NVIDIA Quadro M520 Mobile vs NVIDIA Quadro K620
Comparative analysis of NVIDIA Quadro M520 Mobile and NVIDIA Quadro K620 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro M520 Mobile
- Videocard is newer: launch date 2 year(s) 5 month(s) later
- Around 64% lower typical power consumption: 25 Watt vs 41 Watt
- 2.8x more memory clock speed: 5012 MHz vs 1800 MHz
- Around 4% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 3079 vs 2970
- Around 4% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 3079 vs 2970
Specifications (specs) | |
Launch date | 11 January 2017 vs 22 July 2014 |
Thermal Design Power (TDP) | 25 Watt vs 41 Watt |
Memory clock speed | 5012 MHz vs 1800 MHz |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3079 vs 2970 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3079 vs 2970 |
Reasons to consider the NVIDIA Quadro K620
- Around 2% higher core clock speed: 1058 MHz vs 1041 MHz
- Around 8% higher texture fill rate: 17.98 GTexel / s vs 16.66 GTexel / s
- Around 8% better floating-point performance: 863.2 gflops vs 799.5 gflops
- 2.1x better performance in PassMark - G2D Mark: 478 vs 225
- Around 18% better performance in PassMark - G3D Mark: 2225 vs 1884
- Around 11% better performance in Geekbench - OpenCL: 6869 vs 6206
- Around 47% better performance in GFXBench 4.0 - Manhattan (Frames): 2490 vs 1692
- Around 47% better performance in GFXBench 4.0 - Manhattan (Fps): 2490 vs 1692
- Around 11% better performance in GFXBench 4.0 - T-Rex (Frames): 3329 vs 3011
- Around 11% better performance in GFXBench 4.0 - T-Rex (Fps): 3329 vs 3011
Specifications (specs) | |
Core clock speed | 1058 MHz vs 1041 MHz |
Texture fill rate | 17.98 GTexel / s vs 16.66 GTexel / s |
Floating-point performance | 863.2 gflops vs 799.5 gflops |
Benchmarks | |
PassMark - G2D Mark | 478 vs 225 |
PassMark - G3D Mark | 2225 vs 1884 |
Geekbench - OpenCL | 6869 vs 6206 |
GFXBench 4.0 - Manhattan (Frames) | 2490 vs 1692 |
GFXBench 4.0 - Manhattan (Fps) | 2490 vs 1692 |
GFXBench 4.0 - T-Rex (Frames) | 3329 vs 3011 |
GFXBench 4.0 - T-Rex (Fps) | 3329 vs 3011 |
Compare benchmarks
GPU 1: NVIDIA Quadro M520 Mobile
GPU 2: NVIDIA Quadro K620
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro M520 Mobile | NVIDIA Quadro K620 |
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PassMark - G2D Mark | 225 | 478 |
PassMark - G3D Mark | 1884 | 2225 |
Geekbench - OpenCL | 6206 | 6869 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3079 | 2970 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3079 | 2970 |
GFXBench 4.0 - Manhattan (Frames) | 1692 | 2490 |
GFXBench 4.0 - Manhattan (Fps) | 1692 | 2490 |
GFXBench 4.0 - T-Rex (Frames) | 3011 | 3329 |
GFXBench 4.0 - T-Rex (Fps) | 3011 | 3329 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 22.112 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 297.631 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.427 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 15.363 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 99.125 | |
3DMark Fire Strike - Graphics Score | 702 |
Compare specifications (specs)
NVIDIA Quadro M520 Mobile | NVIDIA Quadro K620 | |
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Essentials |
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Architecture | Maxwell | Maxwell |
Code name | GM108 | GM107 |
Launch date | 11 January 2017 | 22 July 2014 |
Place in performance rating | 959 | 961 |
Type | Workstation | Workstation |
Launch price (MSRP) | $189.89 | |
Price now | $189.93 | |
Value for money (0-100) | 15.23 | |
Technical info |
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Core clock speed | 1041 MHz | 1058 MHz |
Floating-point performance | 799.5 gflops | 863.2 gflops |
Manufacturing process technology | 28 nm | 28 nm |
Pipelines | 384 | 384 |
Texture fill rate | 16.66 GTexel / s | 17.98 GTexel / s |
Thermal Design Power (TDP) | 25 Watt | 41 Watt |
Boost clock speed | 1124 MHz | |
Transistor count | 1,870 million | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x DisplayPort, DVI-I DP |
Number of simultaneous displays | 4 | |
Compatibility, dimensions and requirements |
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Interface | MXM-A (3.0) | PCIe 2.0 x16 |
Length | 160 mm | |
Supplementary power connectors | None | |
Width | 1" (2.5 cm) | |
API support |
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DirectX | 12.0 (11_0) | 12 |
OpenGL | 4.6 | 4.5 |
Shader Model | 5 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 2 GB | 2 GB |
Memory bandwidth | 40.1 GB / s | |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 5012 MHz | 1800 MHz |
Memory type | GDDR5 | 128 Bit |
Technologies |
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3D Vision Pro | ||
Mosaic | ||
nView Desktop Management |