmarks | |
GFXBench 4.0 - T-Rex (Frames) | 3346 vs 3011 |
GFXBench 4.0 - T-Rex (Fps) | 3346 vs 3011 |
Compare benchmarks
GPU 1: NVIDIA Quadro M520 Mobile
GPU 2: ATI Radeon HD 4870
PassMark - G2D Mark |
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PassMark - G3D Mark |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro M520 Mobile | ATI Radeon HD 4870 |
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PassMark - G2D Mark | 226 | 43 |
PassMark - G3D Mark | 1899 | 1386 |
Geekbench - OpenCL | 6270 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3079 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3079 | |
GFXBench 4.0 - Manhattan (Frames) | 1692 | |
GFXBench 4.0 - Manhattan (Fps) | 1692 | |
GFXBench 4.0 - T-Rex (Frames) | 3011 | 3346 |
GFXBench 4.0 - T-Rex (Fps) | 3011 | 3346 |
Compare specifications (specs)
NVIDIA Quadro M520 Mobile | ATI Radeon HD 4870 | |
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Essentials |
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Architecture | Maxwell | TeraScale |
Code name | GM108 | RV770 |
Launch date | 11 January 2017 | 25 June 2008 |
Place in performance rating | 950 | 1329 |
Type | Workstation | Desktop |
Launch price (MSRP) | $299 | |
Technical info |
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Core clock speed | 1041 MHz | 750 MHz |
Floating-point performance | 799.5 gflops | 1,200.0 gflops |
Manufacturing process technology | 28 nm | 55 nm |
Pipelines | 384 | 800 |
Texture fill rate | 16.66 GTexel / s | 30 GTexel / s |
Thermal Design Power (TDP) | 25 Watt | 150 Watt |
Transistor count | 956 million | |
Video outputs and ports |
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Display Connectors | No outputs | 2x DVI, 1x S-Video |
Compatibility, dimensions and requirements |
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Interface | MXM-A (3.0) | PCIe 2.0 x16 |
Length | 250 mm | |
Supplementary power connectors | 2x 6-pin | |
API support |
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DirectX | 12.0 (11_0) | 10.1 |
OpenGL | 4.6 | 3.3 |
Memory |
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Maximum RAM amount | 2 GB | 512 MB |
Memory bandwidth | 40.1 GB / s | 115.2 GB / s |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 5012 MHz | 3600 MHz |
Memory type | GDDR5 | GDDR5 |