Revue de la carte vidéo NVIDIA GeForce GT 645M
GeForce GT 645M carte vidéo sortie par NVIDIA; release date: 1 October 2012. La carte video est conçue pour les ordinateurs laptop et est basé sur la microarchitecture Kepler nom de code GK107.
Taux de remplissage de la texture - 22.7 billion / sec. Pipelines - 384. Performance de point flottant - 544.5 gflops. Technologie de fabrication - 28 nm . Compte de transistors - 1,270 million. Utilisation d’énergie (TDP) - 32 Watt.
Type de mémoire: DDR3\GDDR5. Amonte maximale de RAM - 2 GB. Largeur du bus mémoire - 128bit. Vitesse du mémoire - 1800 MHz. Mémoire partagé - 0.
Référence
PassMark G3D Mark |
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PassMark G2D Mark |
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Geekbench OpenCL |
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CompuBench 1.5 Desktop Face Detection |
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CompuBench 1.5 Desktop Ocean Surface Simulation |
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CompuBench 1.5 Desktop T-Rex |
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CompuBench 1.5 Desktop Video Composition |
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CompuBench 1.5 Desktop Bitcoin Mining |
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GFXBench 4.0 Car Chase Offscreen |
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GFXBench 4.0 Manhattan |
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GFXBench 4.0 T-Rex |
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GFXBench 4.0 Car Chase Offscreen |
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GFXBench 4.0 Manhattan |
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GFXBench 4.0 T-Rex |
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Nom | Valeur |
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PassMark - G3D Mark | 935 |
PassMark - G2D Mark | 160 |
Geekbench - OpenCL | 2673 |
CompuBench 1.5 Desktop - Face Detection | 8.493 mPixels/s |
CompuBench 1.5 Desktop - Ocean Surface Simulation | 285.420 Frames/s |
CompuBench 1.5 Desktop - T-Rex | 0.863 Frames/s |
CompuBench 1.5 Desktop - Video Composition | 17.242 Frames/s |
CompuBench 1.5 Desktop - Bitcoin Mining | 19.116 mHash/s |
GFXBench 4.0 - Car Chase Offscreen | 1913 Frames |
GFXBench 4.0 - Manhattan | 3670 Frames |
GFXBench 4.0 - T-Rex | 3341 Frames |
GFXBench 4.0 - Car Chase Offscreen | 1913.000 Fps |
GFXBench 4.0 - Manhattan | 3670.000 Fps |
GFXBench 4.0 - T-Rex | 3341.000 Fps |
Performance des jeux
Counter-Strike: GO (2012)
Low, 1024x768 | 204.70 |
Medium, 1366x768 | 158.30 |
High, 1366x768 | 103.80 |
BioShock Infinite (2013)
Low, 1280x720 | 83.90 |
Medium, 1366x768 | 46.90 |
High, 1366x768 | 40.30 |
Ultra, 1920x1080 | 14.30 |
StarCraft II: Heart of the Swarm (2013)
Low, 1024x768 | 207.60 |
Medium, 1366x768 | 69.60 |
High, 1366x768 | 47.70 |
Ultra, 1920x1080 | 17.70 |
SimCity (2013)
Low, 1024x768 | 46.00 |
Medium, 1366x768 | 24.00 |
High, 1366x768 | 19.40 |
Ultra, 1920x1080 | 11.70 |
Tomb Raider (2013)
Low, 1024x768 | 97.20 |
Medium, 1366x768 | 52.70 |
High, 1366x768 | 34.20 |
Ultra, 1920x1080 | 13.10 |
Crysis 3 (2013)
Low, 1024x768 | 46.60 |
Medium, 1366x768 | 27.60 |
High, 1366x768 | 18.60 |
Ultra, 1920x1080 | 7.00 |
Hitman: Absolution (2012)
Low, 1024x768 | 48.90 |
Medium, 1366x768 | 33.40 |
High, 1366x768 | 17.40 |
Ultra, 1920x1080 | 7.40 |
Call of Duty: Black Ops 2 (2012)
Low, 1024x768 | 92.80 |
Medium, 1366x768 | 70.90 |
High, 1366x768 | 41.40 |
Ultra, 1920x1080 | 26.00 |
World of Tanks v8 (2012)
Low, 1024x768 | 51.70 |
Medium, 1366x768 | 40.15 |
High, 1366x768 | 33.15 |
Ultra, 1920x1080 | 15.00 |
Borderlands 2 (2012)
Low, 1024x768 | 81.20 |
Medium, 1366x768 | 64.40 |
High, 1366x768 | 44.30 |
Ultra, 1920x1080 | 27.70 |
Dirt Showdown (2012)
Low, 1024x768 | 74.60 |
Medium, 1366x768 | 53.60 |
High, 1366x768 | 39.60 |
Ultra, 1920x1080 | 17.20 |
Diablo III (2012)
Low, 1024x768 | 139.70 |
Medium, 1366x768 | 91.80 |
High, 1366x768 | 81.25 |
Ultra, 1920x1080 | 49.80 |
Mass Effect 3 (2012)
Low, 1280x720 | 60.00 |
High, 1366x768 | 55.70 |
Ultra, 1920x1080 | 36.60 |
The Elder Scrolls V: Skyrim (2011)
Low, 1280x720 | 62.90 |
Medium, 1366x768 | 45.90 |
High, 1366x768 | 34.10 |
Ultra, 1920x1080 | 18.70 |
Battlefield 3 (2011)
Low, 1024x768 | 56.60 |
Medium, 1366x768 | 38.20 |
High, 1366x768 | 29.20 |
Ultra, 1920x1080 | 11.70 |
Metro 2033 (2010)
Medium, 1360x768 | 43.30 |
High, 1600x900 | 29.70 |
Caractéristiques
Essentiel |
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Architecture | Kepler |
Nom de code | GK107 |
Date de sortie | 1 October 2012 |
Position dans l’évaluation de la performance | 1213 |
Genre | Laptop |
Infos techniques |
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Noyaux CUDA | 384 |
Performance á point flottant | 544.5 gflops |
Processus de fabrication | 28 nm |
Pipelines | 384 |
Taux de remplissage de la texture | 22.7 billion / sec |
Thermal Design Power (TDP) | 32 Watt |
Compte de transistor | 1,270 million |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs |
HDCP | |
HDMI | |
Résolution VGA maximale | Up to 2048x1536 |
Compatibilité, dimensions et exigences |
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Soutien de bus | PCI Express 2.0, PCI Express 3.0 |
Interface | PCIe 3.0 x16 |
Taille du laptop | medium sized |
Soutien API |
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DirectX | 12 API |
OpenCL | 1.1 |
OpenGL | 4.5 |
Mémoire |
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RAM maximale | 2 GB |
Largeur du bus mémoire | 128bit |
Vitesse de mémoire | 1800 MHz |
Genre de mémoire | DDR3\GDDR5 |
Mémoire partagé | 0 |
Technologies |
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3D Blu-Ray | |
3D Vision | |
CUDA | |
DirectCompute | |
DirectX 11 | DirectX 11 |
Optimus |