NVIDIA Quadro RTX 4000 Mobile vs NVIDIA Quadro GV100

Comparative analysis of NVIDIA Quadro RTX 4000 Mobile and NVIDIA Quadro GV100 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: 3DMark Fire Strike - Graphics Score, PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).

 

Differences

Reasons to consider the NVIDIA Quadro RTX 4000 Mobile

  • Videocard is newer: launch date 1 year(s) 2 month(s) later
  • 539.1x more texture fill rate: 249.6 GTexel/s vs 463.0 GTexel / s
  • 2.3x lower typical power consumption: 110 Watt vs 250 Watt
  • Around 3% higher memory clock speed: 1750 MHz (14000 MHz effective) vs 1696 MHz
Specifications (specs)
Launch date 27 May 2019 vs 27 March 2018
Texture fill rate 249.6 GTexel/s vs 463.0 GTexel / s
Thermal Design Power (TDP) 110 Watt vs 250 Watt
Memory clock speed 1750 MHz (14000 MHz effective) vs 1696 MHz
Benchmarks
GFXBench 4.0 - Manhattan (Frames) 3715 vs 3713
GFXBench 4.0 - Manhattan (Fps) 3715 vs 3713

Reasons to consider the NVIDIA Quadro GV100

  • Around 2% higher core clock speed: 1132 MHz vs 1110 MHz
  • Around 4% higher boost clock speed: 1628 MHz vs 1560 MHz
  • 2x more pipelines: 5120 vs 2560
  • 4x more maximum memory size: 32 GB vs 8 GB
  • Around 61% better performance in PassMark - G2D Mark: 888 vs 551
  • Around 59% better performance in PassMark - G3D Mark: 20021 vs 12627
  • Around 1% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 19663 vs 19529
  • Around 1% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 19663 vs 19529
Specifications (specs)
Core clock speed 1132 MHz vs 1110 MHz
Boost clock speed 1628 MHz vs 1560 MHz
Pipelines 5120 vs 2560
Maximum memory size 32 GB vs 8 GB
Benchmarks
PassMark - G2D Mark 888 vs 551
PassMark - G3D Mark 20021 vs 12627
GFXBench 4.0 - Car Chase Offscreen (Frames) 19663 vs 19529
GFXBench 4.0 - Car Chase Offscreen (Fps) 19663 vs 19529
GFXBench 4.0 - T-Rex (Frames) 3357 vs 3356
GFXBench 4.0 - T-Rex (Fps) 3357 vs 3356

Compare benchmarks

GPU 1: NVIDIA Quadro RTX 4000 Mobile
GPU 2: NVIDIA Quadro GV100

PassMark - G2D Mark
GPU 1
GPU 2
551
888
PassMark - G3D Mark
GPU 1
GPU 2
12627
20021
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
19529
19663
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
19529
19663
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3715
3713
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3715
3713
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3356
3357
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3356
3357
Name NVIDIA Quadro RTX 4000 Mobile NVIDIA Quadro GV100
3DMark Fire Strike - Graphics Score 7438
PassMark - G2D Mark 551 888
PassMark - G3D Mark 12627 20021
GFXBench 4.0 - Car Chase Offscreen (Frames) 19529 19663
GFXBench 4.0 - Car Chase Offscreen (Fps) 19529 19663
GFXBench 4.0 - Manhattan (Frames) 3715 3713
GFXBench 4.0 - Manhattan (Fps) 3715 3713
GFXBench 4.0 - T-Rex (Frames) 3356 3357
GFXBench 4.0 - T-Rex (Fps) 3356 3357
Geekbench - OpenCL 160720
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 562.775
CompuBench 1.5 Desktop - Video Composition (Frames/s) 141.066
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 1964.377

Compare specifications (specs)

NVIDIA Quadro RTX 4000 Mobile NVIDIA Quadro GV100

Essentials

Architecture Turing Volta
Code name TU104 GV100
Launch date 27 May 2019 27 March 2018
Place in performance rating 171 94
Type Laptop Workstation
Launch price (MSRP) $8,999

Technical info

Boost clock speed 1560 MHz 1628 MHz
Core clock speed 1110 MHz 1132 MHz
Manufacturing process technology 12 nm 12 nm
Peak Double Precision (FP64) Performance 249.6 GFLOPS (1:32)
Peak Half Precision (FP16) Performance 15.97 TFLOPS (2:1)
Peak Single Precision (FP32) Performance 7.987 TFLOPS
Pipelines 2560 5120
Pixel fill rate 99.84 GPixel/s
Texture fill rate 249.6 GTexel/s 463.0 GTexel / s
Thermal Design Power (TDP) 110 Watt 250 Watt
Transistor count 13600 million 21,100 million
Floating-point performance 14,817 gflops

Video outputs and ports

Display Connectors No outputs 4x DisplayPort

Compatibility, dimensions and requirements

Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None 1x 6-pin + 1x 8-pin
Width IGP
Length 267 mm

API support

DirectX 12.1 12.0 (12_1)
OpenCL 1.2
OpenGL 4.6 4.6
Shader Model 6.5
Vulkan

Memory

Maximum RAM amount 8 GB 32 GB
Memory bandwidth 448 GB/s 870.4 GB / s
Memory bus width 256 bit 4096 Bit
Memory clock speed 1750 MHz (14000 MHz effective) 1696 MHz
Memory type GDDR6 HBM2