NVIDIA Quadro RTX 6000 vs NVIDIA Quadro P6000
Comparative analysis of NVIDIA Quadro RTX 6000 and NVIDIA Quadro P6000 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro RTX 6000
- Videocard is newer: launch date 1 year(s) 10 month(s) later
- Around 8% higher boost clock speed: 1770 MHz vs 1645 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 16 nm
- Around 55% higher memory clock speed: 14000 MHz vs 9016 MHz
- Around 20% better performance in PassMark - G3D Mark: 18544 vs 15451
- Around 8% better performance in PassMark - G2D Mark: 785 vs 725
- Around 16% better performance in Geekbench - OpenCL: 74179 vs 63932
- 2.5x better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 488.989 vs 194.277
- 2.8x better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 5451.006 vs 1916.09
- 2.3x better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 41.461 vs 17.951
- 4.9x better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 153.677 vs 31.471
- 2.8x better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 1534.582 vs 545.751
| Specifications (specs) | |
| Launch date | 13 August 2018 vs 1 October 2016 |
| Boost clock speed | 1770 MHz vs 1645 MHz |
| Manufacturing process technology | 12 nm vs 16 nm |
| Memory clock speed | 14000 MHz vs 9016 MHz |
| Benchmarks | |
| PassMark - G3D Mark | 18544 vs 15451 |
| PassMark - G2D Mark | 785 vs 725 |
| Geekbench - OpenCL | 74179 vs 63932 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 488.989 vs 194.277 |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 5451.006 vs 1916.09 |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 41.461 vs 17.951 |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 153.677 vs 31.471 |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1534.582 vs 545.751 |
| GFXBench 4.0 - Manhattan (Frames) | 3717 vs 3715 |
| GFXBench 4.0 - T-Rex (Frames) | 3357 vs 3356 |
| GFXBench 4.0 - Manhattan (Fps) | 3717 vs 3715 |
| GFXBench 4.0 - T-Rex (Fps) | 3357 vs 3356 |
Reasons to consider the NVIDIA Quadro P6000
- Around 5% higher core clock speed: 1506 MHz vs 1440 MHz
- Around 2% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 20035 vs 19571
- Around 2% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 20035 vs 19571
- 2.5x better performance in 3DMark Fire Strike - Graphics Score: 8770 vs 3503
| Specifications (specs) | |
| Core clock speed | 1506 MHz vs 1440 MHz |
| Benchmarks | |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 20035 vs 19571 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 20035 vs 19571 |
| 3DMark Fire Strike - Graphics Score | 8770 vs 3503 |
Compare benchmarks
GPU 1: NVIDIA Quadro RTX 6000
GPU 2: NVIDIA Quadro P6000
| PassMark - G3D Mark |
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| PassMark - G2D Mark |
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| Geekbench - OpenCL |
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| CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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| CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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| CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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| GFXBench 4.0 - Car Chase Offscreen (Frames) |
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| GFXBench 4.0 - Manhattan (Frames) |
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| GFXBench 4.0 - T-Rex (Frames) |
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| GFXBench 4.0 - Car Chase Offscreen (Fps) |
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| GFXBench 4.0 - Manhattan (Fps) |
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| GFXBench 4.0 - T-Rex (Fps) |
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| 3DMark Fire Strike - Graphics Score |
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| Name | NVIDIA Quadro RTX 6000 | NVIDIA Quadro P6000 |
|---|---|---|
| PassMark - G3D Mark | 18544 | 15451 |
| PassMark - G2D Mark | 785 | 725 |
| Geekbench - OpenCL | 74179 | 63932 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 488.989 | 194.277 |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 5451.006 | 1916.09 |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 41.461 | 17.951 |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 153.677 | 31.471 |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1534.582 | 545.751 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 19571 | 20035 |
| GFXBench 4.0 - Manhattan (Frames) | 3717 | 3715 |
| GFXBench 4.0 - T-Rex (Frames) | 3357 | 3356 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 19571 | 20035 |
| GFXBench 4.0 - Manhattan (Fps) | 3717 | 3715 |
| GFXBench 4.0 - T-Rex (Fps) | 3357 | 3356 |
| 3DMark Fire Strike - Graphics Score | 3503 | 8770 |
Compare specifications (specs)
| NVIDIA Quadro RTX 6000 | NVIDIA Quadro P6000 | |
|---|---|---|
Essentials |
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| Architecture | Turing | Pascal |
| Code name | TU102 | GP102 |
| Launch date | 13 August 2018 | 1 October 2016 |
| Launch price (MSRP) | $6,299 | $5,999 |
| Place in performance rating | 124 | 204 |
| Type | Workstation | Workstation |
| Price now | $4,403.52 | |
| Value for money (0-100) | 3.90 | |
Technical info |
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| Boost clock speed | 1770 MHz | 1645 MHz |
| Core clock speed | 1440 MHz | 1506 MHz |
| Manufacturing process technology | 12 nm | 16 nm |
| Thermal Design Power (TDP) | 250 Watt | 250 Watt |
| Transistor count | 18,600 million | 11,800 million |
| Floating-point performance | 12,634 gflops | |
| Pipelines | 3840 | |
| Texture fill rate | 394.8 GTexel / s | |
Video outputs and ports |
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| Display Connectors | 3x DisplayPort, 1x USB Type-C | 1x DVI, 4x DisplayPort, DVI-D DP DP DP DP 3-pin Stereo |
| Multi-display synchronization | Quadro Sync II | |
| Number of simultaneous displays | 4 | |
Compatibility, dimensions and requirements |
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| Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Length | 267 mm | 267 mm |
| Supplementary power connectors | 2x 8-pin | 1 x 8-pin |
| SLI options | 1 | |
| Width | 2" (5.1 cm) | |
API support |
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| DirectX | 12.0 (12_1) | 12 |
| OpenGL | 4.6 | 4.5 |
| Shader Model | 5.1 | |
| Vulkan | ||
Memory |
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| Memory clock speed | 14000 MHz | 9016 MHz |
| Maximum RAM amount | 24 GB | |
| Memory bus width | 384 Bit | |
| Memory type | 384 Bit | |
Technologies |
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| 3D Vision Pro | ||
| ECC (Error Correcting Code) | ||
| High-Performance Video I/O6 | ||
| Mosaic | ||
| nView Desktop Management | ||

