NVIDIA GeForce GT 540M Grafikkartenbewertung
GeForce GT 540M Grafikkarte veröffentlicht von NVIDIA; Erscheinungsdatum: 5 January 2011. Die Videokarte ist für laptop-Computer ausgelegt und basiert auf der Mikroarchitektur Fermi codename GF108.
Kerntaktfrequenz - 672 MHz. Texturfüllrate - 10.8 billion / sec. Leitungen - 96. Gleitkomma-Leistung - 258.05 gflops. Fertigungsprozesstechnik- 40 nm. Transistorzahl - 585 million. Stromverbrauch (TDP) - 35 Watt.
Speichertyp: DDR3. Maximaler RAM Wert- 1 GB. Speicherbusbreite - 128 Bit. Speichertaktfrequenz - 900 MHz. Speicherbandbreite- 28.8 GB / s. Geteilter Speicher - 0.
Benchmarks
PassMark G3D Mark |
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PassMark G2D Mark |
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Geekbench OpenCL |
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CompuBench 1.5 Desktop Face Detection |
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CompuBench 1.5 Desktop Ocean Surface Simulation |
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CompuBench 1.5 Desktop T-Rex |
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CompuBench 1.5 Desktop Video Composition |
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CompuBench 1.5 Desktop Bitcoin Mining |
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GFXBench 4.0 Car Chase Offscreen |
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GFXBench 4.0 Manhattan |
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GFXBench 4.0 T-Rex |
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GFXBench 4.0 Car Chase Offscreen |
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GFXBench 4.0 Manhattan |
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GFXBench 4.0 T-Rex |
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3DMark Fire Strike Graphics Score |
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Name | Wert |
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PassMark - G3D Mark | 479 |
PassMark - G2D Mark | 88 |
Geekbench - OpenCL | 2155 |
CompuBench 1.5 Desktop - Face Detection | 4.850 mPixels/s |
CompuBench 1.5 Desktop - Ocean Surface Simulation | 195.796 Frames/s |
CompuBench 1.5 Desktop - T-Rex | 0.561 Frames/s |
CompuBench 1.5 Desktop - Video Composition | 9.109 Frames/s |
CompuBench 1.5 Desktop - Bitcoin Mining | 16.727 mHash/s |
GFXBench 4.0 - Car Chase Offscreen | 960 Frames |
GFXBench 4.0 - Manhattan | 2210 Frames |
GFXBench 4.0 - T-Rex | 2701 Frames |
GFXBench 4.0 - Car Chase Offscreen | 960.000 Fps |
GFXBench 4.0 - Manhattan | 2210.000 Fps |
GFXBench 4.0 - T-Rex | 2701.000 Fps |
3DMark Fire Strike - Graphics Score | 0 |
Leistung der Spiele
The Elder Scrolls V: Skyrim (2011)
Low, 1280x720 | 41.15 |
Medium, 1366x768 | 28.45 |
High, 1366x768 | 19.00 |
Ultra, 1920x1080 | 12.00 |
Battlefield 3 (2011)
Low, 1024x768 | 35.75 |
Medium, 1366x768 | 23.35 |
High, 1366x768 | 17.80 |
Deus Ex Human Revolution (2011)
Low, 1024x768 | 82.80 |
High, 1366x768 | 37.40 |
StarCraft 2 (2010)
Low, 1024x768 | 179.60 |
Medium, 1360x768 | 50.20 |
High, 1360x768 | 34.90 |
Ultra, 1920x1080 | 18.00 |
Metro 2033 (2010)
Low, 800x600 | 50.70 |
Medium, 1360x768 | 34.92 |
High, 1600x900 | 16.15 |
Ultra, 1920x1080 | 5.20 |
GTA IV - Grand Theft Auto (2008)
Low, 800x600 | 64.40 |
Medium, 1024x768 | 55.33 |
High, 1280x1024 | 28.84 |
Left 4 Dead (2008)
Low, 640x480 | 151.70 |
High, 1024x768 | 107.60 |
Trackmania Nations Forever (2008)
Low, 640x480 | 184.00 |
High, 1024x768 | 62.30 |
Ultra, 1920x1080 | 26.30 |
Call of Duty 4 - Modern Warfare (2007)
Low, 800x600 | 204.75 |
Medium, 1024x768 | 101.20 |
High, 1280x1024 | 59.25 |
Supreme Commander - FA Bench (2007)
Low, 1024x768 | 51.20 |
Medium, 1024x768 | 39.60 |
High, 1024x768 | 38.60 |
Ultra, 1920x1080 | 20.60 |
Crysis - GPU Benchmark (2007)
Low, 1024x768 | 109.00 |
Medium, 1024x768 | 53.55 |
High, 1024x768 | 29.80 |
Ultra, 1920x1080 | 6.90 |
World in Conflict - Benchmark (2007)
Low, 800x600 | 145.00 |
Medium, 1024x768 | 33.00 |
High, 1024x768 | 35.00 |
Ultra, 1920x1080 | 15.00 |
Half Life 2 - Lost Coast Benchmark (2005)
High, 1024x768 | 185.80 |
World of Warcraft (2005)
Low, 800x600 | 113.20 |
Medium, 1024x768 | 66.10 |
High, 1280x1024 | 45.10 |
Doom 3 (2004)
Ultra, 1024x768 | 153.00 |
Quake 3 Arena - Timedemo (1999)
High, 1024x768 | 410.00 |
Spezifikationen
Essenzielles |
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Architektur | Fermi |
Codename | GF108 |
Startdatum | 5 January 2011 |
Platz in der Leistungsbewertung | 1507 |
Typ | Laptop |
Technische Info |
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Kerntaktfrequenz | 672 MHz |
CUDA-Kerne | 96 |
Gleitkomma-Leistung | 258.05 gflops |
Fertigungsprozesstechnik | 40 nm |
Leitungssysteme | 96 |
Texturfüllrate | 10.8 billion / sec |
Thermische Designleistung (TDP) | 35 Watt |
Anzahl der Transistoren | 585 million |
Videoausgänge und Anschlüsse |
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Display-Anschlüsse | No outputs |
Kompatibilität, Abmessungen und Anforderungen |
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Schnittstelle | MXM-A (3.0) |
Laptop-Größe | large |
API-Unterstützung |
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DirectX | 12 API |
OpenCL | 1.1 |
OpenGL | 4.5 |
Speicher |
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Maximale RAM-Belastung | 1 GB |
Speicherbandbreite | 28.8 GB / s |
Breite des Speicherbusses | 128 Bit |
Speichertaktfrequenz | 900 MHz |
Speichertyp | DDR3 |
Gemeinsamer Speicher | 0 |
Technologien |
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3D Blu-Ray | |
3D Gaming | |
3D Vision | |
3D Vision / 3DTV Play | |
CUDA | |
DirectCompute | |
DirectX 11 | DirectX 11 |
Optimus |