NVIDIA Quadro P1000 Mobile vs NVIDIA Quadro M1200 Mobile
Comparative analysis of NVIDIA Quadro P1000 Mobile and NVIDIA Quadro M1200 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA Quadro P1000 Mobile
- Around 19% higher core clock speed: 1303 MHz vs 1093 MHz
- Around 35% higher texture fill rate: 59.2 GTexel / s vs 43.72 GTexel / s
- Around 35% better floating-point performance: 1,894 gflops vs 1,399 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- Around 20% higher memory clock speed: 6008 MHz vs 5012 MHz
- Around 41% better performance in GFXBench 4.0 - Manhattan (Frames): 3717 vs 2645
- Around 41% better performance in GFXBench 4.0 - Manhattan (Fps): 3717 vs 2645
- Around 20% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 5923 vs 4941
- Around 20% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 5923 vs 4941
Specifications (specs) | |
Core clock speed | 1303 MHz vs 1093 MHz |
Texture fill rate | 59.2 GTexel / s vs 43.72 GTexel / s |
Floating-point performance | 1,894 gflops vs 1,399 gflops |
Manufacturing process technology | 14 nm vs 28 nm |
Memory clock speed | 6008 MHz vs 5012 MHz |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 3717 vs 2645 |
GFXBench 4.0 - Manhattan (Fps) | 3717 vs 2645 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 5923 vs 4941 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 5923 vs 4941 |
Reasons to consider the NVIDIA Quadro M1200 Mobile
- Around 4% lower typical power consumption: 45 Watt vs 47 Watt
Specifications (specs) | |
Thermal Design Power (TDP) | 45 Watt vs 47 Watt |
Benchmarks | |
GFXBench 4.0 - T-Rex (Frames) | 3359 vs 3356 |
GFXBench 4.0 - T-Rex (Fps) | 3359 vs 3356 |
Compare benchmarks
GPU 1: NVIDIA Quadro P1000 Mobile
GPU 2: NVIDIA Quadro M1200 Mobile
GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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Name | NVIDIA Quadro P1000 Mobile | NVIDIA Quadro M1200 Mobile |
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GFXBench 4.0 - Manhattan (Frames) | 3717 | 2645 |
GFXBench 4.0 - Manhattan (Fps) | 3717 | 2645 |
GFXBench 4.0 - T-Rex (Frames) | 3356 | 3359 |
GFXBench 4.0 - T-Rex (Fps) | 3356 | 3359 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 5923 | 4941 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 5923 | 4941 |
PassMark - G3D Mark | 3217 | |
PassMark - G2D Mark | 312 | |
Geekbench - OpenCL | 10582 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 52.821 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 793.297 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.631 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 48.966 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 163.204 |
Compare specifications (specs)
NVIDIA Quadro P1000 Mobile | NVIDIA Quadro M1200 Mobile | |
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Essentials |
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Architecture | Pascal | Maxwell |
Code name | GP107 | GM107 |
Launch date | 7 February 2017 | 11 January 2017 |
Place in performance rating | 525 | 759 |
Type | Workstation | Mobile workstation |
Technical info |
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Boost clock speed | 1493 MHz | |
Core clock speed | 1303 MHz | 1093 MHz |
Floating-point performance | 1,894 gflops | 1,399 gflops |
Manufacturing process technology | 14 nm | 28 nm |
Pipelines | 640 | 640 |
Texture fill rate | 59.2 GTexel / s | 43.72 GTexel / s |
Thermal Design Power (TDP) | 47 Watt | 45 Watt |
Transistor count | 3,300 million | 1,870 million |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | MXM-A (3.0) |
API support |
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DirectX | 12.0 (12_1) | 12.0 (11_0) |
OpenGL | 4.6 | 4.6 |
Memory |
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Maximum RAM amount | 4 GB | 4 GB |
Memory bandwidth | 80.19 GB / s | 80.19 GB / s |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 6008 MHz | 5012 MHz |
Memory type | GDDR5 | GDDR5 |