NVIDIA Quadro M600M vs NVIDIA GeForce GTX 680MX
Comparative analysis of NVIDIA Quadro M600M and NVIDIA GeForce GTX 680MX videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA Quadro M600M
- Videocard is newer: launch date 2 year(s) 9 month(s) later
- Around 43% higher core clock speed: 1029 MHz vs 720 MHz
- 4.1x lower typical power consumption: 30 Watt vs 122 Watt
- 2x more memory clock speed: 5012 MHz vs 2500 MHz
- Around 3% better performance in GFXBench 4.0 - Manhattan (Frames): 3681 vs 3571
- Around 3% better performance in GFXBench 4.0 - Manhattan (Fps): 3681 vs 3571
- Around 1% better performance in GFXBench 4.0 - T-Rex (Frames): 3359 vs 3336
- Around 1% better performance in GFXBench 4.0 - T-Rex (Fps): 3359 vs 3336
Specifications (specs) | |
Launch date | 18 August 2015 vs 23 October 2012 |
Core clock speed | 1029 MHz vs 720 MHz |
Thermal Design Power (TDP) | 30 Watt vs 122 Watt |
Memory clock speed | 5012 MHz vs 2500 MHz |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 3681 vs 3571 |
GFXBench 4.0 - Manhattan (Fps) | 3681 vs 3571 |
GFXBench 4.0 - T-Rex (Frames) | 3359 vs 3336 |
GFXBench 4.0 - T-Rex (Fps) | 3359 vs 3336 |
Reasons to consider the NVIDIA GeForce GTX 680MX
- 5.1x more texture fill rate: 92.2 billion / sec vs 17.98 GTexel / s
- 4x more pipelines: 1536 vs 384
- Around 65% better performance in PassMark - G3D Mark: 3593 vs 2171
- Around 31% better performance in PassMark - G2D Mark: 440 vs 337
- 2x better performance in Geekbench - OpenCL: 12225 vs 5983
- Around 93% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 5683 vs 2945
- Around 93% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 5683 vs 2945
Specifications (specs) | |
Texture fill rate | 92.2 billion / sec vs 17.98 GTexel / s |
Pipelines | 1536 vs 384 |
Benchmarks | |
PassMark - G3D Mark | 3593 vs 2171 |
PassMark - G2D Mark | 440 vs 337 |
Geekbench - OpenCL | 12225 vs 5983 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 5683 vs 2945 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 5683 vs 2945 |
Compare benchmarks
GPU 1: NVIDIA Quadro M600M
GPU 2: NVIDIA GeForce GTX 680MX
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro M600M | NVIDIA GeForce GTX 680MX |
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PassMark - G3D Mark | 2171 | 3593 |
PassMark - G2D Mark | 337 | 440 |
Geekbench - OpenCL | 5983 | 12225 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2945 | 5683 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2945 | 5683 |
GFXBench 4.0 - Manhattan (Frames) | 3681 | 3571 |
GFXBench 4.0 - Manhattan (Fps) | 3681 | 3571 |
GFXBench 4.0 - T-Rex (Frames) | 3359 | 3336 |
GFXBench 4.0 - T-Rex (Fps) | 3359 | 3336 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 25.421 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 734.936 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.31 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 35.434 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 56.706 |
Compare specifications (specs)
NVIDIA Quadro M600M | NVIDIA GeForce GTX 680MX | |
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Essentials |
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Architecture | Maxwell | Kepler |
Code name | GM107 | |
Launch date | 18 August 2015 | 23 October 2012 |
Place in performance rating | 698 | 701 |
Type | Mobile workstation | Laptop |
Technical info |
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Boost clock speed | 1124 MHz | |
Core clock speed | 1029 MHz | 720 MHz |
Floating-point performance | 863.2 gflops | |
Manufacturing process technology | 28 nm | 28 nm |
Pipelines | 384 | 1536 |
Texture fill rate | 17.98 GTexel / s | 92.2 billion / sec |
Thermal Design Power (TDP) | 30 Watt | 122 Watt |
Transistor count | 1,870 million | 3540 Million |
CUDA cores | 1536 | |
Video outputs and ports |
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Display Connectors | No outputs | |
Display Port | 1.2 | |
Compatibility, dimensions and requirements |
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Interface | MXM-A (3.0) | |
Laptop size | large | large |
Supplementary power connectors | None | |
Bus support | PCI Express 3.0 | |
SLI options | 2-way | |
API support |
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DirectX | 12 | 12 API |
OpenGL | 4.5 | 4.5 |
Shader Model | 5.0 | |
Vulkan | ||
OpenCL | 1.1 | |
Memory |
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Maximum RAM amount | 2 GB | 2 GB |
Memory bandwidth | 80 GB / s | 160 GB / s |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 5012 MHz | 2500 MHz |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | 0 |
Technologies |
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3D Vision Pro | ||
Mosaic | ||
nView Display Management | ||
Optimus | ||
3D Vision | ||
3D Vision / 3DTV Play | ||
Adaptive VSync | ||
CUDA | ||
DirectX 11 | DirectX 11 | |
FXAA | ||
SLI | ||
TXAA |