NVIDIA Quadro M520 Mobile vs NVIDIA Quadro K620
Comparative analysis of NVIDIA Quadro M520 Mobile and NVIDIA Quadro K620 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro M520 Mobile
- Videocard is newer: launch date 2 year(s) 5 month(s) later
- Around 64% lower typical power consumption: 25 Watt vs 41 Watt
- 2.8x more memory clock speed: 5012 MHz vs 1800 MHz
- Around 4% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3079 vs 2970
- Around 4% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3079 vs 2970
| Specifications (specs) | |
| Launch date | 11 January 2017 vs 22 July 2014 |
| Thermal Design Power (TDP) | 25 Watt vs 41 Watt |
| Memory clock speed | 5012 MHz vs 1800 MHz |
| Benchmarks | |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 3079 vs 2970 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 3079 vs 2970 |
Reasons to consider the NVIDIA Quadro K620
- Around 2% higher core clock speed: 1058 MHz vs 1041 MHz
- Around 8% higher texture fill rate: 17.98 GTexel / s vs 16.66 GTexel / s
- Around 8% better floating-point performance: 863.2 gflops vs 799.5 gflops
- 2.1x better performance in PassMark - G2D Mark: 480 vs 226
- Around 17% better performance in PassMark - G3D Mark: 2220 vs 1899
- Around 10% better performance in Geekbench - OpenCL: 6869 vs 6270
- Around 47% better performance in GFXBench 4.0 - Manhattan (Frames): 2490 vs 1692
- Around 47% better performance in GFXBench 4.0 - Manhattan (Fps): 2490 vs 1692
- Around 11% better performance in GFXBench 4.0 - T-Rex (Frames): 3329 vs 3011
- Around 11% better performance in GFXBench 4.0 - T-Rex (Fps): 3329 vs 3011
| Specifications (specs) | |
| Core clock speed | 1058 MHz vs 1041 MHz |
| Texture fill rate | 17.98 GTexel / s vs 16.66 GTexel / s |
| Floating-point performance | 863.2 gflops vs 799.5 gflops |
| Benchmarks | |
| PassMark - G2D Mark | 480 vs 226 |
| PassMark - G3D Mark | 2220 vs 1899 |
| Geekbench - OpenCL | 6869 vs 6270 |
| GFXBench 4.0 - Manhattan (Frames) | 2490 vs 1692 |
| GFXBench 4.0 - Manhattan (Fps) | 2490 vs 1692 |
| GFXBench 4.0 - T-Rex (Frames) | 3329 vs 3011 |
| GFXBench 4.0 - T-Rex (Fps) | 3329 vs 3011 |
Compare benchmarks
GPU 1: NVIDIA Quadro M520 Mobile
GPU 2: NVIDIA Quadro K620
| PassMark - G2D Mark |
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| PassMark - G3D Mark |
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| Geekbench - OpenCL |
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| GFXBench 4.0 - Car Chase Offscreen (Frames) |
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| GFXBench 4.0 - Car Chase Offscreen (Fps) |
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| GFXBench 4.0 - Manhattan (Frames) |
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| GFXBench 4.0 - Manhattan (Fps) |
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| GFXBench 4.0 - T-Rex (Frames) |
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| GFXBench 4.0 - T-Rex (Fps) |
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| Name | NVIDIA Quadro M520 Mobile | NVIDIA Quadro K620 |
|---|---|---|
| PassMark - G2D Mark | 226 | 480 |
| PassMark - G3D Mark | 1899 | 2220 |
| Geekbench - OpenCL | 6270 | 6869 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 3079 | 2970 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 3079 | 2970 |
| GFXBench 4.0 - Manhattan (Frames) | 1692 | 2490 |
| GFXBench 4.0 - Manhattan (Fps) | 1692 | 2490 |
| GFXBench 4.0 - T-Rex (Frames) | 3011 | 3329 |
| GFXBench 4.0 - T-Rex (Fps) | 3011 | 3329 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 22.112 | |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 297.631 | |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.427 | |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 15.363 | |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 99.125 | |
| 3DMark Fire Strike - Graphics Score | 702 |
Compare specifications (specs)
| NVIDIA Quadro M520 Mobile | NVIDIA Quadro K620 | |
|---|---|---|
Essentials |
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| Architecture | Maxwell | Maxwell |
| Code name | GM108 | GM107 |
| Launch date | 11 January 2017 | 22 July 2014 |
| Place in performance rating | 950 | 953 |
| Type | Workstation | Workstation |
| Launch price (MSRP) | $189.89 | |
| Price now | $189.93 | |
| Value for money (0-100) | 15.23 | |
Technical info |
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| Core clock speed | 1041 MHz | 1058 MHz |
| Floating-point performance | 799.5 gflops | 863.2 gflops |
| Manufacturing process technology | 28 nm | 28 nm |
| Pipelines | 384 | 384 |
| Texture fill rate | 16.66 GTexel / s | 17.98 GTexel / s |
| Thermal Design Power (TDP) | 25 Watt | 41 Watt |
| Boost clock speed | 1124 MHz | |
| Transistor count | 1,870 million | |
Video outputs and ports |
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| Display Connectors | No outputs | 1x DVI, 1x DisplayPort, DVI-I DP |
| Number of simultaneous displays | 4 | |
Compatibility, dimensions and requirements |
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| Interface | MXM-A (3.0) | PCIe 2.0 x16 |
| Length | 160 mm | |
| Supplementary power connectors | None | |
| Width | 1" (2.5 cm) | |
API support |
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| DirectX | 12.0 (11_0) | 12 |
| OpenGL | 4.6 | 4.5 |
| Shader Model | 5 | |
| Vulkan | ||
Memory |
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| Maximum RAM amount | 2 GB | 2 GB |
| Memory bandwidth | 40.1 GB / s | |
| Memory bus width | 64 Bit | 128 Bit |
| Memory clock speed | 5012 MHz | 1800 MHz |
| Memory type | GDDR5 | 128 Bit |
Technologies |
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| 3D Vision Pro | ||
| Mosaic | ||
| nView Desktop Management | ||


