NVIDIA Quadro P1000 Mobile vs NVIDIA Quadro M2000M
Comparative analysis of NVIDIA Quadro P1000 Mobile and NVIDIA Quadro M2000M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA Quadro P1000 Mobile
- Videocard is newer: launch date 1 year(s) 2 month(s) later
- Around 27% higher core clock speed: 1303 MHz vs 1029 MHz
- Around 36% higher boost clock speed: 1493 MHz vs 1098 MHz
- Around 35% higher texture fill rate: 59.2 GTexel / s vs 43.92 GTexel / s
- Around 35% better floating-point performance: 1,894 gflops vs 1,405 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 28 nm
- Around 17% lower typical power consumption: 47 Watt vs 55 Watt
- Around 20% higher memory clock speed: 6008 MHz vs 5012 MHz
- Around 20% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 5923 vs 4920
- Around 20% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 5923 vs 4920
Specifications (specs) | |
Launch date | 7 February 2017 vs 3 December 2015 |
Core clock speed | 1303 MHz vs 1029 MHz |
Boost clock speed | 1493 MHz vs 1098 MHz |
Texture fill rate | 59.2 GTexel / s vs 43.92 GTexel / s |
Floating-point performance | 1,894 gflops vs 1,405 gflops |
Manufacturing process technology | 14 nm vs 28 nm |
Thermal Design Power (TDP) | 47 Watt vs 55 Watt |
Memory clock speed | 6008 MHz vs 5012 MHz |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 3717 vs 3715 |
GFXBench 4.0 - Manhattan (Fps) | 3717 vs 3715 |
GFXBench 4.0 - T-Rex (Frames) | 3356 vs 3355 |
GFXBench 4.0 - T-Rex (Fps) | 3356 vs 3355 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 5923 vs 4920 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 5923 vs 4920 |
Compare benchmarks
GPU 1: NVIDIA Quadro P1000 Mobile
GPU 2: NVIDIA Quadro M2000M
GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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Name | NVIDIA Quadro P1000 Mobile | NVIDIA Quadro M2000M |
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GFXBench 4.0 - Manhattan (Frames) | 3717 | 3715 |
GFXBench 4.0 - Manhattan (Fps) | 3717 | 3715 |
GFXBench 4.0 - T-Rex (Frames) | 3356 | 3355 |
GFXBench 4.0 - T-Rex (Fps) | 3356 | 3355 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 5923 | 4920 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 5923 | 4920 |
PassMark - G3D Mark | 3446 | |
PassMark - G2D Mark | 336 | |
Geekbench - OpenCL | 8148 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 47.281 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 782.113 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.5 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 51.048 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 172.896 |
Compare specifications (specs)
NVIDIA Quadro P1000 Mobile | NVIDIA Quadro M2000M | |
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Essentials |
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Architecture | Pascal | Maxwell |
Code name | GP107 | GM107 |
Launch date | 7 February 2017 | 3 December 2015 |
Place in performance rating | 525 | 700 |
Type | Workstation | Mobile workstation |
Technical info |
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Boost clock speed | 1493 MHz | 1098 MHz |
Core clock speed | 1303 MHz | 1029 MHz |
Floating-point performance | 1,894 gflops | 1,405 gflops |
Manufacturing process technology | 14 nm | 28 nm |
Pipelines | 640 | 640 |
Texture fill rate | 59.2 GTexel / s | 43.92 GTexel / s |
Thermal Design Power (TDP) | 47 Watt | 55 Watt |
Transistor count | 3,300 million | 1,870 million |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Display Port | 1.2 | |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | MXM-A (3.0) |
Laptop size | large | |
Supplementary power connectors | None | |
API support |
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DirectX | 12.0 (12_1) | 12 |
OpenGL | 4.6 | 4.5 |
Shader Model | 5.0 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 4 GB |
Memory bandwidth | 80.19 GB / s | 80 GB / s |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 6008 MHz | 5012 MHz |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Vision Pro | ||
Mosaic | ||
nView Display Management | ||
Optimus |