Revue de la carte vidéo NVIDIA Quadro M5000M
Quadro M5000M carte vidéo sortie par NVIDIA; release date: 18 August 2015. La carte video est conçue pour les ordinateurs mobile workstation et est basé sur la microarchitecture Maxwell 2.0 nom de code GM204.
Vitesse du noyau - 975 MHz. Vitesse augmenté - 1051 MHz. Taux de remplissage de la texture - 93.6 GTexel / s. Pipelines - 1,536. Performance de point flottant - 2,995 gflops. Technologie de fabrication - 28 nm . Compte de transistors - 5,200 million. Utilisation d’énergie (TDP) - 100 Watt.
Type de mémoire: GDDR5. Amonte maximale de RAM - 8 GB. Largeur du bus mémoire - 256 Bit. Vitesse du mémoire - 5012 MHz. Bande passant du mémoire - 160 GB / s. Mémoire partagé - 0.
Référence
PassMark G3D Mark |
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PassMark G2D Mark |
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Geekbench OpenCL |
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CompuBench 1.5 Desktop Face Detection |
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CompuBench 1.5 Desktop Ocean Surface Simulation |
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CompuBench 1.5 Desktop T-Rex |
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CompuBench 1.5 Desktop Video Composition |
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CompuBench 1.5 Desktop Bitcoin Mining |
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GFXBench 4.0 Car Chase Offscreen |
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GFXBench 4.0 Manhattan |
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GFXBench 4.0 T-Rex |
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GFXBench 4.0 Car Chase Offscreen |
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GFXBench 4.0 Manhattan |
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GFXBench 4.0 T-Rex |
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3DMark Fire Strike Graphics Score |
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Nom | Valeur |
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PassMark - G3D Mark | 7020 |
PassMark - G2D Mark | 478 |
Geekbench - OpenCL | 22846 |
CompuBench 1.5 Desktop - Face Detection | 95.613 mPixels/s |
CompuBench 1.5 Desktop - Ocean Surface Simulation | 1341.180 Frames/s |
CompuBench 1.5 Desktop - T-Rex | 6.869 Frames/s |
CompuBench 1.5 Desktop - Video Composition | 83.683 Frames/s |
CompuBench 1.5 Desktop - Bitcoin Mining | 366.321 mHash/s |
GFXBench 4.0 - Car Chase Offscreen | 9399 Frames |
GFXBench 4.0 - Manhattan | 3685 Frames |
GFXBench 4.0 - T-Rex | 3339 Frames |
GFXBench 4.0 - Car Chase Offscreen | 9399.000 Fps |
GFXBench 4.0 - Manhattan | 3685.000 Fps |
GFXBench 4.0 - T-Rex | 3339.000 Fps |
3DMark Fire Strike - Graphics Score | 0 |
Performance des jeux
Anno 2205 (2015)
Low, 1024x768 | 193.00 |
Medium, 1366x768 | 179.00 |
High, 1920x1080 | 82.00 |
Ultra, 1920x1080 | 34.00 |
The Witcher 3 (2015)
Low, 1024x768 | 155.00 |
Medium, 1366x768 | 123.00 |
High, 1920x1080 | 67.00 |
Ultra, 1920x1080 | 38.00 |
Dirt Rally (2015)
Low, 1024x768 | 386.00 |
Medium, 1366x768 | 160.00 |
High, 1920x1080 | 126.00 |
Ultra, 1920x1080 | 73.00 |
Middle-earth: Shadow of Mordor (2014)
Low, 1280x720 | 191.90 |
Medium, 1344x756 | 150.10 |
High, 1920x1080 | 87.70 |
Ultra, 1920x1080 | 65.80 |
Thief (2014)
Low, 1024x768 | 107.80 |
Medium, 1366x768 | 101.65 |
High, 1366x768 | 96.70 |
Ultra, 1920x1080 | 70.75 |
Total War: Rome II (2013)
Low, 1024x768 | 373.00 |
Medium, 1366x768 | 299.00 |
High, 1366x768 | 235.00 |
Ultra, 1920x1080 | 57.00 |
Company of Heroes 2 (2013)
Low, 1024x768 | 59.70 |
Medium, 1366x768 | 59.00 |
High, 1366x768 | 58.20 |
Ultra, 1920x1080 | 34.70 |
Metro: Last Light (2013)
Low, 1024x768 | 140.75 |
Medium, 1366x768 | 138.15 |
High, 1366x768 | 113.15 |
Ultra, 1920x1080 | 63.40 |
BioShock Infinite (2013)
Low, 1280x720 | 289.00 |
Medium, 1366x768 | 228.00 |
High, 1366x768 | 212.00 |
Ultra, 1920x1080 | 92.00 |
Tomb Raider (2013)
Low, 1024x768 | 471.90 |
Medium, 1366x768 | 335.80 |
High, 1366x768 | 233.95 |
Ultra, 1920x1080 | 90.70 |
Hitman: Absolution (2012)
Low, 1024x768 | 83.50 |
Medium, 1366x768 | 75.90 |
High, 1366x768 | 67.20 |
Ultra, 1920x1080 | 50.30 |
Caractéristiques
Essentiel |
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Architecture | Maxwell 2.0 |
Nom de code | GM204 |
Date de sortie | 18 August 2015 |
Position dans l’évaluation de la performance | 463 |
Genre | Mobile workstation |
Infos techniques |
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Vitesse augmenté | 1051 MHz |
Vitesse du noyau | 975 MHz |
Performance á point flottant | 2,995 gflops |
Processus de fabrication | 28 nm |
Pipelines | 1,536 |
Taux de remplissage de la texture | 93.6 GTexel / s |
Thermal Design Power (TDP) | 100 Watt |
Compte de transistor | 5,200 million |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs |
Display Port | 1.2 |
Compatibilité, dimensions et exigences |
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Interface | PCIe 3.0 x16 |
Taille du laptop | large |
Connecteurs d’énergie supplementaires | None |
Soutien API |
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DirectX | 12 |
OpenGL | 4.5 |
Shader Model | 5.0 |
Vulkan | |
Mémoire |
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RAM maximale | 8 GB |
Bande passante de la mémoire | 160 GB / s |
Largeur du bus mémoire | 256 Bit |
Vitesse de mémoire | 5012 MHz |
Genre de mémoire | GDDR5 |
Mémoire partagé | 0 |
Technologies |
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3D Vision Pro | |
Mosaic | |
nView Display Management | |
Optimus |