NVIDIA GeForce GT 540M Grafikkartenbewertung

NVIDIA GeForce GT 540M

GeForce GT 540M Grafikkarte veröffentlicht von NVIDIA; Erscheinungsdatum: 5 January 2011. Die Videokarte ist für laptop-Computer ausgelegt und basiert auf der Mikroarchitektur Fermi codename GF108.

Kerntaktfrequenz - 672 MHz. Texturfüllrate - 10.8 billion / sec. Leitungen - 96. Gleitkomma-Leistung - 258.05 gflops. Fertigungsprozesstechnik- 40 nm. Transistorzahl - 585 million. Stromverbrauch (TDP) - 35 Watt.

Speichertyp: DDR3. Maximaler RAM Wert- 1 GB. Speicherbusbreite - 128 Bit. Speichertaktfrequenz - 900 MHz. Speicherbandbreite- 28.8 GB / s. Geteilter Speicher - 0.

Benchmarks

PassMark
G3D Mark
Top 1 GPU
This GPU
38714
480
PassMark
G2D Mark
Top 1 GPU
This GPU
1305
88
Geekbench
OpenCL
Top 1 GPU
This GPU
352097
2120
CompuBench 1.5 Desktop
Face Detection
Top 1 GPU
This GPU
939.363 mPixels/s
4.850 mPixels/s
CompuBench 1.5 Desktop
Ocean Surface Simulation
Top 1 GPU
This GPU
14101.507 Frames/s
195.796 Frames/s
CompuBench 1.5 Desktop
T-Rex
Top 1 GPU
This GPU
95.851 Frames/s
0.561 Frames/s
CompuBench 1.5 Desktop
Video Composition
Top 1 GPU
This GPU
461.690 Frames/s
9.109 Frames/s
CompuBench 1.5 Desktop
Bitcoin Mining
Top 1 GPU
This GPU
4429.590 mHash/s
16.727 mHash/s
GFXBench 4.0
Car Chase Offscreen
Top 1 GPU
This GPU
34770 Frames
960 Frames
GFXBench 4.0
Manhattan
Top 1 GPU
This GPU
27823 Frames
2210 Frames
GFXBench 4.0
T-Rex
Top 1 GPU
This GPU
69225 Frames
2701 Frames
GFXBench 4.0
Car Chase Offscreen
Top 1 GPU
This GPU
34770.000 Fps
960.000 Fps
GFXBench 4.0
Manhattan
Top 1 GPU
This GPU
27823.000 Fps
2210.000 Fps
GFXBench 4.0
T-Rex
Top 1 GPU
This GPU
69225.000 Fps
2701.000 Fps
3DMark Fire Strike
Graphics Score
Top 1 GPU
This GPU
36540
0
Name Wert
PassMark - G3D Mark 480
PassMark - G2D Mark 88
Geekbench - OpenCL 2120
CompuBench 1.5 Desktop - Face Detection 4.850 mPixels/s
CompuBench 1.5 Desktop - Ocean Surface Simulation 195.796 Frames/s
CompuBench 1.5 Desktop - T-Rex 0.561 Frames/s
CompuBench 1.5 Desktop - Video Composition 9.109 Frames/s
CompuBench 1.5 Desktop - Bitcoin Mining 16.727 mHash/s
GFXBench 4.0 - Car Chase Offscreen 960 Frames
GFXBench 4.0 - Manhattan 2210 Frames
GFXBench 4.0 - T-Rex 2701 Frames
GFXBench 4.0 - Car Chase Offscreen 960.000 Fps
GFXBench 4.0 - Manhattan 2210.000 Fps
GFXBench 4.0 - T-Rex 2701.000 Fps
3DMark Fire Strike - Graphics Score 0

Leistung der Spiele

The Elder Scrolls V: Skyrim (2011)

Low, 1280x72041.15
Medium, 1366x76828.45
High, 1366x76819.00
Ultra, 1920x108012.00

Battlefield 3 (2011)

Low, 1024x76835.75
Medium, 1366x76823.35
High, 1366x76817.80

Deus Ex Human Revolution (2011)

Low, 1024x76882.80
High, 1366x76837.40

StarCraft 2 (2010)

Low, 1024x768179.60
Medium, 1360x76850.20
High, 1360x76834.90
Ultra, 1920x108018.00

Metro 2033 (2010)

Low, 800x60050.70
Medium, 1360x76834.92
High, 1600x90016.15
Ultra, 1920x10805.20

GTA IV - Grand Theft Auto (2008)

Low, 800x60064.40
Medium, 1024x76855.33
High, 1280x102428.84

Left 4 Dead (2008)

Low, 640x480151.70
High, 1024x768107.60

Trackmania Nations Forever (2008)

Low, 640x480184.00
High, 1024x76862.30
Ultra, 1920x108026.30

Call of Duty 4 - Modern Warfare (2007)

Low, 800x600204.75
Medium, 1024x768101.20
High, 1280x102459.25

Supreme Commander - FA Bench (2007)

Low, 1024x76851.20
Medium, 1024x76839.60
High, 1024x76838.60
Ultra, 1920x108020.60

Crysis - GPU Benchmark (2007)

Low, 1024x768109.00
Medium, 1024x76853.55
High, 1024x76829.80
Ultra, 1920x10806.90

World in Conflict - Benchmark (2007)

Low, 800x600145.00
Medium, 1024x76833.00
High, 1024x76835.00
Ultra, 1920x108015.00

Half Life 2 - Lost Coast Benchmark (2005)

High, 1024x768185.80

World of Warcraft (2005)

Low, 800x600113.20
Medium, 1024x76866.10
High, 1280x102445.10

Doom 3 (2004)

Ultra, 1024x768153.00

Quake 3 Arena - Timedemo (1999)

High, 1024x768410.00

Spezifikationen

Essenzielles

Architektur Fermi
Codename GF108
Startdatum 5 January 2011
Platz in der Leistungsbewertung 1500
Typ Laptop

Technische Info

Kerntaktfrequenz 672 MHz
CUDA-Kerne 96
Gleitkomma-Leistung 258.05 gflops
Fertigungsprozesstechnik 40 nm
Leitungssysteme 96
Texturfüllrate 10.8 billion / sec
Thermische Designleistung (TDP) 35 Watt
Anzahl der Transistoren 585 million

Videoausgänge und Anschlüsse

Display-Anschlüsse No outputs

Kompatibilität, Abmessungen und Anforderungen

Schnittstelle MXM-A (3.0)
Laptop-Größe large

API-Unterstützung

DirectX 12 API
OpenCL 1.1
OpenGL 4.5

Speicher

Maximale RAM-Belastung 1 GB
Speicherbandbreite 28.8 GB / s
Breite des Speicherbusses 128 Bit
Speichertaktfrequenz 900 MHz
Speichertyp DDR3
Gemeinsamer Speicher 0

Technologien

3D Blu-Ray
3D Gaming
3D Vision
3D Vision / 3DTV Play
CUDA
DirectCompute
DirectX 11 DirectX 11
Optimus